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<blockquote data-quote="KidSnide" data-source="post: 5855507" data-attributes="member: 54710"><p>I think it's fair to criticize WotC for creating a whole new rules system when a revision is an alternative, but I think it's important to note that (1) it's not like the encounter-to-adventure change is the only think they are doing with D&DN and (2) WotC gets a lot of flack for "revision" style updates too.</p><p></p><p>Also, I think the encounter-to-adventure focus is a big deal. I play 4e and I think it solved a number of 3.x problems that were driving me mental, but I agree with the sentiment that it was too encounter-focused at the expense of the adventure, and I'm happy to see Mike agree in L&L. I love a good set-piece fight, but I want that to be the climax of an adventure, not the beginning, the early middle, mid-middle, late-middle, early-end, pre-climax and climax of an adventure.</p><p></p><p>As to the point of being able to take an xp budget for an adventure, I don't know what version of 4e you're playing. IME, a single 4000 xp encounter is <em>completely different</em> than four 1000 xp encounters. I don't think "adventure xp budget" is an especially useful concept in 4e, unless it's an "xp budget for N encounters."</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5855507, member: 54710"] I think it's fair to criticize WotC for creating a whole new rules system when a revision is an alternative, but I think it's important to note that (1) it's not like the encounter-to-adventure change is the only think they are doing with D&DN and (2) WotC gets a lot of flack for "revision" style updates too. Also, I think the encounter-to-adventure focus is a big deal. I play 4e and I think it solved a number of 3.x problems that were driving me mental, but I agree with the sentiment that it was too encounter-focused at the expense of the adventure, and I'm happy to see Mike agree in L&L. I love a good set-piece fight, but I want that to be the climax of an adventure, not the beginning, the early middle, mid-middle, late-middle, early-end, pre-climax and climax of an adventure. As to the point of being able to take an xp budget for an adventure, I don't know what version of 4e you're playing. IME, a single 4000 xp encounter is [i]completely different[/i] than four 1000 xp encounters. I don't think "adventure xp budget" is an especially useful concept in 4e, unless it's an "xp budget for N encounters." -KS [/QUOTE]
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