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Character Builds & Optimization
The Most Annoying Wizard Ever- A Bladesinger Build
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<blockquote data-quote="Lillika" data-source="post: 6890358" data-attributes="member: 6852869"><p>I only laughed because I liked your language, <em>"middling annoying</em><u>"</u> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />. Well the idea is that you are a full caster, and you are only going to wade into combat when you activate Blade Song. Also Absorb Elements (lvl 1 spell, giving you resist to a particular damage type) will help you in damage situations because it is a reaction. Lets Stat this character out. Since this is the character OPP build lets assume that the DM will allow us to use variant human. (We can also stat out a High Elf as well, later)</p><p></p><p>8 Str </p><p>16 Dex</p><p>14 Con</p><p>16 Int</p><p>10 Wis</p><p>8 Cha</p><p></p><p>Saves at lvl 1 </p><p>(-1)</p><p>(+3)</p><p>(+2)</p><p>(+3)</p><p>(+2)</p><p>(-1)</p><p></p><p>Lucky probably be the preferred choice. If you are crit, just have the DM reroll.</p><p></p><p>You will be raising Int and then Dex. Wis is proficient so that will go up. So Con is a little low, staying at +2 for your career, Dex will go up to +5, and Wis will go up to +6 as you lvl. </p><p></p><p>Probably the must haves are Shield, Absorb Elements and Mage Armor. At lvl 2 Blur might be a good choice, but probably Lucky will be good enough. The rest is up to you. It is important to remember that you are a Wizard and refer to other wizard guides for help here, except with one notable exception, some of the up close short range spells that are usually off limits to wizards are no longer offlimits, such as Thunderclap. For the most part with the second attack coming at lvl 6, probably the melee attack cantrips will not be that beneficial.</p></blockquote><p></p>
[QUOTE="Lillika, post: 6890358, member: 6852869"] I only laughed because I liked your language, [I]"middling annoying[/I][U]"[/U] :p. Well the idea is that you are a full caster, and you are only going to wade into combat when you activate Blade Song. Also Absorb Elements (lvl 1 spell, giving you resist to a particular damage type) will help you in damage situations because it is a reaction. Lets Stat this character out. Since this is the character OPP build lets assume that the DM will allow us to use variant human. (We can also stat out a High Elf as well, later) 8 Str 16 Dex 14 Con 16 Int 10 Wis 8 Cha Saves at lvl 1 (-1) (+3) (+2) (+3) (+2) (-1) Lucky probably be the preferred choice. If you are crit, just have the DM reroll. You will be raising Int and then Dex. Wis is proficient so that will go up. So Con is a little low, staying at +2 for your career, Dex will go up to +5, and Wis will go up to +6 as you lvl. Probably the must haves are Shield, Absorb Elements and Mage Armor. At lvl 2 Blur might be a good choice, but probably Lucky will be good enough. The rest is up to you. It is important to remember that you are a Wizard and refer to other wizard guides for help here, except with one notable exception, some of the up close short range spells that are usually off limits to wizards are no longer offlimits, such as Thunderclap. For the most part with the second attack coming at lvl 6, probably the melee attack cantrips will not be that beneficial. [/QUOTE]
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