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The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"
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<blockquote data-quote="OB1" data-source="post: 7279643" data-attributes="member: 6796241"><p>To be fair, it's been 120 years that cinema has wrestled with it's fundamental divide between Realist and Formalist filmmaking that was first seen in the very different styles of the Lumiere Brothers and George Melies. That fundamental divide informed criticism of the art form and IMHO led to its advancement over the decades.</p><p></p><p>While I agree that it is not helpful to put people in groups and leave it there, I think it's essential to the growth of the hobby as an art to understand differences between players to work towards better toolsets in expressing the language of TTRPGs (the rules) and it's execution (play between the GM and the Players). Ignoring that there are differences doesn't help further that conversation.</p><p></p><p>What I wish is that we could start formalizing the language around those differences so that when we talk about it, the conversation doesn't devolve into a question of taste and an inevitable shouting match that one side is trying to tell the other the best way to play the game.</p></blockquote><p></p>
[QUOTE="OB1, post: 7279643, member: 6796241"] To be fair, it's been 120 years that cinema has wrestled with it's fundamental divide between Realist and Formalist filmmaking that was first seen in the very different styles of the Lumiere Brothers and George Melies. That fundamental divide informed criticism of the art form and IMHO led to its advancement over the decades. While I agree that it is not helpful to put people in groups and leave it there, I think it's essential to the growth of the hobby as an art to understand differences between players to work towards better toolsets in expressing the language of TTRPGs (the rules) and it's execution (play between the GM and the Players). Ignoring that there are differences doesn't help further that conversation. What I wish is that we could start formalizing the language around those differences so that when we talk about it, the conversation doesn't devolve into a question of taste and an inevitable shouting match that one side is trying to tell the other the best way to play the game. [/QUOTE]
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Community
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The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"
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