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The One Hour Game, continued (BD&D as a baseline)
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<blockquote data-quote="Crazy Jerome" data-source="post: 5861711" data-attributes="member: 54877"><p>Not speaking for anyone else, but when I advocate starting from BECMI, I mean something more general than stuff like the above. For something like AC, start with the general feel and range of BECMI, but definitely clean up the descending bit. How to clean it up? Pick from the later versions, or take the lessons learned when they cleaned it up and try something new. </p><p> </p><p>Ideally, I'd like a modern design that was built as if the original sensibilities of BECMI had been present in some insightful, time-traveling individual who had a host of better techniques to do the same thing he was trying to do earlier.</p><p> </p><p>I want Bach with access to computers and synthesizers, not Def Leppard limited to harpsichords. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5861711, member: 54877"] Not speaking for anyone else, but when I advocate starting from BECMI, I mean something more general than stuff like the above. For something like AC, start with the general feel and range of BECMI, but definitely clean up the descending bit. How to clean it up? Pick from the later versions, or take the lessons learned when they cleaned it up and try something new. Ideally, I'd like a modern design that was built as if the original sensibilities of BECMI had been present in some insightful, time-traveling individual who had a host of better techniques to do the same thing he was trying to do earlier. I want Bach with access to computers and synthesizers, not Def Leppard limited to harpsichords. :heh: [/QUOTE]
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Community
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The One Hour Game, continued (BD&D as a baseline)
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