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General Tabletop Discussion
*Pathfinder & Starfinder
The Kane, Order of the Kane, Greater Initiative
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<blockquote data-quote="Sravoff" data-source="post: 2722364" data-attributes="member: 33724"><p>First off, what kinda stats would a war caen have? Yeah, the things old people use to walk.</p><p></p><p>I was thinking two handed exotic weapon.</p><p>DMG: Sm. 1D6 Md. 1D8</p><p>CRIT: X2</p><p>Special: Gain the disarm and trip bonus's. +2 bonus, and can drop for all that.</p><p></p><p>Doesn't quite look like a two handed weapon yet does it? What else coud you give it? I doubt increase in damage or crite, its just a metal stick. So the crit and damaeg seems like more than enough.</p><p></p><p>Also, what about another initiative feat?</p><p><strong>Greater Initiativ</strong></p><p><em>Preq:</em> Improved Initiative, Lightning reflexes.</p><p>You add an additional 6 to your initiative total, how ever, you may only take readied actions. So you can't act, but you coud ready, a spell to counter an oponents.</p><p>Basically allows you to react quickly to oponents. I am not sure if this makes alot of sense, as I ahven't played for awhile, but this mechanic is suposed to be used so an archer could inerupt an enemy caster spell, or a fighter intersect an arrow, or attacker targeting a friendy oponent.</p><p></p><p>I am also plannin on making an Order of the Kane prestige class, but don't ahve any ideas yet.</p><p></p><p>Any Comments are most welcome.</p><p></p><p>-Sravoff</p></blockquote><p></p>
[QUOTE="Sravoff, post: 2722364, member: 33724"] First off, what kinda stats would a war caen have? Yeah, the things old people use to walk. I was thinking two handed exotic weapon. DMG: Sm. 1D6 Md. 1D8 CRIT: X2 Special: Gain the disarm and trip bonus's. +2 bonus, and can drop for all that. Doesn't quite look like a two handed weapon yet does it? What else coud you give it? I doubt increase in damage or crite, its just a metal stick. So the crit and damaeg seems like more than enough. Also, what about another initiative feat? [b]Greater Initiativ[/b] [i]Preq:[/i] Improved Initiative, Lightning reflexes. You add an additional 6 to your initiative total, how ever, you may only take readied actions. So you can't act, but you coud ready, a spell to counter an oponents. Basically allows you to react quickly to oponents. I am not sure if this makes alot of sense, as I ahven't played for awhile, but this mechanic is suposed to be used so an archer could inerupt an enemy caster spell, or a fighter intersect an arrow, or attacker targeting a friendy oponent. I am also plannin on making an Order of the Kane prestige class, but don't ahve any ideas yet. Any Comments are most welcome. -Sravoff [/QUOTE]
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The Kane, Order of the Kane, Greater Initiative
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