Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Long Arm of Lauto 1: Algarezh Hoofchew
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Sessadore" data-source="post: 4621076" data-attributes="member: 57255"><p>[sblock=OOC]It has been a little difficult to control these stupid orcs, but part of that is probably our inability to form a plan <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> It's hard to stop monsters from attacking the squishies when it's easy to walk around the defenders, especially when the monsters are this much higher level than us. That -2 from marking probably only brings them down to level-appropriate attack bonuses, instead of being severe enough that attacking the marker is the most viable option. Though for Hoofchew, provoking Divine Challenge damage again would probably be unwise. After my attack (assuming it hit) he's taken 73 damage, and he has probably around 100 hp. That means 5 is 20% of his remaining hp <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Also, if someone can find a way to get at least one of the guards into a position where I can be adjacent to the guard and Hoofchew at the same time, I'll use Piercing Smite next round and hopefully occupy his attention for a round.</p><p></p><p>Have to say, though, it looks like we've started to turn things around on them. All of the orcs except that sniper are bloodied, and Les landing Bastion of Defense should help quite a bit - good job! I think things should wrap up fairly quickly from here, as long as IC stays on our side <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />[/sblock]</p><p>Raiyek snarls at Hoofchew as he flees like a coward. <span style="color: SeaGreen">"You're not getting away from ME that easily, you overgrown pig!"</span> he yells at the shaman. The paladin comes running around the bar with speed that should be impossible with the heavy armor he is wearing. Without breaking stride he touches Les' calf as he passes, some of her more serious wounds binding together as he does. <span style="color: SeaGreen">"Stand and fight me like a man, Hoofchew!"</span> he yells as he rounds the final corner of the bar and launches a vicious overhand slice at the shaman.</p><p>[sblock=Actions]<strong>Move</strong>: Move around the bar to U8. </p><p><strong>Minor</strong>: Lay on Hands on Les (I burn a surge and Les heals 6 hp).</p><p><strong>Standard</strong>: Charge Hoofchew (end movement in V12): <a href="http://invisiblecastle.com/roller/view/1885847/" target="_blank">1d20+7=21 vs. AC, 1d8+3=10 damage</a> plus <a href="http://invisiblecastle.com/roller/view/1885849/" target="_blank">HQ damage: 1d6=4</a> for a total of 14 damage.[/sblock]</p><p>[sblock=Mini Stats]<strong>Raiyek Meliam</strong> - Male Elf Paladin 1</p><p> <strong>Passive Insight </strong>18 | <strong>Passive Perception</strong> 20</p><p> <strong>AC </strong>20 | <strong>Fort</strong> 14 | <strong>Ref</strong> 15 | <strong>Will</strong> 14</p><p> <strong>HP:</strong> 26+6/27 | <strong>Surges: </strong>10/11 | <strong>AP:</strong> 0 | <strong>Second Wind:</strong> Not used</p><p> <u>Effects:</u></p><p>Group Awareness: non-elf allies within 5 squares gain +1 racial bonus to Perception.</p><p>+1 to all defenses for the rest of the encounter</p><p>6 temp hp</p><p> </p><p> <u>Powers:</u></p><p> <span style="color: Lime">Holy Strike</span></p><p><span style="color: Lime">Valiant Strike</span></p><p><span style="color: Lime">Lay on Hands (2/3)</span></p><p><span style="color: Lime">Divine Challenge</span></p><p> <span style="color: Lime"></span><span style="color: Red">Piercing Smite</span></p><p> <span style="color: Red"></span><span style="color: Red"><s>Channel Divinity</s></span></p><p> <span style="color: Red">Elven Accuracy</span></p><p><span style="color: Red"><s>Hunter's Quarry</s></span></p><p> <span style="color: Red"></span><span style="color: DimGray">Paladin's Judgment</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4621076, member: 57255"] [sblock=OOC]It has been a little difficult to control these stupid orcs, but part of that is probably our inability to form a plan ;) It's hard to stop monsters from attacking the squishies when it's easy to walk around the defenders, especially when the monsters are this much higher level than us. That -2 from marking probably only brings them down to level-appropriate attack bonuses, instead of being severe enough that attacking the marker is the most viable option. Though for Hoofchew, provoking Divine Challenge damage again would probably be unwise. After my attack (assuming it hit) he's taken 73 damage, and he has probably around 100 hp. That means 5 is 20% of his remaining hp :) Also, if someone can find a way to get at least one of the guards into a position where I can be adjacent to the guard and Hoofchew at the same time, I'll use Piercing Smite next round and hopefully occupy his attention for a round. Have to say, though, it looks like we've started to turn things around on them. All of the orcs except that sniper are bloodied, and Les landing Bastion of Defense should help quite a bit - good job! I think things should wrap up fairly quickly from here, as long as IC stays on our side ;)[/sblock] Raiyek snarls at Hoofchew as he flees like a coward. [COLOR=SeaGreen]"You're not getting away from ME that easily, you overgrown pig!"[/COLOR] he yells at the shaman. The paladin comes running around the bar with speed that should be impossible with the heavy armor he is wearing. Without breaking stride he touches Les' calf as he passes, some of her more serious wounds binding together as he does. [COLOR=SeaGreen]"Stand and fight me like a man, Hoofchew!"[/COLOR] he yells as he rounds the final corner of the bar and launches a vicious overhand slice at the shaman. [sblock=Actions][B]Move[/B]: Move around the bar to U8. [B]Minor[/B]: Lay on Hands on Les (I burn a surge and Les heals 6 hp). [B]Standard[/B]: Charge Hoofchew (end movement in V12): [URL="http://invisiblecastle.com/roller/view/1885847/"]1d20+7=21 vs. AC, 1d8+3=10 damage[/URL] plus [URL="http://invisiblecastle.com/roller/view/1885849/"]HQ damage: 1d6=4[/URL] for a total of 14 damage.[/sblock] [sblock=Mini Stats][B]Raiyek Meliam[/B] - Male Elf Paladin 1 [B]Passive Insight [/B]18 | [B]Passive Perception[/B] 20 [B]AC [/B]20 | [B]Fort[/B] 14 | [B]Ref[/B] 15 | [B]Will[/B] 14 [B]HP:[/B] 26+6/27 | [B]Surges: [/B]10/11 | [B]AP:[/B] 0 | [B]Second Wind:[/B] Not used [U]Effects:[/U] Group Awareness: non-elf allies within 5 squares gain +1 racial bonus to Perception. +1 to all defenses for the rest of the encounter 6 temp hp [U]Powers:[/U] [COLOR=Lime]Holy Strike Valiant Strike Lay on Hands (2/3) Divine Challenge [/COLOR][COLOR=Red]Piercing Smite [/COLOR][COLOR=Red][s]Channel Divinity[/s][/COLOR] [COLOR=Red]Elven Accuracy [s]Hunter's Quarry[/s] [/COLOR][COLOR=DimGray]Paladin's Judgment[/COLOR][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Long Arm of Lauto 1: Algarezh Hoofchew
Top