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The non-mage mage, or an alternative to the EK, or an option for low-magic game
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7196105" data-attributes="member: 6871653"><p>I created that character last night on paper, and man it looks fun to play. </p><p>Also the Sage from AiME is often called a NPC class, but I disagree, its just mostly based on skills and social features, which is probably not a good thing for everybody. It gives you the ability to add something to the DM narrative 1/adventure, something like: ''Knowing we were to faced an overwhelming foe, I secretly sent for reinforcement from the nearby elf village just before we departed''. You can also skip some dangerous encounters while traveling because you know a secret path to your destination, which is very valuable in a setting where explorations is a danger in itself. This is the kind of character I like to play usualy and would not mind trading spellcasting for those features. The warden, which is the spell-less bard from AiME, lose many thing and gets little in return, but in a setting where dealing with strange kingdom an powerful leaders, having an emissary is something every group wants. So these classes are generaly less powerful then their PHB counterparts, but are powerful in the right setting/themed game.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7196105, member: 6871653"] I created that character last night on paper, and man it looks fun to play. Also the Sage from AiME is often called a NPC class, but I disagree, its just mostly based on skills and social features, which is probably not a good thing for everybody. It gives you the ability to add something to the DM narrative 1/adventure, something like: ''Knowing we were to faced an overwhelming foe, I secretly sent for reinforcement from the nearby elf village just before we departed''. You can also skip some dangerous encounters while traveling because you know a secret path to your destination, which is very valuable in a setting where explorations is a danger in itself. This is the kind of character I like to play usualy and would not mind trading spellcasting for those features. The warden, which is the spell-less bard from AiME, lose many thing and gets little in return, but in a setting where dealing with strange kingdom an powerful leaders, having an emissary is something every group wants. So these classes are generaly less powerful then their PHB counterparts, but are powerful in the right setting/themed game. [/QUOTE]
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The non-mage mage, or an alternative to the EK, or an option for low-magic game
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