Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
The Long Journey Home
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="'Ghost'" data-source="post: 6142706" data-attributes="member: 6699140"><p>Thinking: <strong> Not a single weapon, nothing. My rifle has been stashed somewhere as has private mourisette's. These defences are never going to hold, they don't look like soldiers and their weapon's are just as likely to backfire as they are to fire. Damn it Ghost, think, you're about to enter a shitstorm and you have no way to defend yourself. Maybe if I can find another route out of...</strong></p><p></p><p>His thoughts broken as he picks up on the aura, he turn's his head towards to alien and watches. Stunned to silence.</p><p></p><p>Thinking: <strong> That's interesting, I wonder what our friend is doing over there. Apart from the obvious.</strong></p><p></p><p>He stops in place, standing perfectly still,</p><p></p><p>Thinking: <strong> Do I tell our captors about it, or do I let him loose. It's killed one of it's kind, so it might do so again, but with strength like that these others won't be able to stop him without taking casualties, and they'll be defending on two fronts.</strong></p><p></p><p>A voice chides from the back of his mind,</p><p></p><p><strong> And we both know in melee combat you'll be slaughtered. You couldn't even take down a raw recruit with your skills.</strong></p><p></p><p>It chuckles away, as Ghost tries to push it from his thoughts. He moves towards Ray..</p><p></p><p><strong> Have you noticed private? Seems our fellow prisoner is breaking free of his cage. I've never seen strength like it, even captain Bauhdric would struggle with such a feat, I'm sure he'd be able to do it but not as swiftly as that.</strong></p><p></p><p>Ghost places a hand on Ray's chest before he reacts to the news, whilst holding him there...</p><p></p><p><strong> Before you act though consider the options. We can inform the leader of this group and they'll split their defences in order to re-capture the prisoner, if it did indeed kill one of them. This will split their forces, because that thing has unworldly strength. This will serve two purposes, the creature will probably kill more of it's kind with this new power before making a break for it, and the frontlines will be weakened giving the toasters easy access to all this biological matter, including us and you're little alien friend that you grabbed. Another possibility is the alien flees, or heads towards wherever the weapons are kept, in which case we follow, arm ourselves and help defend these aliens. It may also join the attack and fight the toasters, not wanting to be harvested itself, giving us quite a powerful ally. I'm not your captain, I'm captain of Sierra. I will not stop you from acting, but I suggest we watch the prisoner to see how it acts, if it turns and moves aggressively towards the aliens we inform their leader. That is my plan, if you don't follow it the consequences will be on your head private.</strong></p><p></p><p>Ghost then removes his hands and moves towards the barricade that's being set up, paying no attention to the chaos that's surrounding him. He climbs to a vantage point, atop the barricade and watches the entrance and the hallway beyond that is being protected. The voice in his head breaks through again..</p><p></p><p><strong> You're a fool Ghost, you're going to get yourself killed. And for what? A bunch of strange creatures that beat you, restrained you, took away your pride and joy, allowed reaper to escape and then threw you into a cell like a common thief. What a waste.</strong></p><p></p><p>A secondary voice spoke too, one that Ghost recognised.</p><p></p><p><strong> That's exactly what I'm going to do.</strong></p><p></p><p>Keeping a cautionary eye on the alien breaking loose, he watched the corridor carefully, allowing his eyes to adjust to the bleakness that lay beyond, trying to pick out any movement.</p><p></p><p>[OOC] Well that was longer then I anticipated ^^</p><p> Perception: 6-5 = 1DoS</p><p> Unseen sense: 8-8 = Flat pass</p><p> Sarah's perception: 9-5 = 4DoS</p><p> Sarah will also cast alert, but I can't remember the roll for it XD[/OOC]</p></blockquote><p></p>
[QUOTE="'Ghost', post: 6142706, member: 6699140"] Thinking: [B] Not a single weapon, nothing. My rifle has been stashed somewhere as has private mourisette's. These defences are never going to hold, they don't look like soldiers and their weapon's are just as likely to backfire as they are to fire. Damn it Ghost, think, you're about to enter a shitstorm and you have no way to defend yourself. Maybe if I can find another route out of...[/B] His thoughts broken as he picks up on the aura, he turn's his head towards to alien and watches. Stunned to silence. Thinking: [B] That's interesting, I wonder what our friend is doing over there. Apart from the obvious.[/B] He stops in place, standing perfectly still, Thinking: [B] Do I tell our captors about it, or do I let him loose. It's killed one of it's kind, so it might do so again, but with strength like that these others won't be able to stop him without taking casualties, and they'll be defending on two fronts.[/B] A voice chides from the back of his mind, [B] And we both know in melee combat you'll be slaughtered. You couldn't even take down a raw recruit with your skills.[/B] It chuckles away, as Ghost tries to push it from his thoughts. He moves towards Ray.. [B] Have you noticed private? Seems our fellow prisoner is breaking free of his cage. I've never seen strength like it, even captain Bauhdric would struggle with such a feat, I'm sure he'd be able to do it but not as swiftly as that.[/B] Ghost places a hand on Ray's chest before he reacts to the news, whilst holding him there... [B] Before you act though consider the options. We can inform the leader of this group and they'll split their defences in order to re-capture the prisoner, if it did indeed kill one of them. This will split their forces, because that thing has unworldly strength. This will serve two purposes, the creature will probably kill more of it's kind with this new power before making a break for it, and the frontlines will be weakened giving the toasters easy access to all this biological matter, including us and you're little alien friend that you grabbed. Another possibility is the alien flees, or heads towards wherever the weapons are kept, in which case we follow, arm ourselves and help defend these aliens. It may also join the attack and fight the toasters, not wanting to be harvested itself, giving us quite a powerful ally. I'm not your captain, I'm captain of Sierra. I will not stop you from acting, but I suggest we watch the prisoner to see how it acts, if it turns and moves aggressively towards the aliens we inform their leader. That is my plan, if you don't follow it the consequences will be on your head private.[/B] Ghost then removes his hands and moves towards the barricade that's being set up, paying no attention to the chaos that's surrounding him. He climbs to a vantage point, atop the barricade and watches the entrance and the hallway beyond that is being protected. The voice in his head breaks through again.. [B] You're a fool Ghost, you're going to get yourself killed. And for what? A bunch of strange creatures that beat you, restrained you, took away your pride and joy, allowed reaper to escape and then threw you into a cell like a common thief. What a waste.[/B] A secondary voice spoke too, one that Ghost recognised. [B] That's exactly what I'm going to do.[/B] Keeping a cautionary eye on the alien breaking loose, he watched the corridor carefully, allowing his eyes to adjust to the bleakness that lay beyond, trying to pick out any movement. [OOC] Well that was longer then I anticipated ^^ Perception: 6-5 = 1DoS Unseen sense: 8-8 = Flat pass Sarah's perception: 9-5 = 4DoS Sarah will also cast alert, but I can't remember the roll for it XD[/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Long Journey Home
Top