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The Lost Boys vs. The Sunless Citadel (no regional dialect)
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<blockquote data-quote="Goonalan" data-source="post: 3757302" data-attributes="member: 16069"><p>Turn 5.5</p><p></p><p style="text-align: center">Down, down, deeper and down.</p><p></p><p>They’re back in Durnn’s chamber, the huge, liana draped, hole leads down into darkness.</p><p></p><p>“I’ll check it out.”</p><p></p><p>Dartamor secures a rope around the throne, seems to be fairly immovable, and lets it flop over the side- he edges his way down, and into another world...</p><p></p><p>Dartamor moves silently down into a huge cavernous chamber, lit by a fine collection of white and blue glowing fungi, he reaches the cavern floor- it’s soft, a layer of soil. Numerous spindly plants, stunted and twisted, dot the chamber.</p><p></p><p>Sssssnick.</p><p></p><p>Dartamor crouches, notices a cowled figure, spade in hand, digging in the dry grey dirt.</p><p></p><p>He spots another, and then notices the creature’s hands, stripped of their flesh, on the spade- Skeletons.</p><p></p><p>The cowled figure turns to stare at him, two glowing red eyes hidden deep within the creature’s hood.</p><p></p><p>A plant to his right uproots itself, shakes soil free, and then staggers towards him.</p><p></p><p>Dartamor looks up, into the glaring light above.</p><p></p><p>“KELP.”</p><p></p><p>He half screams-whispers.</p><p></p><p>“What did he say?” Up above, Grand Alf asks.</p><p>“Kelp?” Saradomin wonders.</p><p></p><p>And is greeted by silence, and confused faces.</p><p></p><p>“Kelp?” Aleso states.</p><p></p><p>More silence. More confused looks.</p><p></p><p>“Ohhhhh. I get it.”</p><p></p><p>Saradomin rocks gently- laughter. Grand Alf and Aleso look on further confused.</p><p></p><p>“Kelp- remember, at the start, you were fighting the rats, you were shouting up, we thought you said… Kelp, instead of- help.” Saradomin explains.</p><p></p><p>Grand Alf and Aleso exchange glances, continue to stare at the odd Priest. They don’t get the joke.</p><p></p><p>“Kelp, as in ‘help’- as in he’s in trouble.” Saradomin chuckles some more.</p><p></p><p>“Very funny”, he adds, “tres amusing.”</p><p></p><p>Confusion continues.</p><p></p><p>“Are you saying that Dartamor needs our help?” Aleso finally asks.</p><p>“Yes, I suppose I am.” Saradomin continues to hiccup with laughter.</p><p></p><p>Then Saradomin gets it.</p><p></p><p>“Oh- he’s in trouble.”</p><p></p><p>Grand Alf leaps over the side, grabs at a vine, and slides down it like some professional vine-slider, or something. He’s at the bottom in seconds, hoping up and down, blowing on his red-raw hands.</p><p></p><p>“Hot… Hot… Ow… Burny… Burny… Hot hands.”</p><p></p><p>No use to anyone.</p><p></p><p>Dartamor is cut and bruised, scratched and slashed- he’s not well. And his rapier doesn’t seem to be making much of an impact on his less-than-solid attackers.</p><p></p><p>He’s also being crowded by two Twig Blights, ferocious bundles of twigs- or so they seem to Dartamor, and two Skeleton gardeners swinging spades.</p><p></p><p>Grand Alf takes in the scene.</p><p></p><p>“BiffBangPow.”</p><p></p><p>A Magic Missiles thumps into a Skeleton’s skull, the creature turns to glare at him- heads over to investigate further.</p><p></p><p>Dartamor is hit again, barely on his feet, Grand Alf backs away.</p><p></p><p>And then the cavalry arrive, Saradomin, Aleso, and Jerky last.</p><p></p><p>“Bludgeoning weapons.” Jerky shouts.</p><p></p><p>But only Jerky and Saradomin have any of those.</p><p></p><p>Grand Alf and Dartamor receive simultaneous enlightenment; they both attempt to wrestle the spades away from their respective Skeleton opponents.</p><p></p><p>“Hands off emaciated fiend, that’s Grand Alf’s Staff of Earth Moving you wield.”</p><p></p><p>Saradomin strides up to the Skeleton swinging at Dartamor.</p><p></p><p>WHUMP</p><p></p><p>Smashes the creatures skull.</p><p></p><p>WHISH</p><p></p><p>Aleso, by his side, scythes through one of the Twig Blights.</p><p></p><p>Dartamor grabs the Skeletons spade, turns to flatten the remaining Twig Blight.</p><p></p><p>SWISH</p><p></p><p>But too late, Aleso has his second victim.</p><p></p><p>Saradomin meanwhile shuffles over to help Grand Alf, who’s still locked in a tug-of-spade, sorry- Staff of Earth Moving, with his opponent.</p><p></p><p>CLUNK</p><p></p><p>Saradomin bats the creatures skull away- the final Skeleton concertinas and collapses.</p><p></p><p>Grand Alf wrenches the spade, from its dying grasp, and waves it high above his head.</p><p></p><p>“Can you dig it?”</p><p></p><p>WHUMP</p><p></p><p>Brings it down on the Skeletons already cracked, and now shattered, skull.</p><p></p><p>And at that moment Balsag the Hunter, a huge Bugbear, chooses to make his presence known.</p><p></p><p>“Gerr ready ta meet t' cuk pot..”</p><p></p><p>“It seems we’re just in time for tea.” Dartamor swiftly translates.</p><p></p><p>A pair of ferocious looking Dire Rats snap and bite at the nearly eight foot tall Bugbear’s feet.</p><p></p><p>Dartamor grins, crouches in a combat stance. </p><p></p><p>Aleso holds his scimitar before him, “Pelor bless me”, he whispers.</p><p></p><p>Saradomin smacks the head of his mace into his palm- withdraws it, shakes it furiously, “Oww.”</p><p></p><p>Grand Alf smiles like fury- “What’re we having for tea?”</p><p></p><p>He skips from foot to foot. </p><p></p><p>End of turn, end of the sessions we’ve played so far.</p><p></p><p>Next Turn- your guess is as good as mine the next game is not for ages.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 3757302, member: 16069"] Turn 5.5 [CENTER]Down, down, deeper and down.[/CENTER] They’re back in Durnn’s chamber, the huge, liana draped, hole leads down into darkness. “I’ll check it out.” Dartamor secures a rope around the throne, seems to be fairly immovable, and lets it flop over the side- he edges his way down, and into another world... Dartamor moves silently down into a huge cavernous chamber, lit by a fine collection of white and blue glowing fungi, he reaches the cavern floor- it’s soft, a layer of soil. Numerous spindly plants, stunted and twisted, dot the chamber. Sssssnick. Dartamor crouches, notices a cowled figure, spade in hand, digging in the dry grey dirt. He spots another, and then notices the creature’s hands, stripped of their flesh, on the spade- Skeletons. The cowled figure turns to stare at him, two glowing red eyes hidden deep within the creature’s hood. A plant to his right uproots itself, shakes soil free, and then staggers towards him. Dartamor looks up, into the glaring light above. “KELP.” He half screams-whispers. “What did he say?” Up above, Grand Alf asks. “Kelp?” Saradomin wonders. And is greeted by silence, and confused faces. “Kelp?” Aleso states. More silence. More confused looks. “Ohhhhh. I get it.” Saradomin rocks gently- laughter. Grand Alf and Aleso look on further confused. “Kelp- remember, at the start, you were fighting the rats, you were shouting up, we thought you said… Kelp, instead of- help.” Saradomin explains. Grand Alf and Aleso exchange glances, continue to stare at the odd Priest. They don’t get the joke. “Kelp, as in ‘help’- as in he’s in trouble.” Saradomin chuckles some more. “Very funny”, he adds, “tres amusing.” Confusion continues. “Are you saying that Dartamor needs our help?” Aleso finally asks. “Yes, I suppose I am.” Saradomin continues to hiccup with laughter. Then Saradomin gets it. “Oh- he’s in trouble.” Grand Alf leaps over the side, grabs at a vine, and slides down it like some professional vine-slider, or something. He’s at the bottom in seconds, hoping up and down, blowing on his red-raw hands. “Hot… Hot… Ow… Burny… Burny… Hot hands.” No use to anyone. Dartamor is cut and bruised, scratched and slashed- he’s not well. And his rapier doesn’t seem to be making much of an impact on his less-than-solid attackers. He’s also being crowded by two Twig Blights, ferocious bundles of twigs- or so they seem to Dartamor, and two Skeleton gardeners swinging spades. Grand Alf takes in the scene. “BiffBangPow.” A Magic Missiles thumps into a Skeleton’s skull, the creature turns to glare at him- heads over to investigate further. Dartamor is hit again, barely on his feet, Grand Alf backs away. And then the cavalry arrive, Saradomin, Aleso, and Jerky last. “Bludgeoning weapons.” Jerky shouts. But only Jerky and Saradomin have any of those. Grand Alf and Dartamor receive simultaneous enlightenment; they both attempt to wrestle the spades away from their respective Skeleton opponents. “Hands off emaciated fiend, that’s Grand Alf’s Staff of Earth Moving you wield.” Saradomin strides up to the Skeleton swinging at Dartamor. WHUMP Smashes the creatures skull. WHISH Aleso, by his side, scythes through one of the Twig Blights. Dartamor grabs the Skeletons spade, turns to flatten the remaining Twig Blight. SWISH But too late, Aleso has his second victim. Saradomin meanwhile shuffles over to help Grand Alf, who’s still locked in a tug-of-spade, sorry- Staff of Earth Moving, with his opponent. CLUNK Saradomin bats the creatures skull away- the final Skeleton concertinas and collapses. Grand Alf wrenches the spade, from its dying grasp, and waves it high above his head. “Can you dig it?” WHUMP Brings it down on the Skeletons already cracked, and now shattered, skull. And at that moment Balsag the Hunter, a huge Bugbear, chooses to make his presence known. “Gerr ready ta meet t' cuk pot..” “It seems we’re just in time for tea.” Dartamor swiftly translates. A pair of ferocious looking Dire Rats snap and bite at the nearly eight foot tall Bugbear’s feet. Dartamor grins, crouches in a combat stance. Aleso holds his scimitar before him, “Pelor bless me”, he whispers. Saradomin smacks the head of his mace into his palm- withdraws it, shakes it furiously, “Oww.” Grand Alf smiles like fury- “What’re we having for tea?” He skips from foot to foot. End of turn, end of the sessions we’ve played so far. Next Turn- your guess is as good as mine the next game is not for ages. [/QUOTE]
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The Lost Boys vs. The Sunless Citadel (no regional dialect)
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