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<blockquote data-quote="Stormonu" data-source="post: 5050866" data-attributes="member: 52734"><p>Don't forget in this argument about the old "solo" adventures (such as the Riddling Maze of the Minotaur or Faerie Mound of Dragonkind that TSR put out). I think there is a market for games out there that don't require a DM, but that is a niche market within the niche market that exists. Though, it might work best in an RPG game where the players are, in a way, competing against each other as much as against a common enemy (Munchin is an example of this, though it's a board game, not an RPG). </p><p></p><p>It would have to be a game where players take on a bit of DMing themselves ("Okay, this monster is going to attack <em>your</em> character - I'll roll the attacks" or "I'm going to see if the king doesn't like your idea, and then I can try and present my plan to him") and they have some incentive to challenge each other (maybe XP if the make the other player fail, or a bonus to their own abilities the harder they make it for other players).</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5050866, member: 52734"] Don't forget in this argument about the old "solo" adventures (such as the Riddling Maze of the Minotaur or Faerie Mound of Dragonkind that TSR put out). I think there is a market for games out there that don't require a DM, but that is a niche market within the niche market that exists. Though, it might work best in an RPG game where the players are, in a way, competing against each other as much as against a common enemy (Munchin is an example of this, though it's a board game, not an RPG). It would have to be a game where players take on a bit of DMing themselves ("Okay, this monster is going to attack [I]your[/I] character - I'll roll the attacks" or "I'm going to see if the king doesn't like your idea, and then I can try and present my plan to him") and they have some incentive to challenge each other (maybe XP if the make the other player fail, or a bonus to their own abilities the harder they make it for other players). [/QUOTE]
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