Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Mists of Ravenloft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Joël of the FoS" data-source="post: 3129114" data-attributes="member: 17665"><p>Hey!</p><p></p><p>This topic is a great one. Ravenlofters have been looking for creative ways to change from the usual "the mists rises and you find yourself elsewhere". I think it’s a classic "first time entrance" but it works only once. More then once and the PCs smirks!</p><p> </p><p>These are some of the things I heard or used to bring PCs into RL: </p><p> </p><p> - They are running after a villain, who opens a gate. The PCs follow, to find themselves in RL. </p><p> </p><p> - The Inn. The PCs were in a FR Inn, where they stayed for a night. But the next morning, they find out the inn have been moved to a new place. None of the other patrons or Inn staff is there, just the PCs. </p><p>As if it wasn't enough, they find the Inn surrounded by a large number of hostile peasants, who are setting the Inn on fire ("it just appeared here, it must be evil, let's burn it"). </p><p>So they were thrown into action and must act quickly. </p><p>Later, when they are back in FR, they found out the inn burned that night and the PCs were believed dead from the blaze. </p><p> </p><p> - Have the PCs be present when an old enemy commits an act evil enough to gain a RL domain, and they got sucked in along with it (the domain was a building snatched from their world, and they were in the building when it happened). That worked quite well - they were very freaked out and had no idea what had happened, why the building had suddenly become a lot more haunted, or why their enemy had gained strange new powers. </p><p> </p><p> - There are also a few domains/lords that could be able to reach into other worlds: the Headless Horseman's Road, the theater of Scaena, the Phantom Lover, and the beam from Monette's lighthouse. </p><p></p><p> - on an expedition in the Rockies, a great earthquake: the PCs plunged down a thousand feet below, to the Domain of Dread. </p><p> </p><p> - an creepy option on the mists: the mists as teleporting everything they touched, but only those parts that they touched. The mists would thus maul everything with which they came in contact. Animals would be stripped of limbs, people decapitated, buildings slashed, etc. When the PC awoke, he would be whole, but also surrounded with the missing parts of animals, people, trees, ect... </p><p></p><p> - Planar rip due to spell misfunction or gate opens near the PCs. </p><p> </p><p> - The PCs are lost in a swamp. They end up still lost in a swamp, but this time it's in RL Souragne (see the library in my sig for a great netbook IMHO: the FoS report on Souragne). </p><p></p><p> - There are also a the vistanis gypsies that could be able to reach into other worlds. Someone could have paid enemies to bring them to RL <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />, or PCs are pickpocketed by gypsies, when they give chase, they get their money back but find the road that they're on doesn't lead where it used to... </p><p></p><p> - Accidently tear open a portal. Like dropping a bag of holding into a portable hole. It could be an act of self sacrifice. And instead of getting shunted into the Atral plane they get dumped into RL. </p><p></p><p> - They could be summoned by someone in RL. "A strange voice cries for aid from beyond, do you offer your assistance?"</p><p></p><p>Those are a few ideas to get in. Getting out is another matter <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Joël</p></blockquote><p></p>
[QUOTE="Joël of the FoS, post: 3129114, member: 17665"] Hey! This topic is a great one. Ravenlofters have been looking for creative ways to change from the usual "the mists rises and you find yourself elsewhere". I think it’s a classic "first time entrance" but it works only once. More then once and the PCs smirks! These are some of the things I heard or used to bring PCs into RL: - They are running after a villain, who opens a gate. The PCs follow, to find themselves in RL. - The Inn. The PCs were in a FR Inn, where they stayed for a night. But the next morning, they find out the inn have been moved to a new place. None of the other patrons or Inn staff is there, just the PCs. As if it wasn't enough, they find the Inn surrounded by a large number of hostile peasants, who are setting the Inn on fire ("it just appeared here, it must be evil, let's burn it"). So they were thrown into action and must act quickly. Later, when they are back in FR, they found out the inn burned that night and the PCs were believed dead from the blaze. - Have the PCs be present when an old enemy commits an act evil enough to gain a RL domain, and they got sucked in along with it (the domain was a building snatched from their world, and they were in the building when it happened). That worked quite well - they were very freaked out and had no idea what had happened, why the building had suddenly become a lot more haunted, or why their enemy had gained strange new powers. - There are also a few domains/lords that could be able to reach into other worlds: the Headless Horseman's Road, the theater of Scaena, the Phantom Lover, and the beam from Monette's lighthouse. - on an expedition in the Rockies, a great earthquake: the PCs plunged down a thousand feet below, to the Domain of Dread. - an creepy option on the mists: the mists as teleporting everything they touched, but only those parts that they touched. The mists would thus maul everything with which they came in contact. Animals would be stripped of limbs, people decapitated, buildings slashed, etc. When the PC awoke, he would be whole, but also surrounded with the missing parts of animals, people, trees, ect... - Planar rip due to spell misfunction or gate opens near the PCs. - The PCs are lost in a swamp. They end up still lost in a swamp, but this time it's in RL Souragne (see the library in my sig for a great netbook IMHO: the FoS report on Souragne). - There are also a the vistanis gypsies that could be able to reach into other worlds. Someone could have paid enemies to bring them to RL :), or PCs are pickpocketed by gypsies, when they give chase, they get their money back but find the road that they're on doesn't lead where it used to... - Accidently tear open a portal. Like dropping a bag of holding into a portable hole. It could be an act of self sacrifice. And instead of getting shunted into the Atral plane they get dumped into RL. - They could be summoned by someone in RL. "A strange voice cries for aid from beyond, do you offer your assistance?" Those are a few ideas to get in. Getting out is another matter :) Joël [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Mists of Ravenloft
Top