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<blockquote data-quote="Edgewood" data-source="post: 5049358" data-attributes="member: 20132"><p>The above pretty much sums up the question I was asking. Although technology will certainly enhance, improve, facilitate and ease the way we utilize the information we access in terms of ttrpgs, in and of itself it will not "innovate" or "revolutionize" our hobby. Those advance may innovate and revolutionize access to information but that would be across the board, in all facets that that technology is used, not just for our hobby.</p><p></p><p>I guess what I'm asking is far too esoteric as it certainly asks for someone to make a "guess" as to where the hobby will take us next. Perhaps it would be better to ask, what would be the next evolution in RPGs? And of course the answer to that would certainly include technology.</p><p></p><p>I find the idea of how the role of the GM could change somewhat intriguing. The requirements of a GM becomes somewhat less, I think, the more technology starts to do the heavy lifting as it were. Do I see the GM being eliminated all together? No. The need to tell a story comes in many forms and I find that the GM and the players together with their synergy and interaction makes for a great way to tell a story. I don't think technology will ever take that away.</p></blockquote><p></p>
[QUOTE="Edgewood, post: 5049358, member: 20132"] The above pretty much sums up the question I was asking. Although technology will certainly enhance, improve, facilitate and ease the way we utilize the information we access in terms of ttrpgs, in and of itself it will not "innovate" or "revolutionize" our hobby. Those advance may innovate and revolutionize access to information but that would be across the board, in all facets that that technology is used, not just for our hobby. I guess what I'm asking is far too esoteric as it certainly asks for someone to make a "guess" as to where the hobby will take us next. Perhaps it would be better to ask, what would be the next evolution in RPGs? And of course the answer to that would certainly include technology. I find the idea of how the role of the GM could change somewhat intriguing. The requirements of a GM becomes somewhat less, I think, the more technology starts to do the heavy lifting as it were. Do I see the GM being eliminated all together? No. The need to tell a story comes in many forms and I find that the GM and the players together with their synergy and interaction makes for a great way to tell a story. I don't think technology will ever take that away. [/QUOTE]
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