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The Journey To...Romance Of The Three Kingdoms
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7718232" data-attributes="member: 6873517"><p>Yes, this is an issue, though with any RPG it's going to be a good bit of pastiche no two ways about it. So you can embrace it and realize that an RPG is likely to have a certain amount of chop-sockey to it no matter how you play it, and that's not wrong. </p><p></p><p></p><p></p><p>This is definitely group-specific, and having the right group of players who want the deeper immersion experience is what you need to run such a game. If your group is more of the beer-n-pretzels types, this isn't the kind of game to run for them. Still, in my experience, even very motivated players like a good beat down from time to time. </p><p></p><p></p><p></p><p>True, though it's way better than it was these days. Also I think it's important to recognize just how much of Chinese mythology is influenced by other cultures (and vice versa), so it's OK to do some borrowing and/or repurposing. For example, Buddhist art is highly influenced by Greek art via Alexander's conquests, which in turn is highly influenced by Egyptian. The Silk Road with cross-Eurasian contact played a huge role throughout most of history (and is likely reasserting itself). </p><p></p><p>I trimmed out your comment below about drow politics being just Western politics flipped around, but I really wonder how different Eastern politics really are? I am sure once one gets down to the micro level there are important details, but the implications of human ambition are fairly universal in any larger scale societies. In some respects I think modern Western politics is the anomaly and that older clan-based systems are more "natural." There were plenty of those throughout Western history and I think you can better understand many monarch's behaviors and motivations in that nature, furthering the ambitions of the House of Bourbon vs. the House of Habsburg, and so on. These feel odd to us now but were important as late as World War I, and we may be the WEIRD ones. </p><p></p><p>There have been some useful games you can mine for source, though: <em>Weapons of the Gods</em>, <em>Rokugan</em>, etc., plus many movies, <em>Jade Empire</em>, etc. Of course they're all games or movies and not "authentic". It's not like <em>Romance of the Three Kingdoms</em> or <em>Journey to the West</em> are either. I wouldn't worry about getting the details exactly right because... it's an RPG. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7718232, member: 6873517"] Yes, this is an issue, though with any RPG it's going to be a good bit of pastiche no two ways about it. So you can embrace it and realize that an RPG is likely to have a certain amount of chop-sockey to it no matter how you play it, and that's not wrong. This is definitely group-specific, and having the right group of players who want the deeper immersion experience is what you need to run such a game. If your group is more of the beer-n-pretzels types, this isn't the kind of game to run for them. Still, in my experience, even very motivated players like a good beat down from time to time. True, though it's way better than it was these days. Also I think it's important to recognize just how much of Chinese mythology is influenced by other cultures (and vice versa), so it's OK to do some borrowing and/or repurposing. For example, Buddhist art is highly influenced by Greek art via Alexander's conquests, which in turn is highly influenced by Egyptian. The Silk Road with cross-Eurasian contact played a huge role throughout most of history (and is likely reasserting itself). I trimmed out your comment below about drow politics being just Western politics flipped around, but I really wonder how different Eastern politics really are? I am sure once one gets down to the micro level there are important details, but the implications of human ambition are fairly universal in any larger scale societies. In some respects I think modern Western politics is the anomaly and that older clan-based systems are more "natural." There were plenty of those throughout Western history and I think you can better understand many monarch's behaviors and motivations in that nature, furthering the ambitions of the House of Bourbon vs. the House of Habsburg, and so on. These feel odd to us now but were important as late as World War I, and we may be the WEIRD ones. There have been some useful games you can mine for source, though: [I]Weapons of the Gods[/I], [I]Rokugan[/I], etc., plus many movies, [I]Jade Empire[/I], etc. Of course they're all games or movies and not "authentic". It's not like [I]Romance of the Three Kingdoms[/I] or [I]Journey to the West[/I] are either. I wouldn't worry about getting the details exactly right because... it's an RPG. :) [/QUOTE]
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