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The Knight Eldritch (Eldritch Knight decoupling onto the Wizard) [very early version]
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<blockquote data-quote="Ash Mantle" data-source="post: 7575310" data-attributes="member: 11010"><p>Those are pretty cool, creating unique fighting styles that blend martial and arcane traditions is a cool idea, and would just add into the fighting styles available to be selected rather than occupying a feat slot. </p><p></p><p></p><p></p><p>I was initially thinking of having the knight eldritch have a tome that they'll then transform into a weapon, in a way kind of like the warlock, and the idea of having them select their weapon as their foci was to better capture the image of blending spell channelling and weapon attacking. The idea of expending spell slots to transform their weapon into another one was, in a way, giving them another choice they could have in combat. It's also since I figured wizards have quite an array of spells available to them, it may need playtesting however. </p><p></p><p></p><p></p><p>This is a good point though, I was actually of doing away with the second attack completely, it was a just a tacked on thing. </p><p></p><p></p><p>Yeah, that's what I'm getting as well, it'll probably serve better with a more unique approach to the class features, ie not being a direct port in some areas. And probably moreso with feats like what can be gained by Magic Initiate and Martial Adept. </p><p>I'll go back to the drawing board and see what can be created, I've a recoupling idea that involves the paladin so let's see how that also turns out. I've the idea of having this paladin serve as more of an arcane battery. </p><p></p><p>It's helpful just to post ideas, thanks heaps, dude, I much appreciate your feedback.</p></blockquote><p></p>
[QUOTE="Ash Mantle, post: 7575310, member: 11010"] Those are pretty cool, creating unique fighting styles that blend martial and arcane traditions is a cool idea, and would just add into the fighting styles available to be selected rather than occupying a feat slot. I was initially thinking of having the knight eldritch have a tome that they'll then transform into a weapon, in a way kind of like the warlock, and the idea of having them select their weapon as their foci was to better capture the image of blending spell channelling and weapon attacking. The idea of expending spell slots to transform their weapon into another one was, in a way, giving them another choice they could have in combat. It's also since I figured wizards have quite an array of spells available to them, it may need playtesting however. This is a good point though, I was actually of doing away with the second attack completely, it was a just a tacked on thing. Yeah, that's what I'm getting as well, it'll probably serve better with a more unique approach to the class features, ie not being a direct port in some areas. And probably moreso with feats like what can be gained by Magic Initiate and Martial Adept. I'll go back to the drawing board and see what can be created, I've a recoupling idea that involves the paladin so let's see how that also turns out. I've the idea of having this paladin serve as more of an arcane battery. It's helpful just to post ideas, thanks heaps, dude, I much appreciate your feedback. [/QUOTE]
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Community
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The Knight Eldritch (Eldritch Knight decoupling onto the Wizard) [very early version]
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