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The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)
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<blockquote data-quote="Iron Sky" data-source="post: 5221510" data-attributes="member: 60965"><p>Everyone is just waking up when there is a sudden popping and cracking sound from the rocky cliff face. <span style="color: Sienna">"The cliff is breaking apart!"</span> Mason shouts as everyone scrambles to get out of the way.</p><p></p><p>Most of the group are able to leap out of the way, but Gurk is struck by a large rock and Livia is buried by the rocks along with several of the craftsmen. Everyone quickly digs them out and, while Livia is alive, three craftsmen are dead when it is all said and done.</p><p></p><p>Mason and the craftsmen are visibly shaken, but Mason quickly sets them to work digging out what supplies they can from under the debris. Fortunately the wagon was out of the way of the worst of it and takes only minor damage, though one of the horses is injured as well.</p><p></p><p>It's several hours later when the three fallen are buried, the injured bandaged, supplies salvaged, and the wagon repaired.</p><p></p><p>As the craftsmen somberly hitch the horses to the wagon, Mason steps aside with the group, letting her calm, leaderly guise fall. She looks tired and worried.</p><p></p><p><span style="color: Sienna"> "I checked that cliff myself when we stopped there to make sure it would hold up ok in the rain. Either I'm not worthy of being a master mason or... Any of you notice anything last night? Any popping and cracking like we heard before it collapsed? Anyone up on the cliff doing something?"</span></p><p></p><p>She glances at the three graves. <span style="color: Sienna">"I've had people injured or killed while working under me before; falling off of scaffolding, rocks dropped from high walls, accidents. It's always a shock..."</span></p><p></p><p>She shakes her head as though to clear it. <span style="color: Sienna">"Regardless, we need to push on if we want to have any hope of getting to the tower before nightfall... Let's talk about this on the road." </span></p><p></p><p>The only good news is that the rain begins to abate and is only a light drizzle by the time you are underway.</p><p></p><p>[sblock=Cliff breaking]<em>Cliff face collapse</em>: 20 Reflex vs Livia, 7 Reflex vs Yimayngurr, 18 Reflex vs Gurk, 11 Reflex vs Corvus, 8 Reflex vs Fedrock, Automatic Miss vs Eithal, 8 Reflex vs Kaz. Livia and Gurk take 16 damage and a secondary attack: 17 Fort vs Livia, 5 Fort vs Gurk, Livia is buried by the collapsing cliff face and loses another healing surge as she's dug out from the rubble and mud. Three of the craftsmen are crushed by the cliff face.[/sblock]</p><p></p><p>[sblock=Corvus' healing]Corvus can heal at surge+1d6, so we'll assume that Livia and Gurk will be tended by him and gain the extra d6 for however many surges they want to spend. You can roll the d6 yourself when you're spending the surge or just take 3 on the d6 if you don't feel like going to IC.[/sblock]</p><p></p><p>[sblock=My dice rolls]I roll using my own dice(or an electronic dice roller if my dice aren't handy). This is partially for aesthetics, partly to keep some of the enemies' exact attacks more unknown, partially because running combat can already take an hour or more per turn to run <em>without</em> running back and forth to invisible castle. Just FYI.[/sblock]</p><p></p><p>[sblock=The night's Endurance/Nature DC]The fire went out during second watch, setting the DC at 17 for the Endurance/Nature check to see if a surge is lost.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5221510, member: 60965"] Everyone is just waking up when there is a sudden popping and cracking sound from the rocky cliff face. [COLOR=Sienna]"The cliff is breaking apart!"[/COLOR] Mason shouts as everyone scrambles to get out of the way. Most of the group are able to leap out of the way, but Gurk is struck by a large rock and Livia is buried by the rocks along with several of the craftsmen. Everyone quickly digs them out and, while Livia is alive, three craftsmen are dead when it is all said and done. Mason and the craftsmen are visibly shaken, but Mason quickly sets them to work digging out what supplies they can from under the debris. Fortunately the wagon was out of the way of the worst of it and takes only minor damage, though one of the horses is injured as well. It's several hours later when the three fallen are buried, the injured bandaged, supplies salvaged, and the wagon repaired. As the craftsmen somberly hitch the horses to the wagon, Mason steps aside with the group, letting her calm, leaderly guise fall. She looks tired and worried. [COLOR=Sienna] "I checked that cliff myself when we stopped there to make sure it would hold up ok in the rain. Either I'm not worthy of being a master mason or... Any of you notice anything last night? Any popping and cracking like we heard before it collapsed? Anyone up on the cliff doing something?"[/COLOR] She glances at the three graves. [COLOR=Sienna]"I've had people injured or killed while working under me before; falling off of scaffolding, rocks dropped from high walls, accidents. It's always a shock..."[/COLOR] She shakes her head as though to clear it. [COLOR=Sienna]"Regardless, we need to push on if we want to have any hope of getting to the tower before nightfall... Let's talk about this on the road." [/COLOR] The only good news is that the rain begins to abate and is only a light drizzle by the time you are underway. [sblock=Cliff breaking][I]Cliff face collapse[/I]: 20 Reflex vs Livia, 7 Reflex vs Yimayngurr, 18 Reflex vs Gurk, 11 Reflex vs Corvus, 8 Reflex vs Fedrock, Automatic Miss vs Eithal, 8 Reflex vs Kaz. Livia and Gurk take 16 damage and a secondary attack: 17 Fort vs Livia, 5 Fort vs Gurk, Livia is buried by the collapsing cliff face and loses another healing surge as she's dug out from the rubble and mud. Three of the craftsmen are crushed by the cliff face.[/sblock] [sblock=Corvus' healing]Corvus can heal at surge+1d6, so we'll assume that Livia and Gurk will be tended by him and gain the extra d6 for however many surges they want to spend. You can roll the d6 yourself when you're spending the surge or just take 3 on the d6 if you don't feel like going to IC.[/sblock] [sblock=My dice rolls]I roll using my own dice(or an electronic dice roller if my dice aren't handy). This is partially for aesthetics, partly to keep some of the enemies' exact attacks more unknown, partially because running combat can already take an hour or more per turn to run [I]without[/I] running back and forth to invisible castle. Just FYI.[/sblock] [sblock=The night's Endurance/Nature DC]The fire went out during second watch, setting the DC at 17 for the Endurance/Nature check to see if a surge is lost.[/sblock] [/QUOTE]
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