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<blockquote data-quote="Remathilis" data-source="post: 6397570" data-attributes="member: 7635"><p>But they did. I posted four alternate cosmologies that completely ignored Great Wheel/Sigil/Planescape/Fnarg cosmologies (Eberron, Realms, OA, D&DG). The Manual of the Planes gave us three additional ones (Orrery, Winding Road, Omniverse). Dragon had the Plane of Radiance (which appears no where in the Great Wheel in that form; a true variant plane). They HAVE been published. And that's just WotC; Third Parties (like Paizo) are FORCED to do it by the SRD. </p><p></p><p>And to the second point; why are the "permissible and often desirable", because YOU don't like it and would like to see it change. Other people don't agree with that (making it a subjective statement), so my point stands. </p><p></p><p>As to whether a change garners "disrespect", I can bring up a non-gaming example to show you what I mean. In Doctor Who, Cybermen have had a single origin since 1960-something. They were from the planet Mondas (an earth-like planet) and replaced their human bodies with cybernetics to avoid death. Over the years, different writers added and subtracted from this origin (adding weaknesses to gold or claiming a second planet, Telos, was involved in their origin, and that doesn't even begin to account for the costume changes), but the core "cyberman" story was the same. </p><p></p><p>Until 2006. When the show rebooted; the head-writer (Russel Davies) gave the Cybermen a new origin. They were from an alternate version of earth, created by a human businessman to use as an army, and most were converted without their consent (the original Cybes were willing, but became borg-like later as they felt the need to add to their "race"). Aside from a single throw-away reference "Its happening again.", the old Cybermen were ignored and replaced with these new "Cybusmen" (named after the company that made them) were the default Cybermen from then on. (It wasn't until Stephen Moffat became lead writer that slowly, the old Cybermen returned without fuss or fanfare, and the Cybusmen either assimilated or disappeared). </p><p></p><p>The amount of BETRAYAL! many people felt about the ignoring the 40+ year old origin and mythology of the Cybermen to create a new (and arguably, well done) creation point though was palpable. Nobody likes being told "remember that thing you loved? Forget it, here's thing 2.0 thats better because we said it is" (Well, maybe Apple users; I keed, I keed). It was a disrespect to those who loved the older Cybermen; gold allergy and bad costumes included. </p><p></p><p>And that's just the tip of the iceberg. Go to a Star Trek convention and mention how you like Abram's movies more than the OS. (Here's a hint; run quickly). </p><p></p><p>Anytime you are updating something that has had a while to garner fans, you have to be mindful of their feelings regarding a change. When possible, you need to incorporate as much of the old lore as you can, no matter how much better the "clean slate" looks appealing. This is true of Cybermen and Eladrin.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6397570, member: 7635"] But they did. I posted four alternate cosmologies that completely ignored Great Wheel/Sigil/Planescape/Fnarg cosmologies (Eberron, Realms, OA, D&DG). The Manual of the Planes gave us three additional ones (Orrery, Winding Road, Omniverse). Dragon had the Plane of Radiance (which appears no where in the Great Wheel in that form; a true variant plane). They HAVE been published. And that's just WotC; Third Parties (like Paizo) are FORCED to do it by the SRD. And to the second point; why are the "permissible and often desirable", because YOU don't like it and would like to see it change. Other people don't agree with that (making it a subjective statement), so my point stands. As to whether a change garners "disrespect", I can bring up a non-gaming example to show you what I mean. In Doctor Who, Cybermen have had a single origin since 1960-something. They were from the planet Mondas (an earth-like planet) and replaced their human bodies with cybernetics to avoid death. Over the years, different writers added and subtracted from this origin (adding weaknesses to gold or claiming a second planet, Telos, was involved in their origin, and that doesn't even begin to account for the costume changes), but the core "cyberman" story was the same. Until 2006. When the show rebooted; the head-writer (Russel Davies) gave the Cybermen a new origin. They were from an alternate version of earth, created by a human businessman to use as an army, and most were converted without their consent (the original Cybes were willing, but became borg-like later as they felt the need to add to their "race"). Aside from a single throw-away reference "Its happening again.", the old Cybermen were ignored and replaced with these new "Cybusmen" (named after the company that made them) were the default Cybermen from then on. (It wasn't until Stephen Moffat became lead writer that slowly, the old Cybermen returned without fuss or fanfare, and the Cybusmen either assimilated or disappeared). The amount of BETRAYAL! many people felt about the ignoring the 40+ year old origin and mythology of the Cybermen to create a new (and arguably, well done) creation point though was palpable. Nobody likes being told "remember that thing you loved? Forget it, here's thing 2.0 thats better because we said it is" (Well, maybe Apple users; I keed, I keed). It was a disrespect to those who loved the older Cybermen; gold allergy and bad costumes included. And that's just the tip of the iceberg. Go to a Star Trek convention and mention how you like Abram's movies more than the OS. (Here's a hint; run quickly). Anytime you are updating something that has had a while to garner fans, you have to be mindful of their feelings regarding a change. When possible, you need to incorporate as much of the old lore as you can, no matter how much better the "clean slate" looks appealing. This is true of Cybermen and Eladrin. [/QUOTE]
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