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General Tabletop Discussion
*Pathfinder & Starfinder
The One Hour Game, continued (BD&D as a baseline)
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<blockquote data-quote="paladinm" data-source="post: 5856893" data-attributes="member: 6687937"><p>If we were to use BECM's Weapon Mastery system, how would that work with "feats" like weapon finesse, 2-weapon fighting, blind fighting, etc? Would each of those become a different "weapon choice" and get factored into the WM mix?</p><p></p><p>If we used AD&D multiclassing, how could we give demihumans more opportunities and still make playing a "mere human" viable? I like 3.x multiclassing in general, but there really is no compelling reason to consider playing a dwarf, elf, or whatever. Where is the balance?</p></blockquote><p></p>
[QUOTE="paladinm, post: 5856893, member: 6687937"] If we were to use BECM's Weapon Mastery system, how would that work with "feats" like weapon finesse, 2-weapon fighting, blind fighting, etc? Would each of those become a different "weapon choice" and get factored into the WM mix? If we used AD&D multiclassing, how could we give demihumans more opportunities and still make playing a "mere human" viable? I like 3.x multiclassing in general, but there really is no compelling reason to consider playing a dwarf, elf, or whatever. Where is the balance? [/QUOTE]
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The One Hour Game, continued (BD&D as a baseline)
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