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The Nameless Legion: Archon Lance- Mission #1
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<blockquote data-quote="Harvey" data-source="post: 2413697" data-attributes="member: 28968"><p>You all feel the familiar tingle as you pass though the Worldgate, and as you pass through, you enter pitch darkness.</p><p></p><p>It takes a moment for your eyes to adjust, and you soon realize it is nighttime. However, even against the pitch of night, you can see a plume of smoke rising into the sky. The thick black clouds above occasionally light with crimson lightning. A cold and bitter air sweeps in from the north, carrying the charnal smells of fire and decay.</p><p></p><p>Lowering your eyes, you see that you stand near the edge of what was once a major trail into Rhule. To either side of the path, wildfires burn on the plains. Coming from the risign plumes of smoke, wagons and trading caravans flee from the destruction to safety.</p><p></p><p>Behind you, the portal shrinks in size until it disappears entirely.</p><p></p><p>A small group of refugees is approaching your position. The caravan consists of three wagons, all showing minor fire damage. You count a total of 12 merchants travelling with the wagons. As they get closer, you all notice that their skin is blistered, and that a couple of them have various limbs wrapped in bandages and splints.</p><p></p><p>When the refugees are about 200' from your position, you suddenly see two figures appearing at the edge of their caravan with a flash of light. Two women appear, and stride purposefully into the midst of the group. Most of the refugees panic as the women bark out threats, but one refugee stands her ground. One of the women spots this refugee, points her out with a cry, and suddenly a huge gray giant appears out of nothingness to grab her from fleeing.</p><p></p><p><span style="color: Silver">OOC: The caravan consists of three wagons, and seven horses, which appear to be mildly spooked. There are 12 merchants: 11 of them are running away to take cover off the path, while the 12th, a middle-aged woman wearing commoner's clothes. The two women and the gray giant are all within 10' of the 12th merchant. The gray giant is wielding a greataxe and intricately designed dark black scale mail. The first female is a half-elf, carrying a staff, no noticable weapons or armor, and a raven perched on her shoulder. The second female is frail looking, with straight auburn hair, and wears a dark purple cloak with a low-cut bodice beneath it. She wields a small dagger-like weapon.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Initiative is as follows:</span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117494" target="_blank">half-elf woman = 18</a></span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117488" target="_blank">Sul Ilume = 9</a></span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117487" target="_blank">Trick = 8</a></span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117490" target="_blank">Scorch = 7</a> </span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117492" target="_blank">frail-looking woman = 5</a></span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117495" target="_blank">gray giant = 4</a></span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117489" target="_blank">Warfiend = 3</a></span></p><p><span style="color: Silver"><a href="http://invisiblecastle.com/find.py?id=117491" target="_blank">merchant woman = 3</a></span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Eeryone can go ahead and post your actions for round one, then I will recap. Once you get closer (i.e. tomorrow when I am at work) I will draw a map.</span></p></blockquote><p></p>
[QUOTE="Harvey, post: 2413697, member: 28968"] You all feel the familiar tingle as you pass though the Worldgate, and as you pass through, you enter pitch darkness. It takes a moment for your eyes to adjust, and you soon realize it is nighttime. However, even against the pitch of night, you can see a plume of smoke rising into the sky. The thick black clouds above occasionally light with crimson lightning. A cold and bitter air sweeps in from the north, carrying the charnal smells of fire and decay. Lowering your eyes, you see that you stand near the edge of what was once a major trail into Rhule. To either side of the path, wildfires burn on the plains. Coming from the risign plumes of smoke, wagons and trading caravans flee from the destruction to safety. Behind you, the portal shrinks in size until it disappears entirely. A small group of refugees is approaching your position. The caravan consists of three wagons, all showing minor fire damage. You count a total of 12 merchants travelling with the wagons. As they get closer, you all notice that their skin is blistered, and that a couple of them have various limbs wrapped in bandages and splints. When the refugees are about 200' from your position, you suddenly see two figures appearing at the edge of their caravan with a flash of light. Two women appear, and stride purposefully into the midst of the group. Most of the refugees panic as the women bark out threats, but one refugee stands her ground. One of the women spots this refugee, points her out with a cry, and suddenly a huge gray giant appears out of nothingness to grab her from fleeing. [COLOR=Silver]OOC: The caravan consists of three wagons, and seven horses, which appear to be mildly spooked. There are 12 merchants: 11 of them are running away to take cover off the path, while the 12th, a middle-aged woman wearing commoner's clothes. The two women and the gray giant are all within 10' of the 12th merchant. The gray giant is wielding a greataxe and intricately designed dark black scale mail. The first female is a half-elf, carrying a staff, no noticable weapons or armor, and a raven perched on her shoulder. The second female is frail looking, with straight auburn hair, and wears a dark purple cloak with a low-cut bodice beneath it. She wields a small dagger-like weapon. Initiative is as follows: [URL=http://invisiblecastle.com/find.py?id=117494]half-elf woman = 18[/URL] [URL=http://invisiblecastle.com/find.py?id=117488]Sul Ilume = 9[/URL] [URL=http://invisiblecastle.com/find.py?id=117487]Trick = 8[/URL] [URL=http://invisiblecastle.com/find.py?id=117490]Scorch = 7[/URL] [URL=http://invisiblecastle.com/find.py?id=117492]frail-looking woman = 5[/URL] [URL=http://invisiblecastle.com/find.py?id=117495]gray giant = 4[/URL] [URL=http://invisiblecastle.com/find.py?id=117489]Warfiend = 3[/URL] [URL=http://invisiblecastle.com/find.py?id=117491]merchant woman = 3[/URL] Eeryone can go ahead and post your actions for round one, then I will recap. Once you get closer (i.e. tomorrow when I am at work) I will draw a map.[/COLOR] [/QUOTE]
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