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The Journey To...Romance Of The Three Kingdoms
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<blockquote data-quote="Sunseeker" data-source="post: 7718219"><p>I've done this.</p><p></p><p>The problems are, IMO, threefold.</p><p></p><p>1: Ignorance and to some degree casual racism against China (in the USA at least). The cultural gulf between "The West" and China is too great for many people to have in the past attempted to overcome, or are willing to overcome now. There is also a general lack of material readily available. </p><p></p><p>2: ADD. Many players simply do not have the attention, desire, or willpower to participate in a "politics and power" game. Anyone can hack-and-slash their way to victory.</p><p></p><p>3: Prep time. The lack of readily available material extends to ready-made elements in the RPG market. Putting together a campaign, creating NPCs, building monsters fitting to the themes of East Asian mythology (as opposed to the mythology of Hinduism, ancient Persia, or others in the area) takes real work. Work that requires the DM to go to unusual lengths for IME, little reward.</p><p></p><p>---</p><p></p><p>Look, I'm a political scientist by trade, I eat, drink and breath the stuff when I'm not doing my day job. And by and large, that applies to <em>Western</em> politics (with a few forays into Sino-Russo international relations). I can't even get my players interested in a politics and power game running on Western political tropes and I'd like to take a step off the deep end and run a politics-and-power Drow campaign (it's in the works whether they like it or not!). But even that is just western political tropes flipped on their head and taken to the extreme.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7718219"] I've done this. The problems are, IMO, threefold. 1: Ignorance and to some degree casual racism against China (in the USA at least). The cultural gulf between "The West" and China is too great for many people to have in the past attempted to overcome, or are willing to overcome now. There is also a general lack of material readily available. 2: ADD. Many players simply do not have the attention, desire, or willpower to participate in a "politics and power" game. Anyone can hack-and-slash their way to victory. 3: Prep time. The lack of readily available material extends to ready-made elements in the RPG market. Putting together a campaign, creating NPCs, building monsters fitting to the themes of East Asian mythology (as opposed to the mythology of Hinduism, ancient Persia, or others in the area) takes real work. Work that requires the DM to go to unusual lengths for IME, little reward. --- Look, I'm a political scientist by trade, I eat, drink and breath the stuff when I'm not doing my day job. And by and large, that applies to [I]Western[/I] politics (with a few forays into Sino-Russo international relations). I can't even get my players interested in a politics and power game running on Western political tropes and I'd like to take a step off the deep end and run a politics-and-power Drow campaign (it's in the works whether they like it or not!). But even that is just western political tropes flipped on their head and taken to the extreme. [/QUOTE]
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