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The Light of Civilization - A 5e Renaissance Story [OOC]
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<blockquote data-quote="Jago" data-source="post: 6912839" data-attributes="member: 6855130"><p>I will admit, a bit of The Maker is pretty inspired by The Vaticine Church from 7th Sea. Theus is such a righteous God, in all definitions of that word.</p><p></p><p>I do like the idea that magic effectively ... went away for some time, and has only really been coming back in strength over the past couple of decades. Like the last 50 years or so, about 2 generations' worth. It adds depth to the idea that magic is this truly special force, and even in an age of growing science it is not entirely understood (despite schools forming around analyzing different "Traditions" of it). That concept alone really solidifies the idea that a <em>lot</em> was lost and is not recovered, leading many to even wonder just <em>how much</em> was really wiped out by The Harrowing. The existence of destroyed ruins and the like I 100% agree with, solid adventuring stuff and lore there.</p><p></p><p>I will admit I am not familiar with the work of Guy Gavriel Kay, but inspiration is all welcome.</p><p></p><p></p><p>For the characters, I like all three. They've all got an interesting bent to them and all seem to have a quest of their own to figure out, which I always love PCs to have a personal quest to achieve.</p><p></p><p></p><p></p><p></p><p></p><p>Having read it, I like the Inquisitive Rogue. Definitely fits the idea of like a spy or agent of some sorts, or even an assassin or city guard. All good stuff. I'm okay with this UA Option.</p><p></p><p>As for a Finesse <em>battle axe</em>, well, not really a weapon type that suits that descriptor. However, I am 100% for the idea of taking the Rapier's stats and just making it Slashing instead of piercing. Call it a Side-Sword, a Messer, what have you, and that's fine.</p></blockquote><p></p>
[QUOTE="Jago, post: 6912839, member: 6855130"] I will admit, a bit of The Maker is pretty inspired by The Vaticine Church from 7th Sea. Theus is such a righteous God, in all definitions of that word. I do like the idea that magic effectively ... went away for some time, and has only really been coming back in strength over the past couple of decades. Like the last 50 years or so, about 2 generations' worth. It adds depth to the idea that magic is this truly special force, and even in an age of growing science it is not entirely understood (despite schools forming around analyzing different "Traditions" of it). That concept alone really solidifies the idea that a [I]lot[/I] was lost and is not recovered, leading many to even wonder just [I]how much[/I] was really wiped out by The Harrowing. The existence of destroyed ruins and the like I 100% agree with, solid adventuring stuff and lore there. I will admit I am not familiar with the work of Guy Gavriel Kay, but inspiration is all welcome. For the characters, I like all three. They've all got an interesting bent to them and all seem to have a quest of their own to figure out, which I always love PCs to have a personal quest to achieve. Having read it, I like the Inquisitive Rogue. Definitely fits the idea of like a spy or agent of some sorts, or even an assassin or city guard. All good stuff. I'm okay with this UA Option. As for a Finesse [I]battle axe[/I], well, not really a weapon type that suits that descriptor. However, I am 100% for the idea of taking the Rapier's stats and just making it Slashing instead of piercing. Call it a Side-Sword, a Messer, what have you, and that's fine. [/QUOTE]
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