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the Kyri Chronicles - last updated 22 Oct
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<blockquote data-quote="Plane Sailing" data-source="post: 1272" data-attributes="member: 114"><p>The goblins have clearly faced another setback after their attack on the village, and Graculous is concerned that they might move off to safer lands, since their leader is still very much alive. The only solution seems to be to take the fight to them once again, and to bring the goblin reign of terror to an end.</p><p>At the now familiar cave entrance, Miranda conjures a silent image to screen their entrance from any watching guards - but their way seems clear. None of the early guard posts in the caverns seem manned any longer. Amidst continuing ominous creaks a groans from the rocks above them, the party presses deeper into the caverns. Miranda scouts ahead, taking a different route from before. Turning a corner, she finds herself on a steep incline… a very steep incline… covered with pebbles… Losing her balance, she slides down a rocky path and just as she is going to shoot over the lip into the chasm she grasps hold of a rocky projection! Safe, phew! Painstakingly she crawls back up to the top of this treacherous passage, turns… and loses her footing once more! This time she hurtles down the slope and into the abyss, screaming!</p><p></p><p>Back along the corridor, Ynnsfeardh hears the falling scream and is galvanised into action - running in her direction, he glides skilfully down the slippery corridor and dives head-first into the chasm! With superb jump and swim rolls he dives gracefully into the subterranean lake, and then looks around for Miranda. His friend was knocked unconscious by the fall, but her tumbling and jumping skills (along with a fair amount of luck) had saved her life. Her Owl familiar guides Ynnsfeardh to her body, and he drags her to safety. Up above, pitons and ropes make it possible to safely traverse the corridor and Ynnsfeardh and his precious cargo are hauled out of the crevasse. To their delight, all this noise hasn’t drawn attention from goblins, who must be even further into the caverns than they had expected.</p><p></p><p>The party retreat out of the caverns, and lick their wounds once more. Ynnsfeardh travels with Lysander back to the village while Graculous, Miranda, Auriel and Tekel venture back into the caverns before the goblins can regroup. They backtrack to the normal chasm crossing, and work their way deeper into the uneasy caverns, with the groaning and creaking of the caves growing louder and more persistent around them. There are a couple of skirmishes with lone goblins, and the discovery of a gross kitchen and sewer cave before the party stumble across a vast cavern - filled with goblins!</p><p></p><p>After a seconds hesitation, Graculous and Auriel move into the cavern entranceway, whilst Tekel hangs back and casts his sleep spell, and Miranda creates a silent image of crevasses opening and rocks falling. Whilst a few goblins are slept, and a few more hesitate before the illusions, the rest press into the attack, led by the goblins second-in-command, whilst another snipes from the other side of the cavern. Auriel sends her badgers into combat, and the furry teeth of doom soon get enraged and rip the bow-goblin to shreds. The other goblins start falling, but at a cost in wounds for Miranda and Graculous.</p><p></p><p>Suddenly there is a howl of rage from behind Tekel - and the leader of the goblins thrusts his sword straight through the wizards chest! Tekel chokes out a few words and then collapses. The goblin beserker, fresh into the fight then lunges into the room and attacks Graculous - Miranda attempts to flank him but fails because of his barbarian senses - then he critically hits Miranda, and to add insult to injury electricity flashes out of the blade as it cleaves into her. Mirandas body jerks from the electric discharge and falls smouldering to the ground. Graculous hauls himself round to deal with this new threat, but as the grinding rocks overhead reach a crescendo, the Goblin chieftain hacks him down too. Auriel, in fear for her life casts obscuring mist in the centre of the cavern and dives inside, calling her badgers to her side. The goblin chieftain stalks the outskirts of the mist while Graculous lies bleeding to death and Auriel cowers inside.</p><p></p><p>With a tremendous, ear-splitting roar, the cavern cracks open for real, and boulders start falling into the room, as the floor bucks and heaves in the throes of a tremendous earthquake. Auriel hangs on for grim life, and when the dust finally settles, and the noise of falling rocks ceases, she finds herself alone with her badgers in a silent cavern. The entrance she came in by is buried under a mountain of stone. As are her friends, Graculous, Miranda and Tekel. Conjuring a light spell, she starts to find her way out of the caverns, more by luck than by judgement since even if she had been able to unearth Mirandas map the topography of the caves has been upended by the tremendous earth tremor.</p><p>Eventually reaching the caverns entrance that evening, she returns with low spirits to Three Beeches. The goblin threat is ended… but at what cost?</p><p></p><p><em><strong>Depths of Rage Death Roll: </strong>Blodwyn falls to her doom; Kieran is hacked down by goblin barbarians; Tekel, Graculous and Miranda killed by the goblin chief. </em></p><p><em></em></p><p><em>This set the campaign back some, I can tell you!</em></p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1272, member: 114"] The goblins have clearly faced another setback after their attack on the village, and Graculous is concerned that they might move off to safer lands, since their leader is still very much alive. The only solution seems to be to take the fight to them once again, and to bring the goblin reign of terror to an end. At the now familiar cave entrance, Miranda conjures a silent image to screen their entrance from any watching guards - but their way seems clear. None of the early guard posts in the caverns seem manned any longer. Amidst continuing ominous creaks a groans from the rocks above them, the party presses deeper into the caverns. Miranda scouts ahead, taking a different route from before. Turning a corner, she finds herself on a steep incline… a very steep incline… covered with pebbles… Losing her balance, she slides down a rocky path and just as she is going to shoot over the lip into the chasm she grasps hold of a rocky projection! Safe, phew! Painstakingly she crawls back up to the top of this treacherous passage, turns… and loses her footing once more! This time she hurtles down the slope and into the abyss, screaming! Back along the corridor, Ynnsfeardh hears the falling scream and is galvanised into action - running in her direction, he glides skilfully down the slippery corridor and dives head-first into the chasm! With superb jump and swim rolls he dives gracefully into the subterranean lake, and then looks around for Miranda. His friend was knocked unconscious by the fall, but her tumbling and jumping skills (along with a fair amount of luck) had saved her life. Her Owl familiar guides Ynnsfeardh to her body, and he drags her to safety. Up above, pitons and ropes make it possible to safely traverse the corridor and Ynnsfeardh and his precious cargo are hauled out of the crevasse. To their delight, all this noise hasn’t drawn attention from goblins, who must be even further into the caverns than they had expected. The party retreat out of the caverns, and lick their wounds once more. Ynnsfeardh travels with Lysander back to the village while Graculous, Miranda, Auriel and Tekel venture back into the caverns before the goblins can regroup. They backtrack to the normal chasm crossing, and work their way deeper into the uneasy caverns, with the groaning and creaking of the caves growing louder and more persistent around them. There are a couple of skirmishes with lone goblins, and the discovery of a gross kitchen and sewer cave before the party stumble across a vast cavern - filled with goblins! After a seconds hesitation, Graculous and Auriel move into the cavern entranceway, whilst Tekel hangs back and casts his sleep spell, and Miranda creates a silent image of crevasses opening and rocks falling. Whilst a few goblins are slept, and a few more hesitate before the illusions, the rest press into the attack, led by the goblins second-in-command, whilst another snipes from the other side of the cavern. Auriel sends her badgers into combat, and the furry teeth of doom soon get enraged and rip the bow-goblin to shreds. The other goblins start falling, but at a cost in wounds for Miranda and Graculous. Suddenly there is a howl of rage from behind Tekel - and the leader of the goblins thrusts his sword straight through the wizards chest! Tekel chokes out a few words and then collapses. The goblin beserker, fresh into the fight then lunges into the room and attacks Graculous - Miranda attempts to flank him but fails because of his barbarian senses - then he critically hits Miranda, and to add insult to injury electricity flashes out of the blade as it cleaves into her. Mirandas body jerks from the electric discharge and falls smouldering to the ground. Graculous hauls himself round to deal with this new threat, but as the grinding rocks overhead reach a crescendo, the Goblin chieftain hacks him down too. Auriel, in fear for her life casts obscuring mist in the centre of the cavern and dives inside, calling her badgers to her side. The goblin chieftain stalks the outskirts of the mist while Graculous lies bleeding to death and Auriel cowers inside. With a tremendous, ear-splitting roar, the cavern cracks open for real, and boulders start falling into the room, as the floor bucks and heaves in the throes of a tremendous earthquake. Auriel hangs on for grim life, and when the dust finally settles, and the noise of falling rocks ceases, she finds herself alone with her badgers in a silent cavern. The entrance she came in by is buried under a mountain of stone. As are her friends, Graculous, Miranda and Tekel. Conjuring a light spell, she starts to find her way out of the caverns, more by luck than by judgement since even if she had been able to unearth Mirandas map the topography of the caves has been upended by the tremendous earth tremor. Eventually reaching the caverns entrance that evening, she returns with low spirits to Three Beeches. The goblin threat is ended… but at what cost? [i][b]Depths of Rage Death Roll: [/b]Blodwyn falls to her doom; Kieran is hacked down by goblin barbarians; Tekel, Graculous and Miranda killed by the goblin chief. This set the campaign back some, I can tell you![/i] [/QUOTE]
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