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The Problem with Goblinoids
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<blockquote data-quote="Lord Zardoz" data-source="post: 2056431" data-attributes="member: 704"><p><strong>This is a non problem</strong></p><p></p><p>This is one of those problems that can be solved by either applying your own methods for differentiating the goblinoid types, or by not using the ones you find extraneous. If you think that Hobgoblins and Orcs are too similar from a background / niche standpoint, then pick the one you like and drop the other.</p><p></p><p>My own method of differentiation is run down as follows:</p><p></p><p>Orcs: Favor melee, 'run up and hurt them' brute force tactics. Smaller tribes, poorer equipment (leather / hide armors). Great respect for individual strength. Usually do not negotiate. Occasional raids are a nuisance to towns. Never take prisoners.</p><p></p><p>Hobgoblins: Favor ranged combat, prefer flanking / ambush type tactics. Larger tribes, better equipment (Scale mail type or comparable for melee). They will negotiate if its in there intrests. When Hobs go on the warpath, they are like locusts, stripping everything of value. My take prisoners</p><p></p><p>Goblins: Poor equip. Favor flanking / ambush tactics. They commit atrocities. If they negotiate, they will lie, and betray you as soon as its convenient. An a Hobgoblins just kills you, or maybe takes you prisoner. An Orc will kill you, maybe eat you. A Goblin will cook you one limb at a time. They will rape you to death, peel off your skin, and eat your flesh. If your lucky, they will do it in that order. Irredemably evil. Most likely to use BoVD content.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 2056431, member: 704"] [b]This is a non problem[/b] This is one of those problems that can be solved by either applying your own methods for differentiating the goblinoid types, or by not using the ones you find extraneous. If you think that Hobgoblins and Orcs are too similar from a background / niche standpoint, then pick the one you like and drop the other. My own method of differentiation is run down as follows: Orcs: Favor melee, 'run up and hurt them' brute force tactics. Smaller tribes, poorer equipment (leather / hide armors). Great respect for individual strength. Usually do not negotiate. Occasional raids are a nuisance to towns. Never take prisoners. Hobgoblins: Favor ranged combat, prefer flanking / ambush type tactics. Larger tribes, better equipment (Scale mail type or comparable for melee). They will negotiate if its in there intrests. When Hobs go on the warpath, they are like locusts, stripping everything of value. My take prisoners Goblins: Poor equip. Favor flanking / ambush tactics. They commit atrocities. If they negotiate, they will lie, and betray you as soon as its convenient. An a Hobgoblins just kills you, or maybe takes you prisoner. An Orc will kill you, maybe eat you. A Goblin will cook you one limb at a time. They will rape you to death, peel off your skin, and eat your flesh. If your lucky, they will do it in that order. Irredemably evil. Most likely to use BoVD content. END COMMUNICATION [/QUOTE]
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