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The Light of Civilization - A 5e Renaissance Story [OOC]
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<blockquote data-quote="Jago" data-source="post: 6913121" data-attributes="member: 6855130"><p>1. I will certainly do this! Sounds up my alley.</p><p></p><p>2. Hm ... Possibly not a bad idea. I can see this either splitting the <strong>Arcana</strong> skill between "Science" and "Magic" (as in this world, Science was spawned from the study of the Arcane), or we literally just add "Science" as a skill. The Sage definitely makes sense, as does a Guild Artisan maybe switching Persuasion out if they wanted it. The Clan Crafter, Cloistered Scholar, and even Faction Agent are definitely applicable for a swap as well. Naturally, Bards with their "Any skill I want" and Knowledge Clerics would be great for this as well. Science itself, like all the other skills, would cover a wide array of intellectual pursuits: Chemistry, Physics, Engineering, Biology, etc. The Natural Sciences + Mathematics, essentially.</p><p></p><p>As with the other skills though, Knowledge does not mean practicality. An Architect not proficient in like Mason's Tools is a great designer of blueprints, but is not physically proficient in shaping the stone herself. A Chemist may know everything about reagent reactions, but if he's not proficient in an Alchemist's Kit, every concoction is based solely on that knowledge, not the technical acumen.</p><p>Etcetera, Etcetera.</p><p></p><p>3. I am fine with changing this. Perhaps "Exemplar" of The Church as a replacement? Still keeping to the idea that these are people that the Church encourages emulating. </p><p></p><p>4. Also a good question and point. I'd imagine we still have racial languages, like Elvish and Gnomish, and since it's only been a little over a century since everyone has come together, I don't think these would disappear. But I am okay with the idea of additional, National Languages, thus furthering the idea that the City-States are culturally united since they share a Linguistic history.</p><p></p><p>To further the idea of this being an age of learning and enlightenment, I am okay with <strong>Everyone gets 1 Bonus Language</strong> to help foster the idea that though Common is, well, Common, there is still a lot of extra stuff going on. If someone wants to legitimately come up with a language and the nation/region it's from, I'm all for it and will help to incorporate it into the setting.</p><p></p><p>For Common, we can also break this up (the mention of Latin has hit inspiration). There would be <strong><em>Abituale</em></strong> which will be Common: everyone generally speaks this, it's the <em>lingua franca</em> if you will. Then we can have <strong><em>Magnanimo</em></strong>, which would be like "High Common": your Latin. The language of The Church, the learned, the nobility, etc. This is not so common, and so is generally the mark of either noble blood or education, a quick way to mark "I belong to High Society (or at least I appear to)".</p></blockquote><p></p>
[QUOTE="Jago, post: 6913121, member: 6855130"] 1. I will certainly do this! Sounds up my alley. 2. Hm ... Possibly not a bad idea. I can see this either splitting the [B]Arcana[/B] skill between "Science" and "Magic" (as in this world, Science was spawned from the study of the Arcane), or we literally just add "Science" as a skill. The Sage definitely makes sense, as does a Guild Artisan maybe switching Persuasion out if they wanted it. The Clan Crafter, Cloistered Scholar, and even Faction Agent are definitely applicable for a swap as well. Naturally, Bards with their "Any skill I want" and Knowledge Clerics would be great for this as well. Science itself, like all the other skills, would cover a wide array of intellectual pursuits: Chemistry, Physics, Engineering, Biology, etc. The Natural Sciences + Mathematics, essentially. As with the other skills though, Knowledge does not mean practicality. An Architect not proficient in like Mason's Tools is a great designer of blueprints, but is not physically proficient in shaping the stone herself. A Chemist may know everything about reagent reactions, but if he's not proficient in an Alchemist's Kit, every concoction is based solely on that knowledge, not the technical acumen. Etcetera, Etcetera. 3. I am fine with changing this. Perhaps "Exemplar" of The Church as a replacement? Still keeping to the idea that these are people that the Church encourages emulating. 4. Also a good question and point. I'd imagine we still have racial languages, like Elvish and Gnomish, and since it's only been a little over a century since everyone has come together, I don't think these would disappear. But I am okay with the idea of additional, National Languages, thus furthering the idea that the City-States are culturally united since they share a Linguistic history. To further the idea of this being an age of learning and enlightenment, I am okay with [B]Everyone gets 1 Bonus Language[/B] to help foster the idea that though Common is, well, Common, there is still a lot of extra stuff going on. If someone wants to legitimately come up with a language and the nation/region it's from, I'm all for it and will help to incorporate it into the setting. For Common, we can also break this up (the mention of Latin has hit inspiration). There would be [B][I]Abituale[/I][/B] which will be Common: everyone generally speaks this, it's the [I]lingua franca[/I] if you will. Then we can have [B][I]Magnanimo[/I][/B], which would be like "High Common": your Latin. The language of The Church, the learned, the nobility, etc. This is not so common, and so is generally the mark of either noble blood or education, a quick way to mark "I belong to High Society (or at least I appear to)". [/QUOTE]
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