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The Light of Civilization - A 5e Renaissance Story [OOC]
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<blockquote data-quote="pathfinderq1" data-source="post: 6912761" data-attributes="member: 48394"><p>I can see, especially after 150 years of recovery and civilization, something where many of the 'old cities' were in fact destroyed during the Harrowing, blasted by the magics that were unleashed (leaving ruins which could be explored). In addition to actual mages, many of those with magical potential were drained dry (killed or effectively magic-dead) in the process, and the talents have been slow to recover, both in numbers and in power.</p><p></p><p>Most of the shorter-lived races have only legends to go on regarding what wizards can actually do- and that opinion has been carefully manipulated by the few actual wizards, for their own purposes. Coming to a true understanding of wizards and their abilities, both actual and potential, could be a relevant point.</p><p></p><p>Shall ruminate a bit. It also sounds like some of Guy Gavriel Kay's books might be useful reading (especially the Sailing to Sarantium books). I will probably mine my 7th Sea books for ideas as well.</p><p></p><p>As far as characters go, maybe one of these:</p><p>1. A Knowledge priestess of the Maker, MC Bard, who is only beginning to understand that when she sings certain hymns sometimes things happen- whether it is divine or magical will need to be found out...</p><p>2. A mage-hunting monk- whose principles will be tested as more of the truth about wizards is discovered...</p><p>3. A foreigner, a warrior from across the sea (either claiming to be an ambassador, or bodyguard to one) who seeks answers that could not be found in her homeland...</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6912761, member: 48394"] I can see, especially after 150 years of recovery and civilization, something where many of the 'old cities' were in fact destroyed during the Harrowing, blasted by the magics that were unleashed (leaving ruins which could be explored). In addition to actual mages, many of those with magical potential were drained dry (killed or effectively magic-dead) in the process, and the talents have been slow to recover, both in numbers and in power. Most of the shorter-lived races have only legends to go on regarding what wizards can actually do- and that opinion has been carefully manipulated by the few actual wizards, for their own purposes. Coming to a true understanding of wizards and their abilities, both actual and potential, could be a relevant point. Shall ruminate a bit. It also sounds like some of Guy Gavriel Kay's books might be useful reading (especially the Sailing to Sarantium books). I will probably mine my 7th Sea books for ideas as well. As far as characters go, maybe one of these: 1. A Knowledge priestess of the Maker, MC Bard, who is only beginning to understand that when she sings certain hymns sometimes things happen- whether it is divine or magical will need to be found out... 2. A mage-hunting monk- whose principles will be tested as more of the truth about wizards is discovered... 3. A foreigner, a warrior from across the sea (either claiming to be an ambassador, or bodyguard to one) who seeks answers that could not be found in her homeland... [/QUOTE]
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