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<blockquote data-quote="Halford" data-source="post: 4335371" data-attributes="member: 64844"><p>Derek swings at Dargo, but attempting to use the flat of his blade enables the shifter to easily avoid his swing.</p><p></p><p>One of the leeches remaining upon Tamworth's recumbent form moves out onto the bard's throat and pulls a portion of its body up before flashing down to tear into his throat. The life ebbs from the Tamworth and blood wells up around the leech. The other remains hidden amongst the late bard's clothing.</p><p></p><p>OOC: I will need a DC 8 will save from Derek, which is an enchantment.</p><p></p><p>[Sblock=OOC]Since the leeches have a movement of 5ft. I am ruling that they cannot take a 5ft. step. One withdraws onto a commoner and the other coup de gras Tamworth who fails his save - it is now clearly visible, though it will clearly be difficult to hit given its fine size (+8 AC!), essentially it has to cease hiding in order to do this.</p><p></p><p>The other attempted to charm the commoner flanking Dargo with Dowkan, but failed. FYI this is a charm effect which was previously DC 13, now that combat has been joined the will save is only a DC 8.[/Sblock]</p><p></p><p>Sgt. Bremen swings upon the commoner below Dowkan, he lands a resounding blow which sends the man crashing to the ground blood fountaining from a gapeing hole in his side. The Sgt. continues with his swing and rams the ranseur into Dargo's shoulder sending the shifter crashing to the ground unconcious - though he does not look nearly as bad as the commoner.</p><p></p><p><span style="color: Purple">"Kill them, kill them all!"</span> Ainel is commanded by the incidious voice in his mind, there almost seems to be a note of panic to it.</p><p></p><p>[Sblock=OOC]Invisible Castle was down so I rolled and got a nat 20 with a 1 on the confirmation, damage was near max too at 10 points. The commoner is still alive at the moment, though not for long!</p><p></p><p>The Sgt. then cleaved onto Dargo, but since Dargo is a PC I rolled using the dice roller on wizards, the following is cut and pasted from the roller...</p><p></p><p>Roll(2d4)+3:</p><p>3,3,+3</p><p>Total:9</p><p></p><p>Roll(1d20)+7:</p><p>16,+7</p><p>Total:23</p><p></p><p> NOTES</p><p>-------------------------</p><p>This field records your latest roll at its top.</p><p></p><p>Modified results that would produce a number less than one display as one.</p><p></p><p>Now I believe Dargo is yet to Shift? This should place him at -1 having taken 3 points previously. Correct me if I am wrong in that OutlawJT.[/Sblock]</p><p></p><p>OOC: Legildur, Dowkan was disarmed by Ainel, he can pick up his weapon, but that will provoke from the standing commoner and Ainel. Alternatively he can use his gauntlet, or draw and use his throwing axe in melee, let me know! The following is what happened before I saw Moritheil's post, so the rolls will remain the same - but Dowkan doesn't know that!</p><p></p><p>IC</p><p></p><p>Dowkan swings upon the remaining commoner and down him will a thunderous smash of his axe. Fortuitously the Dwarf has struck for non-lethal damage and his foe is merely unconcious.</p><p></p><p>Gillian spotting the leech that just killed Tamworth moves five feet behind Dwokan takes aim and launches a sling bullet which goes well wide of her miniscule target.</p><p></p><p>[Sblock=OOC]Rolled on Wizards again.</p><p></p><p>Roll(1d20)+3:</p><p>17,+3</p><p>Total:20</p><p></p><p>Roll(1d10)+3:</p><p>8,+3</p><p>Total:11[/Sblock]</p><p></p><p>MAP <a href="http://http://s294.photobucket.com/albums/mm109/Halford2512/?action=view&current=RavenMarchesMap5JPEG.jpg&t=1214582867532" target="_blank">http://http://s294.photobucket.com/albums/mm109/Halford2512/?action=view&current=RavenMarchesMap5JPEG.jpg&t=1214582867532</a></p><p></p><p>Moritheil: You can find a link to the RG on the first post of this thread. I will go ahead and say you try to disarm Dowkan, since he both seems to be a big threat and is perfectly positioned. Technically this does provoke, but since Dowkan cannot reach you all he could do is try to disarm you so we might as well suppose this is that first disarm attempt - which you win. I didn't bother rolling for Dowkan, since IC is down and it is actually impossible for him to suceeed, this is because Glaive has a +4 bonus for using a two handed weapon so even on a nat. 20 Dowkan would be 1 short.</p></blockquote><p></p>
[QUOTE="Halford, post: 4335371, member: 64844"] Derek swings at Dargo, but attempting to use the flat of his blade enables the shifter to easily avoid his swing. One of the leeches remaining upon Tamworth's recumbent form moves out onto the bard's throat and pulls a portion of its body up before flashing down to tear into his throat. The life ebbs from the Tamworth and blood wells up around the leech. The other remains hidden amongst the late bard's clothing. OOC: I will need a DC 8 will save from Derek, which is an enchantment. [Sblock=OOC]Since the leeches have a movement of 5ft. I am ruling that they cannot take a 5ft. step. One withdraws onto a commoner and the other coup de gras Tamworth who fails his save - it is now clearly visible, though it will clearly be difficult to hit given its fine size (+8 AC!), essentially it has to cease hiding in order to do this. The other attempted to charm the commoner flanking Dargo with Dowkan, but failed. FYI this is a charm effect which was previously DC 13, now that combat has been joined the will save is only a DC 8.[/Sblock] Sgt. Bremen swings upon the commoner below Dowkan, he lands a resounding blow which sends the man crashing to the ground blood fountaining from a gapeing hole in his side. The Sgt. continues with his swing and rams the ranseur into Dargo's shoulder sending the shifter crashing to the ground unconcious - though he does not look nearly as bad as the commoner. [COLOR="Purple"]"Kill them, kill them all!"[/COLOR] Ainel is commanded by the incidious voice in his mind, there almost seems to be a note of panic to it. [Sblock=OOC]Invisible Castle was down so I rolled and got a nat 20 with a 1 on the confirmation, damage was near max too at 10 points. The commoner is still alive at the moment, though not for long! The Sgt. then cleaved onto Dargo, but since Dargo is a PC I rolled using the dice roller on wizards, the following is cut and pasted from the roller... Roll(2d4)+3: 3,3,+3 Total:9 Roll(1d20)+7: 16,+7 Total:23 NOTES ------------------------- This field records your latest roll at its top. Modified results that would produce a number less than one display as one. Now I believe Dargo is yet to Shift? This should place him at -1 having taken 3 points previously. Correct me if I am wrong in that OutlawJT.[/Sblock] OOC: Legildur, Dowkan was disarmed by Ainel, he can pick up his weapon, but that will provoke from the standing commoner and Ainel. Alternatively he can use his gauntlet, or draw and use his throwing axe in melee, let me know! The following is what happened before I saw Moritheil's post, so the rolls will remain the same - but Dowkan doesn't know that! IC Dowkan swings upon the remaining commoner and down him will a thunderous smash of his axe. Fortuitously the Dwarf has struck for non-lethal damage and his foe is merely unconcious. Gillian spotting the leech that just killed Tamworth moves five feet behind Dwokan takes aim and launches a sling bullet which goes well wide of her miniscule target. [Sblock=OOC]Rolled on Wizards again. Roll(1d20)+3: 17,+3 Total:20 Roll(1d10)+3: 8,+3 Total:11[/Sblock] MAP [URL="http://http://s294.photobucket.com/albums/mm109/Halford2512/?action=view¤t=RavenMarchesMap5JPEG.jpg&t=1214582867532"]http://http://s294.photobucket.com/albums/mm109/Halford2512/?action=view¤t=RavenMarchesMap5JPEG.jpg&t=1214582867532[/URL] Moritheil: You can find a link to the RG on the first post of this thread. I will go ahead and say you try to disarm Dowkan, since he both seems to be a big threat and is perfectly positioned. Technically this does provoke, but since Dowkan cannot reach you all he could do is try to disarm you so we might as well suppose this is that first disarm attempt - which you win. I didn't bother rolling for Dowkan, since IC is down and it is actually impossible for him to suceeed, this is because Glaive has a +4 bonus for using a two handed weapon so even on a nat. 20 Dowkan would be 1 short. [/QUOTE]
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