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The ineptitude of the WotC/Hasbro marketing machine
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<blockquote data-quote="Henry" data-source="post: 1042381" data-attributes="member: 158"><p>A few comments:</p><p></p><p></p><p></p><p>Because we don't see the market quite like they do, and vice versa. I agree that some Hasbro properties would be excellent to marchandise, but not all of them would appeal to their core audiences.</p><p></p><p></p><p></p><p>This may well be their strategy with their proposed D&D introductory game, but not enough details are currently known.</p><p></p><p></p><p></p><p>I hate to disagree, but looking back upon all the episodes of Transformers and GI Joe I used to see as a kid and a teen in the 80's, I realize just how dumbed down they really were. With soldiers firing laser popguns with almost zero chance of causing casualties, and giant robots whose exploits that didn't cause ecological disasters on a titanic scale, their story lines, once golden to the nostalgic eyes of youth, have given me a somewhat rosy hue to acknowledge that I used to watch them.</p><p></p><p></p><p></p><p>Because a computer game running the d20 logo would have to follow some very strict, very peculiar strictures; The effects of experience could not be applied or explained, the rules data would have to be in human-readable format, etc. Ask the worthies at Codemonkey Publishing and at the PCGen Yahoo group about the amusing strictures with d20 compliant software.</p><p></p><p>At best, they could acknowledge that the rules are "compatible with the third edition of the world's best selling RPG" or something similar.</p><p></p><p></p><p></p><p>I DO think this would be a good idea; the d20 license does need some more clarification as to computer product releases.</p></blockquote><p></p>
[QUOTE="Henry, post: 1042381, member: 158"] A few comments: Because we don't see the market quite like they do, and vice versa. I agree that some Hasbro properties would be excellent to marchandise, but not all of them would appeal to their core audiences. This may well be their strategy with their proposed D&D introductory game, but not enough details are currently known. I hate to disagree, but looking back upon all the episodes of Transformers and GI Joe I used to see as a kid and a teen in the 80's, I realize just how dumbed down they really were. With soldiers firing laser popguns with almost zero chance of causing casualties, and giant robots whose exploits that didn't cause ecological disasters on a titanic scale, their story lines, once golden to the nostalgic eyes of youth, have given me a somewhat rosy hue to acknowledge that I used to watch them. Because a computer game running the d20 logo would have to follow some very strict, very peculiar strictures; The effects of experience could not be applied or explained, the rules data would have to be in human-readable format, etc. Ask the worthies at Codemonkey Publishing and at the PCGen Yahoo group about the amusing strictures with d20 compliant software. At best, they could acknowledge that the rules are "compatible with the third edition of the world's best selling RPG" or something similar. I DO think this would be a good idea; the d20 license does need some more clarification as to computer product releases. [/QUOTE]
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