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General Tabletop Discussion
*Pathfinder & Starfinder
The Nd20 system (Epic-level play rejigged)
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<blockquote data-quote="Plane Sailing" data-source="post: 432369" data-attributes="member: 114"><p>Hong, </p><p></p><p>Just wanted to say that this idea sounds very interesting. After an (admittedly cursory) look through the epic level handbook I was very dissatisfied with the concepts and implementation which was used. I could imagine taking a party from 21st-30th level but not beyond, and I'm definitely with you on the "only 20 levels in any one class" sort of thing. </p><p></p><p>I don't think I'd cap BAB attacks, so if fighters got their BAB to +30, I'd allow them their 6 attacks. After all a whirlwind attack or great cleave can give that many attacks and more at a much lower level! Plus enemies will have many multiples of attack and so there would be many situations where you wouldn't really want to stand and face them toe-to-toe to get your own full attack.</p><p></p><p>The ST scaling business is a red herring IMO. Currently you would get best saves +12, worst +6 from class at 20th level. The various protection, luck, ability (enhanced) etc, etc bonuses far overshadow any class-based differences, making them neglible. A Ftr 20/FtrPres10 (worst case) would have what, +19 Fort ST and only +9 Will ST. Nevertheless, one would expect that he would have made arrangements to get Iron Will, +5 Cloak, + other bonuses. Of course his will save would still be his weak link (unless he really made an effort for it), but hey - that's the breaks. Spell DC's don't depend upon caster level after all, the only real variable is the casters casting attribute and if that isn't zooming up astronomically none of his target DC's are going to be unachievable. (of course it is possible to pull together strange prestige classes and odd stuff to pump up DC's... but why bother?)</p><p></p><p>Anyhow, basically I just wanted to encourage you in these thoughts.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 432369, member: 114"] Hong, Just wanted to say that this idea sounds very interesting. After an (admittedly cursory) look through the epic level handbook I was very dissatisfied with the concepts and implementation which was used. I could imagine taking a party from 21st-30th level but not beyond, and I'm definitely with you on the "only 20 levels in any one class" sort of thing. I don't think I'd cap BAB attacks, so if fighters got their BAB to +30, I'd allow them their 6 attacks. After all a whirlwind attack or great cleave can give that many attacks and more at a much lower level! Plus enemies will have many multiples of attack and so there would be many situations where you wouldn't really want to stand and face them toe-to-toe to get your own full attack. The ST scaling business is a red herring IMO. Currently you would get best saves +12, worst +6 from class at 20th level. The various protection, luck, ability (enhanced) etc, etc bonuses far overshadow any class-based differences, making them neglible. A Ftr 20/FtrPres10 (worst case) would have what, +19 Fort ST and only +9 Will ST. Nevertheless, one would expect that he would have made arrangements to get Iron Will, +5 Cloak, + other bonuses. Of course his will save would still be his weak link (unless he really made an effort for it), but hey - that's the breaks. Spell DC's don't depend upon caster level after all, the only real variable is the casters casting attribute and if that isn't zooming up astronomically none of his target DC's are going to be unachievable. (of course it is possible to pull together strange prestige classes and odd stuff to pump up DC's... but why bother?) Anyhow, basically I just wanted to encourage you in these thoughts. Cheers [/QUOTE]
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