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Character Builds & Optimization
The Iron Mage (WotST build)
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<blockquote data-quote="bardolph" data-source="post: 4358609" data-attributes="member: 2304"><p>Well, if you're one-manning it due to the incompetence of your allies, then I agree you need everything you can get. And if the point of your build is to showcase a wizard's maximum AC, then, well, no point in compromising, is there?</p><p></p><p></p><p>5 CON means 5 HP AND +2.5 Healing Surges AND +2.5 Fortitude AND +2.5 on Staff Mastery. Together, it adds up to quite a lot.</p><p></p><p></p><p>4 AC and 2 Reflex is a big deal if you're getting targeted often, I agree. However, a 17% damage boost to an At-Will power is also very nice.</p><p></p><p>Improved Initiative is something I drew out of a hat. Toughness is also nice. Heck, even Linguist is good, as are the Multiclass feats (Initiate of the Faith and Pact Initiate are good choices).</p><p></p><p></p><p>Spell damage feats are not limited-use. They apply every time you attack with a power that has the correct keyword.</p><p></p><p>As far as the AC goes, it really has everything to do with how often you get targeted. If you're only getting attacked a few times per encounter, the extra HP should be enough to compensate. However, if you're a hot target, then yes the AC is very nice.</p><p></p><p></p><p>Yeah, that's a great build. I do believe there are other good Staff builds, though.</p></blockquote><p></p>
[QUOTE="bardolph, post: 4358609, member: 2304"] Well, if you're one-manning it due to the incompetence of your allies, then I agree you need everything you can get. And if the point of your build is to showcase a wizard's maximum AC, then, well, no point in compromising, is there? 5 CON means 5 HP AND +2.5 Healing Surges AND +2.5 Fortitude AND +2.5 on Staff Mastery. Together, it adds up to quite a lot. 4 AC and 2 Reflex is a big deal if you're getting targeted often, I agree. However, a 17% damage boost to an At-Will power is also very nice. Improved Initiative is something I drew out of a hat. Toughness is also nice. Heck, even Linguist is good, as are the Multiclass feats (Initiate of the Faith and Pact Initiate are good choices). Spell damage feats are not limited-use. They apply every time you attack with a power that has the correct keyword. As far as the AC goes, it really has everything to do with how often you get targeted. If you're only getting attacked a few times per encounter, the extra HP should be enough to compensate. However, if you're a hot target, then yes the AC is very nice. Yeah, that's a great build. I do believe there are other good Staff builds, though. [/QUOTE]
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