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The rapier problem
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<blockquote data-quote="Yaarel" data-source="post: 8770959" data-attributes="member: 58172"><p>It gets tricky if the medievalesque is too Eurocentric. But I agree the Players Handbook needs to focus on the premodern flavor, themes, and tropes. Maybe focus on what exists around the real world in year 1000. The katana might not exist yet − as far as I know it emerges in late 1300s.</p><p></p><p>Then, the Forgotten Realms Guide can add early modern weaponry, like rapiers and certain guns, and other renaissance flavor.</p><p></p><p>But if the core timespan covers 400s to 1400s, then it is everything from King Arthur to Leonardo di Vinci.</p><p></p><p></p><p>It depends what era. Around year 1000, the "Sword", representing knightly, viking, spatha, etcetera is the main weapon, often sword-and-shield.</p><p></p><p>The Sword is only a backup when the Longsword becomes prevalent, from 1300s to 1500s (contemporary with katana). But there are earlier examples of Longsword existing experimentally and idiosyncratically.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8770959, member: 58172"] It gets tricky if the medievalesque is too Eurocentric. But I agree the Players Handbook needs to focus on the premodern flavor, themes, and tropes. Maybe focus on what exists around the real world in year 1000. The katana might not exist yet − as far as I know it emerges in late 1300s. Then, the Forgotten Realms Guide can add early modern weaponry, like rapiers and certain guns, and other renaissance flavor. But if the core timespan covers 400s to 1400s, then it is everything from King Arthur to Leonardo di Vinci. It depends what era. Around year 1000, the "Sword", representing knightly, viking, spatha, etcetera is the main weapon, often sword-and-shield. The Sword is only a backup when the Longsword becomes prevalent, from 1300s to 1500s (contemporary with katana). But there are earlier examples of Longsword existing experimentally and idiosyncratically. [/QUOTE]
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