Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
the Jester's OLD story hour, UPDATED AT LAST!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 275374" data-attributes="member: 1210"><p>For quite some time now I've been considering writing some of this stuff up for your enjoyment and digestion... To this end I hereby present the humble beginnings of a story hour set in Cydra, my campaign world... hope you all enjoy it! I'm starting back about ten games, so I'm sure I'll miss some of the details and get some of the rest wrong, but hopefully I'll get enough right to give you a taste of our gaming style and my campaign world.</p><p></p><p>To begin with, let me introduce our Heroes (or villains, as the case may be...)</p><p></p><p>First we have CLAMBAKE, subsequently Captain Clambake, but that comes a little later... This fellow is a dwarven cleric/psion who likes to throw his shield (emblazoned with his symbol, a clam) as a weapon. Like most dwarves, he is gruff, loves to drink and is fond of money. </p><p></p><p>Next is SITH, an orc from far-away Valonia. Sith is a currently CE (previously NE but magicall changed; later to change again) wizard with two levels of fighter. He fights with the spiked chain, likes to break pretty things, and is one of the party's powerhouses.</p><p></p><p>HORBIN THE HOLY is a cleric of Dexter, the Jesus-figure in the religion of Galador, the LG sun god. He is increasingly uncomfortable with the paths the party is choosing and is trying to save them from themselves. Horbin is CG.</p><p></p><p>MILOSH, a halfling who lived among orcs in disguise as first a gnome and then an orc. Unbeknownst to the rest of the party, Milosh was a halfling spy... but now the party is far from Valonia, on an entirely different continent, and Milosh's twin brother recently has recently died. Milosh is a sorcerer with two levels of rogue, shooting for the Eldritch Master prestige class.</p><p></p><p>Another of the party's halflings is VITO STEALYOURSTONE, a man with "connections and friends in powerful places" who's always offering to "do a favor" for people, and is always interested in making a profit.</p><p></p><p>The dwarf KRUNKSHANK is also travelling with the party, seeking to learn from Anvar, an elementalist npc of significant power that the party is with after succumbing to a geas to find him.</p><p></p><p>*Note: elementalist is a base class imc; think of a cleric with better weapons and more powerful spells in a single element. The real drawback is that any time an elementalist channels a spell they have to save against their own DC for that spell or suffer subdual damage! Elementalist spells are based on con and the whole thing is somewhat derived from the PO:S&M book's channelling system (2nd ed.)</p><p></p><p>And of course, there's Anvar: a master of earth and fire, he's learned to tap into the paraelement of magma as well (through the paraelementalist prestige class). </p><p></p><p>NOTE: The following post has some spoiler on Return to the Temple of Elemental Evil in it, but very much adapted to my campaign world. This is only in the What Has Gone Before section, so don't worry about it too much; but if you're playing the module, you might want to skip down to the next post. I'll keep all the spoilers in this one.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>WHAT HAS GONE BEFORE:</p><p>The party, originally from Valonia (the continent ruled by the orcs) agreed to a geas to find Anvar, a missing apprentice who was allegedly last seen on the continent of Dorhaus, to which they travelled through something called an earthgate, which seemed to be a cave about 2000' long connecting the two places. After some investigations, the party learned he was investigating the Temple of Elemental Evil. In fact, it seemed likely that he was working with it! They tracked evil cultists to the Crater Ridge Mines and made a brief foray inside, but were spanked by the defenders. Regrouping and rethinking their tactics, the group decided that since they couldn't beat them, they'd join them. After being assigned to guard duty for weeks, they were sent (along with Wormspike the ogre) to investigate a possible candidate for the Champion of Elemental Evil. Though Wormspike died along the way, the party brought the raving Lareth to the temple, where he proved indeed to be the prophesized Champion. After another few weeks, they were at last told where to find Anvar: at the ruined Temple itself, helping begin the excavation of it.</p><p></p><p>At the ruins the party was forced to carry rocks for a day by a cruel beholder, then were finally allowed to meet with Anvar, a handsome, dark-skinned human man in mithral fullplate decorated with images of stalagmites and stalactites, gypsum flowers, crystals, etc. forged by dao. They told Anvar that his old master was concerned about him. The elementalist told the beholder that he'd be back after he'd settled the old man's fears, and the party left to escort him back to his master and finally end the geas.</p><p></p><p>But once away from the Temple, Anvar turned out to be seriously worried about the consequences of reactivating something called the "Nodes" in the temple, claiming that it could disrupt the elemental gates, such as the one the party came to Dorhaus through...</p></blockquote><p></p>
[QUOTE="the Jester, post: 275374, member: 1210"] For quite some time now I've been considering writing some of this stuff up for your enjoyment and digestion... To this end I hereby present the humble beginnings of a story hour set in Cydra, my campaign world... hope you all enjoy it! I'm starting back about ten games, so I'm sure I'll miss some of the details and get some of the rest wrong, but hopefully I'll get enough right to give you a taste of our gaming style and my campaign world. To begin with, let me introduce our Heroes (or villains, as the case may be...) First we have CLAMBAKE, subsequently Captain Clambake, but that comes a little later... This fellow is a dwarven cleric/psion who likes to throw his shield (emblazoned with his symbol, a clam) as a weapon. Like most dwarves, he is gruff, loves to drink and is fond of money. Next is SITH, an orc from far-away Valonia. Sith is a currently CE (previously NE but magicall changed; later to change again) wizard with two levels of fighter. He fights with the spiked chain, likes to break pretty things, and is one of the party's powerhouses. HORBIN THE HOLY is a cleric of Dexter, the Jesus-figure in the religion of Galador, the LG sun god. He is increasingly uncomfortable with the paths the party is choosing and is trying to save them from themselves. Horbin is CG. MILOSH, a halfling who lived among orcs in disguise as first a gnome and then an orc. Unbeknownst to the rest of the party, Milosh was a halfling spy... but now the party is far from Valonia, on an entirely different continent, and Milosh's twin brother recently has recently died. Milosh is a sorcerer with two levels of rogue, shooting for the Eldritch Master prestige class. Another of the party's halflings is VITO STEALYOURSTONE, a man with "connections and friends in powerful places" who's always offering to "do a favor" for people, and is always interested in making a profit. The dwarf KRUNKSHANK is also travelling with the party, seeking to learn from Anvar, an elementalist npc of significant power that the party is with after succumbing to a geas to find him. *Note: elementalist is a base class imc; think of a cleric with better weapons and more powerful spells in a single element. The real drawback is that any time an elementalist channels a spell they have to save against their own DC for that spell or suffer subdual damage! Elementalist spells are based on con and the whole thing is somewhat derived from the PO:S&M book's channelling system (2nd ed.) And of course, there's Anvar: a master of earth and fire, he's learned to tap into the paraelement of magma as well (through the paraelementalist prestige class). NOTE: The following post has some spoiler on Return to the Temple of Elemental Evil in it, but very much adapted to my campaign world. This is only in the What Has Gone Before section, so don't worry about it too much; but if you're playing the module, you might want to skip down to the next post. I'll keep all the spoilers in this one. WHAT HAS GONE BEFORE: The party, originally from Valonia (the continent ruled by the orcs) agreed to a geas to find Anvar, a missing apprentice who was allegedly last seen on the continent of Dorhaus, to which they travelled through something called an earthgate, which seemed to be a cave about 2000' long connecting the two places. After some investigations, the party learned he was investigating the Temple of Elemental Evil. In fact, it seemed likely that he was working with it! They tracked evil cultists to the Crater Ridge Mines and made a brief foray inside, but were spanked by the defenders. Regrouping and rethinking their tactics, the group decided that since they couldn't beat them, they'd join them. After being assigned to guard duty for weeks, they were sent (along with Wormspike the ogre) to investigate a possible candidate for the Champion of Elemental Evil. Though Wormspike died along the way, the party brought the raving Lareth to the temple, where he proved indeed to be the prophesized Champion. After another few weeks, they were at last told where to find Anvar: at the ruined Temple itself, helping begin the excavation of it. At the ruins the party was forced to carry rocks for a day by a cruel beholder, then were finally allowed to meet with Anvar, a handsome, dark-skinned human man in mithral fullplate decorated with images of stalagmites and stalactites, gypsum flowers, crystals, etc. forged by dao. They told Anvar that his old master was concerned about him. The elementalist told the beholder that he'd be back after he'd settled the old man's fears, and the party left to escort him back to his master and finally end the geas. But once away from the Temple, Anvar turned out to be seriously worried about the consequences of reactivating something called the "Nodes" in the temple, claiming that it could disrupt the elemental gates, such as the one the party came to Dorhaus through... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
the Jester's OLD story hour, UPDATED AT LAST!
Top