Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The new DM's mistake
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greenfield" data-source="post: 6682000" data-attributes="member: 6669384"><p>How it turned out: The change of DM went far more smoothly than I expected.</p><p></p><p>I sent the DM an email (BCCd the rest of the group) to let him know that he was facing a confidence/no-confidence vote today. Ambushes are bad form.</p><p></p><p>Today he admitted that there was one spot he might have done better. He was still fine with the rest.</p><p></p><p>The vote came down to three choices:</p><p></p><p>1) Stay the course and see how it played out. This would allow the DM to hear the complaints and possibly improve his style a bit. His "I might have made one mistake" think didn't help that cause.</p><p></p><p>2) The characters essentially walk out of the adventure. In story, instead of going through a bureaucratically hostile city into an equally hostile land to track down our missing friend, we stay on the ship and ask the captain to drop us at a different port.</p><p></p><p>3) Unwind the whole thing, turning time back to just before this DM took over. It never happened, it was a dream, a dark prophesy, a bad bit of pork in the evening meal.</p><p></p><p>One player wanted to roll a dice to determine his vote. We called that an abstention.</p><p></p><p>One wanted to go with door #2, mainly because he didn't have a copy of his character from before the DM took over.</p><p></p><p>Three voted for either winding back time or walking out.</p><p></p><p>The DM voted for the walk-out.</p><p></p><p>I voted for the rewind.</p><p></p><p>One player was absent.</p><p></p><p>And that's all eight of us. A split vote hedging narrowly towards walking out and letting a new DM try.</p><p></p><p>And, as is so often the case, the big decision was made based on laziness, because one player didn't want to have to remake an old character sheet. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>And life goes on. I think the DM saw the writing on the wall, and decided to bow out gracefully because he was going out no matter what,</p><p></p><p>He's altered his Cleric, dropping the odd deity that hated all others, and that had no historic counterpart in our pseudo-historic game world.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6682000, member: 6669384"] How it turned out: The change of DM went far more smoothly than I expected. I sent the DM an email (BCCd the rest of the group) to let him know that he was facing a confidence/no-confidence vote today. Ambushes are bad form. Today he admitted that there was one spot he might have done better. He was still fine with the rest. The vote came down to three choices: 1) Stay the course and see how it played out. This would allow the DM to hear the complaints and possibly improve his style a bit. His "I might have made one mistake" think didn't help that cause. 2) The characters essentially walk out of the adventure. In story, instead of going through a bureaucratically hostile city into an equally hostile land to track down our missing friend, we stay on the ship and ask the captain to drop us at a different port. 3) Unwind the whole thing, turning time back to just before this DM took over. It never happened, it was a dream, a dark prophesy, a bad bit of pork in the evening meal. One player wanted to roll a dice to determine his vote. We called that an abstention. One wanted to go with door #2, mainly because he didn't have a copy of his character from before the DM took over. Three voted for either winding back time or walking out. The DM voted for the walk-out. I voted for the rewind. One player was absent. And that's all eight of us. A split vote hedging narrowly towards walking out and letting a new DM try. And, as is so often the case, the big decision was made based on laziness, because one player didn't want to have to remake an old character sheet. :) And life goes on. I think the DM saw the writing on the wall, and decided to bow out gracefully because he was going out no matter what, He's altered his Cleric, dropping the odd deity that hated all others, and that had no historic counterpart in our pseudo-historic game world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The new DM's mistake
Top