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The Kalarian Precipice - Chapter Six
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<blockquote data-quote="97mg" data-source="post: 7439915" data-attributes="member: 6799460"><p>Maybe these Yarramberries will be useful, Metea might consider, remembering that an over indulgence of their sweetness is rumoured to open a mind… to the powers of suggestion. An enchantment straight from nature herself. A favorite among seducers and negotiators alike.</p><p></p><p>Fluttering and dancing lights flicker throughout the suspect patch of thorny bush. Loose river pebbles and an old stick fly in, off the tip of a ranger’s boot as he kicks. All this, as well as the magical disturbance of earth, may have caused an aggravation.</p><p></p><p>Stood upon this narrow path, ahead some ten yards or so lies the twisting waterway. She is wide yet not so deep it seems, numerous rocks protruding above clear liquid making a journey far to the west and eventually out to sea. The banks are littered with small rounded stones and coarse sand, a mix of white, yellow and black.</p><p></p><p>Downstream there is another splash, but it is hardly the first thing on your minds, as a scaled beast whips out of the bushes, hissing and ready to strike! It is no tiny viper, or carpet snake, the ranger and barbarian might realise. Dusty scales of green and brown, a patch of yellow beneath the chin. This is none other than a Murras snake! Fiercely protective of young, territorial, aggressive and loaded with a poisonous bite.</p><p></p><p><Lets roll initiative. Two characters can enter melee with it at a time. Disadvantage for range weapons firing into melee. For the pacifists in the group, you have the option of using an action on your turn, to jump over it and flee in the river’s direction in you like, we’ll make it a dex check DC12 to do so.</p><p></p><p>Murras Snake Init = 21.></p></blockquote><p></p>
[QUOTE="97mg, post: 7439915, member: 6799460"] Maybe these Yarramberries will be useful, Metea might consider, remembering that an over indulgence of their sweetness is rumoured to open a mind… to the powers of suggestion. An enchantment straight from nature herself. A favorite among seducers and negotiators alike. Fluttering and dancing lights flicker throughout the suspect patch of thorny bush. Loose river pebbles and an old stick fly in, off the tip of a ranger’s boot as he kicks. All this, as well as the magical disturbance of earth, may have caused an aggravation. Stood upon this narrow path, ahead some ten yards or so lies the twisting waterway. She is wide yet not so deep it seems, numerous rocks protruding above clear liquid making a journey far to the west and eventually out to sea. The banks are littered with small rounded stones and coarse sand, a mix of white, yellow and black. Downstream there is another splash, but it is hardly the first thing on your minds, as a scaled beast whips out of the bushes, hissing and ready to strike! It is no tiny viper, or carpet snake, the ranger and barbarian might realise. Dusty scales of green and brown, a patch of yellow beneath the chin. This is none other than a Murras snake! Fiercely protective of young, territorial, aggressive and loaded with a poisonous bite. <Lets roll initiative. Two characters can enter melee with it at a time. Disadvantage for range weapons firing into melee. For the pacifists in the group, you have the option of using an action on your turn, to jump over it and flee in the river’s direction in you like, we’ll make it a dex check DC12 to do so. Murras Snake Init = 21.> [/QUOTE]
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