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'The Paladin as King': Cutting Through the Hype
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<blockquote data-quote="Logain08" data-source="post: 6752320" data-attributes="member: 6804227"><p>No problem, happy to answer your questions. I wield a greatsword with my paladins, although at low levels I used a shield + longsword for extra AC (and thus survivability).</p><p></p><p>In my first campaign, I have an AC of 19 (plate + ring of protection), we're at level 9 now. Same AC as the dexterity-based fighter (AC of 19 as well, but with a shield: 12+5 dex, +2 shield) in our party. In our new campaign, I'm the only front-liner so I tend to get hit more, but I play more defensively there (the dodge action helps, while our monk deals some pretty good damage actually). The second campaign has only just started, and my AC there is 18 (chain mail + shield), best in our group (monk, light cleric and wizard).</p><p></p><p>Both my paladins have 14 constitution. I don't think it will ever be more than that, since - as you said - bumping strength and charisma are so important. I don't really understand why you think paladins are squishy. They can wear the best armor in the game and they can use shields. Same as fighters. A d10 hit die is also very nice, since only the barbarian outperforms the warrior classes in this respect. So if anything, I tend to be the most survivable party member of the group, and I have had to revive my comrades on more than one occasion with LoH. Sure, I get hit, but paladins can take a punch and after combat you can always heal yourself with LoH or depend on the healing capacities of others in your group.</p><p></p><p>So hit points have never been an issue for me, low constitution saving throws have, especially for concentrating on spells. I have learned to only use concentration-based spells when I consciously make the choice of playing the support role in a certain combat. For example, if we face a lot of ranged enemies, I tend to use bless to buff the warlock and fighter of our group, while I stay back a bit in order to not get hit as often. Dodging helps. I have lost concentration on more than one occasion, so most of the time my slots are used for smiting whenever we face something that needs to die as fast as possible.</p><p></p><p>What I tend to do is the following: during most of the battles, I play defensively, even with GWF, and I use a shield and longsword. This means I underperform damage-wise, but I save my resources. I let other party members (a fighter in one group, a monk in the other) do the damage. I'm just there to draw attention and soak up damage. But then when we face something big and bad, I take out my greatsword, go in and use Oath of Enmity. Then it's time for me to shine: smiting left and right and trying to drop the thing before it does too much damage. Doesn't work all of the time (terrain has been an issue sometimes, and I remember one Aboleth fight that was a huge PITA), but it does work fairly well most of the time and when it does it's glorious. Like I said, playing a paladin for me has been very fun! You can support your team in multiple ways and you can have your own moments to shine. Very satisfying.</p></blockquote><p></p>
[QUOTE="Logain08, post: 6752320, member: 6804227"] No problem, happy to answer your questions. I wield a greatsword with my paladins, although at low levels I used a shield + longsword for extra AC (and thus survivability). In my first campaign, I have an AC of 19 (plate + ring of protection), we're at level 9 now. Same AC as the dexterity-based fighter (AC of 19 as well, but with a shield: 12+5 dex, +2 shield) in our party. In our new campaign, I'm the only front-liner so I tend to get hit more, but I play more defensively there (the dodge action helps, while our monk deals some pretty good damage actually). The second campaign has only just started, and my AC there is 18 (chain mail + shield), best in our group (monk, light cleric and wizard). Both my paladins have 14 constitution. I don't think it will ever be more than that, since - as you said - bumping strength and charisma are so important. I don't really understand why you think paladins are squishy. They can wear the best armor in the game and they can use shields. Same as fighters. A d10 hit die is also very nice, since only the barbarian outperforms the warrior classes in this respect. So if anything, I tend to be the most survivable party member of the group, and I have had to revive my comrades on more than one occasion with LoH. Sure, I get hit, but paladins can take a punch and after combat you can always heal yourself with LoH or depend on the healing capacities of others in your group. So hit points have never been an issue for me, low constitution saving throws have, especially for concentrating on spells. I have learned to only use concentration-based spells when I consciously make the choice of playing the support role in a certain combat. For example, if we face a lot of ranged enemies, I tend to use bless to buff the warlock and fighter of our group, while I stay back a bit in order to not get hit as often. Dodging helps. I have lost concentration on more than one occasion, so most of the time my slots are used for smiting whenever we face something that needs to die as fast as possible. What I tend to do is the following: during most of the battles, I play defensively, even with GWF, and I use a shield and longsword. This means I underperform damage-wise, but I save my resources. I let other party members (a fighter in one group, a monk in the other) do the damage. I'm just there to draw attention and soak up damage. But then when we face something big and bad, I take out my greatsword, go in and use Oath of Enmity. Then it's time for me to shine: smiting left and right and trying to drop the thing before it does too much damage. Doesn't work all of the time (terrain has been an issue sometimes, and I remember one Aboleth fight that was a huge PITA), but it does work fairly well most of the time and when it does it's glorious. Like I said, playing a paladin for me has been very fun! You can support your team in multiple ways and you can have your own moments to shine. Very satisfying. [/QUOTE]
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