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The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"
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<blockquote data-quote="ClaytonCross" data-source="post: 7281474" data-attributes="member: 6880599"><p>If I am not mistaken, all Dragons have a flight speed of 80ft, meaning if they take the dash action they can move 160ft in a round so there is no way players are out running them even in the woodlands, Ancient Dragons all have Perception of at least +16 so they are not likely to manage to stealth away, They have blind sight of 60ft and dark vision of 120ft so darkness is not likely to help them much. REALLY short of a long range teleportation spell they are pretty screwed unless they are actually of level to fight one or ... the GM gives them an out because they ran. Giving them an out is exactly what I am talking about a GM doing when the GM realizes he went to far Instead of just letting the dice land where they may and killing them all.</p><p></p><p>Though I do understand your expecting players to sense danger. At the same time we are talking about a game where you fight massive horrible monsters. If the GM built up there confidence I could defiantly see a group biting off more than they can chew. My point is Saying the dragon is "10 times as large as the last one you fought" is a good red flag but if one player does pick up on that and shoots an arrow, then the GM needs a blatant out for the players. If they ignore the out and try to fight to the death... Then ya its on them.</p><p></p><p>Also, from a players perspective if a GM gives and out... err .... you should probable take that.... or your about to TPK. Though I could see a GM throughout a red herring. You see a single goblin step to the top of the hill staring down at you from the top of the hill, what do you do? We shoot an arrow at it. You miss... sudden a druid runs out of the woods and creates a portal in a tree yelling "come with me if you want to live!" ...players look at each other and rush there characters through the portal. When they get to the other side the GM describes the numerous bodies have eaten on the floor between the roots of a giant tree. The Druid steps through the tree behind them... turns into a T-Rex and licks his lips....</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7281474, member: 6880599"] If I am not mistaken, all Dragons have a flight speed of 80ft, meaning if they take the dash action they can move 160ft in a round so there is no way players are out running them even in the woodlands, Ancient Dragons all have Perception of at least +16 so they are not likely to manage to stealth away, They have blind sight of 60ft and dark vision of 120ft so darkness is not likely to help them much. REALLY short of a long range teleportation spell they are pretty screwed unless they are actually of level to fight one or ... the GM gives them an out because they ran. Giving them an out is exactly what I am talking about a GM doing when the GM realizes he went to far Instead of just letting the dice land where they may and killing them all. Though I do understand your expecting players to sense danger. At the same time we are talking about a game where you fight massive horrible monsters. If the GM built up there confidence I could defiantly see a group biting off more than they can chew. My point is Saying the dragon is "10 times as large as the last one you fought" is a good red flag but if one player does pick up on that and shoots an arrow, then the GM needs a blatant out for the players. If they ignore the out and try to fight to the death... Then ya its on them. Also, from a players perspective if a GM gives and out... err .... you should probable take that.... or your about to TPK. Though I could see a GM throughout a red herring. You see a single goblin step to the top of the hill staring down at you from the top of the hill, what do you do? We shoot an arrow at it. You miss... sudden a druid runs out of the woods and creates a portal in a tree yelling "come with me if you want to live!" ...players look at each other and rush there characters through the portal. When they get to the other side the GM describes the numerous bodies have eaten on the floor between the roots of a giant tree. The Druid steps through the tree behind them... turns into a T-Rex and licks his lips.... [/QUOTE]
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Community
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The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"
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