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The monsters recover HP with long or short rest ?
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<blockquote data-quote="Li Shenron" data-source="post: 6457921" data-attributes="member: 1465"><p>Except that Hit Points in 5e aren't physical damage anymore than they are morale, fatigue or "expended luck". </p><p></p><p>So even a Golem could heal normally if the DM describes the damage it takes as non-physical.</p><p></p><p></p><p></p><p>99% or so of the monsters get destroyed by the PC, and the remaining 1% may or may not return later on depending on what (and WHEN) the DM decides... that's why we don't need an official answer of what to do with surviving monsters.</p><p></p><p>If you like having some "consistency" in your fantasy world, or if you value "same rules for everyone", it's really easy to just use for monsters the same HD-based short/long rest healing rules that are meant for PCs.</p><p></p><p>If you don't care about that, just make something up depending on what you think it'll work better story-wise.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6457921, member: 1465"] Except that Hit Points in 5e aren't physical damage anymore than they are morale, fatigue or "expended luck". So even a Golem could heal normally if the DM describes the damage it takes as non-physical. 99% or so of the monsters get destroyed by the PC, and the remaining 1% may or may not return later on depending on what (and WHEN) the DM decides... that's why we don't need an official answer of what to do with surviving monsters. If you like having some "consistency" in your fantasy world, or if you value "same rules for everyone", it's really easy to just use for monsters the same HD-based short/long rest healing rules that are meant for PCs. If you don't care about that, just make something up depending on what you think it'll work better story-wise. [/QUOTE]
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Community
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The monsters recover HP with long or short rest ?
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