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<blockquote data-quote="I'm A Banana" data-source="post: 5926460" data-attributes="member: 2067"><p>I feel this is something like two children debating how one would perform open-heart rocket surgery, but I don't see how adding a theme to a fighter is distinct from creating a "derivative work." It seems like it would fall under the category of something that includes major, copyright-protected elements of the underlying works (namely, everything ELSE on the character sheet). What do you see that I'm missing there? If he's encouraging you to take the character sheet and write on it: "Also: Devender Theme," it still seems to me that he's asking you to create a derivative work of the original character sheet, which the agreement prohibits.</p><p></p><p></p><p></p><p>Well, aside from the shifting goalposts, what we have here is part of the problem. If even WE can't agree on what the thing is saying (as not-incurious interested parties), how is any normal person signing up for this supposed to understand it? Are we all expected to be trained copyright lawyers, or to have them readily available, so as not to incriminate ourselves?</p><p></p><p>And I'm not personally really trying to "prove" anything to you. If you aren't concerned about this, it's no sweat off my back. If you are trying to persuade ME not to be concerned about this, it will take a lot more than "I think what the designers say is correct," because even if they never SAID to print off the character sheets, I can't realistically imagine that everyone play this game gathered around the computers they all downloaded the documents onto crowded into one room (not playing online). The terms of the agreement seem to prohibit very normal things that people do in the course of playtesting. </p><p></p><p></p><p></p><p>It's objectionable to me, in life, to ask people not to do things you have every intention of having them do. </p><p></p><p></p><p></p><p>I'd like to discuss what it takes to improve these conditions, but the first step is to not ask people not to do things that they fully expect us to do. The next step is to give specific and limited rights that let us do the things they expect us to do.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5926460, member: 2067"] I feel this is something like two children debating how one would perform open-heart rocket surgery, but I don't see how adding a theme to a fighter is distinct from creating a "derivative work." It seems like it would fall under the category of something that includes major, copyright-protected elements of the underlying works (namely, everything ELSE on the character sheet). What do you see that I'm missing there? If he's encouraging you to take the character sheet and write on it: "Also: Devender Theme," it still seems to me that he's asking you to create a derivative work of the original character sheet, which the agreement prohibits. Well, aside from the shifting goalposts, what we have here is part of the problem. If even WE can't agree on what the thing is saying (as not-incurious interested parties), how is any normal person signing up for this supposed to understand it? Are we all expected to be trained copyright lawyers, or to have them readily available, so as not to incriminate ourselves? And I'm not personally really trying to "prove" anything to you. If you aren't concerned about this, it's no sweat off my back. If you are trying to persuade ME not to be concerned about this, it will take a lot more than "I think what the designers say is correct," because even if they never SAID to print off the character sheets, I can't realistically imagine that everyone play this game gathered around the computers they all downloaded the documents onto crowded into one room (not playing online). The terms of the agreement seem to prohibit very normal things that people do in the course of playtesting. It's objectionable to me, in life, to ask people not to do things you have every intention of having them do. I'd like to discuss what it takes to improve these conditions, but the first step is to not ask people not to do things that they fully expect us to do. The next step is to give specific and limited rights that let us do the things they expect us to do. [/QUOTE]
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