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The Long Arm of Lauto 1: Algarezh Hoofchew
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<blockquote data-quote="balth" data-source="post: 4597737" data-attributes="member: 69401"><p>He seems to acknowledge your returned sarcasm, but does not reply in kind. <span style="color: Lime">If you can use that fire without setting the building on fire, then so be it. But we do have the element of surprise, and I agree we should act quickly while we still have it. The tables inside can be knocked over for cover.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">If Kruk will be taking the one closest to the door on the left, then that should allow me to get to one of the tables on the far south of the building, and shoot the one on the far right of the room. The only one pretty much directly between the stairs and us. If the second story guards come down the stair, then you get to use your ball of fire. If they don't, then you get to use it downstairs. Either way, like you pointed out, you'll be in the back, and I'll be covering you and clearing the way. Just get to those southern tables as the path becomes clear, and I will keep anyone who approaches you full of arrows until we reach the stair, Cross.</span></p><p></p><p>He nods to Raiyek,<span style="color: Lime"> if you shiney types can keep them off Cross and I, we can most effectively pick off the reinforcements as they arrive, as well as any who look to flee.</span></p><p></p><p>[sblock=Suprise round action]Move to behind the table at g14 and Twin Strike orc7. </p><p></p><p>OOC: It's usually one action in a suprise round, right? Can I hunter's quarry or no? I'm a little confused how that works, since moving and shooting would be two actions? Also, I asked earlier, can you spend an AP in the surprise round, or no? [/sblock]</p></blockquote><p></p>
[QUOTE="balth, post: 4597737, member: 69401"] He seems to acknowledge your returned sarcasm, but does not reply in kind. [COLOR=Lime]If you can use that fire without setting the building on fire, then so be it. But we do have the element of surprise, and I agree we should act quickly while we still have it. The tables inside can be knocked over for cover. If Kruk will be taking the one closest to the door on the left, then that should allow me to get to one of the tables on the far south of the building, and shoot the one on the far right of the room. The only one pretty much directly between the stairs and us. If the second story guards come down the stair, then you get to use your ball of fire. If they don't, then you get to use it downstairs. Either way, like you pointed out, you'll be in the back, and I'll be covering you and clearing the way. Just get to those southern tables as the path becomes clear, and I will keep anyone who approaches you full of arrows until we reach the stair, Cross.[/COLOR] He nods to Raiyek,[COLOR=Lime] if you shiney types can keep them off Cross and I, we can most effectively pick off the reinforcements as they arrive, as well as any who look to flee.[/COLOR] [sblock=Suprise round action]Move to behind the table at g14 and Twin Strike orc7. OOC: It's usually one action in a suprise round, right? Can I hunter's quarry or no? I'm a little confused how that works, since moving and shooting would be two actions? Also, I asked earlier, can you spend an AP in the surprise round, or no? [/sblock] [/QUOTE]
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