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General Tabletop Discussion
*TTRPGs General
The Player vs DM attitude
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5201785" data-attributes="member: 19675"><p>I think that a good portion of it comes down to an expectation of Plot Invulnerability. However, a lot of people forget that Plot Invulnerability only applies to the MAIN character of the story (which may not be your individual PC!), and that even those with Plot Invulnerability sometimes face no-win battles. Even Xena once told Gabrielle that running away was the top option when facing a superior force...and she's the titular character.</p><p></p><p>(Heh...I said "<em>titular</em>.")</p><p></p><p>Personally, I don't really ascribe to Plot Invulnerability in my campaigns. Sure, I'll fudge the odd roll in favor of the party, but don't try something insanely stupid..."I'm going to stop the dragon from breathing on the party by shoving my fist down its throat!" That will not end well. <em>If </em>I give you<em> any </em>odds of success, they will be slim and I will not fudge.</p><p></p><p>I try to make it clear that this is the case, too. When I'm teaching new players the hobby, I try to have a RPGvet on hand to "take one for the team" and volunteer to play "The Black Guy" who is only there to show the seriousness of the situation. IOW, his PC is there to get killed, just to show the noobs that PC death is a possibility.</p><p></p><p>When that's not an option, I'll either state that up front or I'll make this clear in game when someone is trying the highly improbable. I'll tell you the odds are slim, that I won't fudge, and if a roll is required on my part, it will be in the open, just to prove that there is no fudging.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5201785, member: 19675"] I think that a good portion of it comes down to an expectation of Plot Invulnerability. However, a lot of people forget that Plot Invulnerability only applies to the MAIN character of the story (which may not be your individual PC!), and that even those with Plot Invulnerability sometimes face no-win battles. Even Xena once told Gabrielle that running away was the top option when facing a superior force...and she's the titular character. (Heh...I said "[I]titular[/I].") Personally, I don't really ascribe to Plot Invulnerability in my campaigns. Sure, I'll fudge the odd roll in favor of the party, but don't try something insanely stupid..."I'm going to stop the dragon from breathing on the party by shoving my fist down its throat!" That will not end well. [I]If [/I]I give you[I] any [/I]odds of success, they will be slim and I will not fudge. I try to make it clear that this is the case, too. When I'm teaching new players the hobby, I try to have a RPGvet on hand to "take one for the team" and volunteer to play "The Black Guy" who is only there to show the seriousness of the situation. IOW, his PC is there to get killed, just to show the noobs that PC death is a possibility. When that's not an option, I'll either state that up front or I'll make this clear in game when someone is trying the highly improbable. I'll tell you the odds are slim, that I won't fudge, and if a roll is required on my part, it will be in the open, just to prove that there is no fudging. [/QUOTE]
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