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The rapier problem
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<blockquote data-quote="Leatherhead" data-source="post: 8769833" data-attributes="member: 53176"><p>The main thing that prevents Swashbucklers from using scimitars is a lack of proficiency. Most Rogues don't even get to use them for no good reason. </p><p></p><p>Otherwise, Slashing damage is a superior damage type to Piercing: Marginally less resisted by monsters, better VS most objects, and has better supporting feats. The average damage difference of 1 is largely inconsequential in the face of the bonus D6s from Sneak attack. </p><p></p><p></p><p>The Sling is messed up because of an errata that came out in early on in 5e, the one that requires a free hand to load a ranged weapon with the ammunition property. A rule which was changed only to stem the gnashing of teeth from people who were upset that other people were daring to have fun by using two-hand crossbows at the same time. Otherwise, you would be able to use a shield and a sling at the same time giving it a proper niche.</p><p></p><p>The Trident is just a worse Spear.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8769833, member: 53176"] The main thing that prevents Swashbucklers from using scimitars is a lack of proficiency. Most Rogues don't even get to use them for no good reason. Otherwise, Slashing damage is a superior damage type to Piercing: Marginally less resisted by monsters, better VS most objects, and has better supporting feats. The average damage difference of 1 is largely inconsequential in the face of the bonus D6s from Sneak attack. The Sling is messed up because of an errata that came out in early on in 5e, the one that requires a free hand to load a ranged weapon with the ammunition property. A rule which was changed only to stem the gnashing of teeth from people who were upset that other people were daring to have fun by using two-hand crossbows at the same time. Otherwise, you would be able to use a shield and a sling at the same time giving it a proper niche. The Trident is just a worse Spear. [/QUOTE]
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The rapier problem
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