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<blockquote data-quote="Celebrim" data-source="post: 5048830" data-attributes="member: 4937"><p>I actually agree with you. Which is why I think that the attempts to create an electronic tabletop are absolutely doomed to failure, and why I've been saying that the 'killer app' for tabletop gaming will be something more akin to the pocket calculator than any sort of elaborate graphical system. </p><p></p><p>People want throw dice and hear them clatter. They want to see people face to face and communicate directly with them. They want to sit around a table together. They don't want glowing rectangles to get in the way and if the 'play aid' interferes with the experience, it won't gain acceptance.</p><p></p><p>It's also important to note that PnP gaming tends to be very low cost. Any high cost accessory just won't gain acceptance in the market.</p><p></p><p></p><p></p><p>That's not really an innovation. We've already got that. Some how 'getting the word' out strikes me as marketting, not innovation.</p><p></p><p>The problem with the statement "Stop sitting in front of a screen, and start sitting behind one.", is that I seriously doubt there are DM screens at most tables anymore. They are largely obselete technology. Other than a privacy screen, they don't serve much purpose any more because modern game systems are rarely table based. The sort of electronic aid I'm describing is the sort of gadget that replaces the static cardboard DM screen with something that has the main utility you need to run a modern system - generally time and modifier tracking - and furthermore attempts to minimize the necessity of metagame chatter by passing metagame information at a level below the personal communication layer that the actual 'role play' is going on.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5048830, member: 4937"] I actually agree with you. Which is why I think that the attempts to create an electronic tabletop are absolutely doomed to failure, and why I've been saying that the 'killer app' for tabletop gaming will be something more akin to the pocket calculator than any sort of elaborate graphical system. People want throw dice and hear them clatter. They want to see people face to face and communicate directly with them. They want to sit around a table together. They don't want glowing rectangles to get in the way and if the 'play aid' interferes with the experience, it won't gain acceptance. It's also important to note that PnP gaming tends to be very low cost. Any high cost accessory just won't gain acceptance in the market. That's not really an innovation. We've already got that. Some how 'getting the word' out strikes me as marketting, not innovation. The problem with the statement "Stop sitting in front of a screen, and start sitting behind one.", is that I seriously doubt there are DM screens at most tables anymore. They are largely obselete technology. Other than a privacy screen, they don't serve much purpose any more because modern game systems are rarely table based. The sort of electronic aid I'm describing is the sort of gadget that replaces the static cardboard DM screen with something that has the main utility you need to run a modern system - generally time and modifier tracking - and furthermore attempts to minimize the necessity of metagame chatter by passing metagame information at a level below the personal communication layer that the actual 'role play' is going on. [/QUOTE]
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