The Evil Below
Not taking time to celebrate their victory over the Earth Temple, the party gathered the items they had gained from their opponents. All of the mysterious fish-man's equipment carried a terrible stench, that was probably too much for all except, of course, Ike. Merlos pondered wether to counter the stench, but decided against it, since the spell given to him by the elven wizard was not permanent.
To the south they found three sets of doors. The middle one was a large metal portal just like the ones at the temple entrance, also enchanted in a like fashion. The other two led to small rooms, one filled with brown cloaks and cleric equipment, the other filled with rocks and earth. In the latter, they found a crumbled note saying "
Romag, pay fealty to the water temple now. As water is the dominant element in the world, we are supreme in here. Pay fealty now, or be destroyed. Canon Belsornig" Several angry remarks in bad language had been made, probably by Romag.
They were not really seriously wounded and thus could continue. Hmm, to go downstairs or not to go downstairs? After some thinking they felt it was unwise to just leave potential enemies behind and went to search the north-eastern part of the temple. They encountered a door, but could not get it open, then they came to another door. It was a massive metal portal with some Runes inscribed. Merlos and Kruskar went to investigate, but the runes errupted into their faces with a blast of cold energy. This door also proved to be too much for Artemida's lock-picking skills.
Continuing southwards, they reached a small circular chamber with a broken altar ofblack marble. Behind it, they could see the beginning of another chamber with a sign saying "
EXHAULTED CHAMBER OF HIGH AUGURY". Looking into that chamber, they saw that it was also circular with phosphorescent fungi providing bluish light from the chamber's top. In the middle they saw a circular depression in the floor, a small table and four small chairs therein. On the table, they saw a small, grey bag.
Very, very carefully they approached and made several tests for traps, before Artemida sat down and opened the bag. Inside she found several items like small chicken bones, dull stones, ect. and she had the feeling that these must be cast. "What should we do now", she formed a questionin her mind and cast these dice. It seemed that the items she had cast onto the table made sense to her. It was like hearing a voice in the back of her mind. "
Beware of the northern grave." Artemida wasn't sure, if she heard it or not. She repeated her question, but this time the answer was a different one: "
Be against the nearest stairway." Artemida gasped. What a great gift this oracle was. She asked her next question. "Where is Maria?" And again, she could interpret the dice easily. "
Seek the western temple." The others had joined Artemida in the room and had some questions to ask the oracle.
Again they asked where Maria was. This time they were told "
Find the room farthest away from this one."
Ike asked where they could find Smigmal Redhand and received the answer "
Go down the secret stairway."
After these questions, the oracle's answer continued to be "
ask later", so they decided to go to the south-west of the dungeon, to find the "room farthest away from this one" and thus Maria. Just before they left, Artemida noticed a secret door to the south, which they took. It led to another secret door, and this brought them to a large hexagonal room with a broken throne. The stench of rotting flesh faintly lingered throughout the area.
When the party moved through the room, they were attacked by eighteen giant mosquitos. They did not seem very dangerous at first, but two attached themselves to Kruskar and drained him alot of blood. The monk could not remember have been this weak before. Ike started killing the beasts that had attached themselves to his friends before they could drain blood and finally they managed to defeat them. Ike found that he could not cure Kruskar's weakness with the magic available to him now, but they wanted to explore the south-west before resting.
Moving through known territory now, they went to the westernmost part of the dungeon and cam e to two doors. After opening the southern door, they saw a room full of corpses. Merlos asked "Is anyone still alive in here" and was then told by the rest that this was not the case. Luckily, Maria's body was not among them.
Artemida opened the other door, only to be attacked by some ghouls. This led to a fight with several ghouls and their ghast masters, one of whom paralyzed Ike with his bite and wanted to finish him off. Ike was saved by Artemida, who destroyed the undead creature with her magical mace!
Further exploration of the area revealt nothing besides the living quarters of the undead. Exhausted, they decided to rest in Romag's former chamber, and Ike was able to cure most of Kruskar's weakness. The rest, he told his friend, would wear off over time.
With no more delays, the took the spiral staircase in the upper western part of the dungeon down to level two.
They descended and came into a dirty room that seemed to have been undisturbed a long time. It contained broken furniture, a dry fountain and large statue of a minotaur on a throne. Artemida started to search and was very much surprised by the minotaur, who started moving and was very much alive, though the resulting combat was very short.
They continued through the only door and the long passage to the south. Just before they wanted to open the only door to the east at the end of this passage, Artemida found a secret door in the southern wall. Pondering their options, they decided to continue south, where they found a passage east and a staircase downward. They took the stairs and entered the dungeon level three.
Merlos, Kruskar, Artemida and Ike came to a large, damp room full of huge fungi and mushrooms. They were just about to enter it, as a female voice called out "Hold, some of the fungi are dangerous. I know the path and will come to guide you." They saw a beautiful elven woman walking towards them. She extended her hand to the party. "Hello, my name is Vhan." Artemida and Kruskar shook it. Ike and Merlos eyed her suspiciously. "What are you doing here?" "Well, like my sisters of the forest, who are bound to their trees, I am bound to this room. And YOU are very impolite. I think you should punish him for that." The last sentence she spoke to Kruskar, pointing to Ike. Kruskar looked at her, feeling a slight tingling in his mind, but nothing happened. "What do you mean?", he asked her. "Well, you are my FRIEND, right, and he just insulted me. Please, my friend, punish him." That tingling was back again in Kruskar's mind, but although he had been drained a little of his mental strength, he was still strong enough to resist the magic.
But that was enough for Ike. Had Kruskar decided to attack him, he would have let him have it, but now he was gonna give it to the witch in front of him. As he attacked, the elven woman dropped her disguise and Vhan, the lamia, showed her true face.
The monster quickly conjured mirror images and the resulting battle was a close one, due to it's tough armor. Afterwards, Merlos cleared the room from fungi with a fireball.
They went to the next room to discover an interesting scene: They could see into a circular chamber, some 40 feet in diameter, lit from weird ligths near the ceiling. The light revealed nine monstrous statues, whose stoney visages were still sufficient to strike fear into the heart. Beyond a smallish blue dragon is a beholder; a fire giant, manticore and medusa seem to stand frozen in conversation; and off to one side are a mummy, an ogre mage, a wight and a rakshasa. The were items near these statues.
- The beholder seems to gaze fixedly upon a scroll tube lying before it.
- The blue dragon seems to be admiring a copper-bound box which is filled with gems.
- The mighty right hand of the fire giant bears a spear, held like a dart.
- The manticor appears to be poised over a crossbow.
- The medusa wears a velvety cloak of deep black.
- The mummy holds a staff in one hand and a ceramic bottle in the other.
- The ogre mage is adorned with a silver chain around its neck, from which depends a silver globe with the face, in bas relief, of the Man in the Moon.
- One of the stoney digits of the horrible rakshasa is circled by a golden ring.
- The wight crouches before a silver urn, perhaps some form of funeral vessel.
Ike and Artemida smell traps, but they could use items against the foes to come.
to be continued...