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<blockquote data-quote="covaithe" data-source="post: 4888605" data-attributes="member: 46559"><p>Not really. It's not a great situation, but 1) there's good reason to believe it's temporary, and 2) that's the way the DM in question is most comfortable handling it in the meantime. So no problems, rules-wise. </p><p></p><p></p><p></p><p>Sorry, but guess what I'm about to say... Yeah. PbP is usually frustratingly slow. Over time, every PbP game I've ever been involved with has slowed down. (That's one of the reasons I encourage short adventures so much here.) Sometimes they speed back up again once things get better. Sometimes they just kind of trail off into apathy. I think in this case there's good reason to believe that it will pick up again soon, so probably patience is the best answer. </p><p></p><p>If it continues to be a problem to the point where the adventure's not fun, the options are basically 1) dump the missing players and recruit more from the inn, 2) dump the missing players and attempt to continue with a smaller party, or 3) end the adventure early. Depending on who's left, 2 may not be a realistic option in all cases. It's mostly up to the players and the DM to decide.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4888605, member: 46559"] Not really. It's not a great situation, but 1) there's good reason to believe it's temporary, and 2) that's the way the DM in question is most comfortable handling it in the meantime. So no problems, rules-wise. Sorry, but guess what I'm about to say... Yeah. PbP is usually frustratingly slow. Over time, every PbP game I've ever been involved with has slowed down. (That's one of the reasons I encourage short adventures so much here.) Sometimes they speed back up again once things get better. Sometimes they just kind of trail off into apathy. I think in this case there's good reason to believe that it will pick up again soon, so probably patience is the best answer. If it continues to be a problem to the point where the adventure's not fun, the options are basically 1) dump the missing players and recruit more from the inn, 2) dump the missing players and attempt to continue with a smaller party, or 3) end the adventure early. Depending on who's left, 2 may not be a realistic option in all cases. It's mostly up to the players and the DM to decide. [/QUOTE]
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