Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
The Retaking of Forgehold OOC-4E (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SarahRequiem" data-source="post: 4258786" data-attributes="member: 67744"><p>Name: Angel Wolfe </p><p>Race: Human </p><p>Class: Warlock (infernal) </p><p>Level: 1 </p><p>Gender: Female </p><p>Age: 19 </p><p>Height: 5'8" </p><p>Weight: 135</p><p></p><p><strong>Attributes:</strong></p><p style="margin-left: 20px">Strength: 10 (+0)</p> <p style="margin-left: 20px">Constitution: 18 (+4)</p> <p style="margin-left: 20px">Dexterity: 10 (+0)</p> <p style="margin-left: 20px">Inteligence: 16 (+3)</p> <p style="margin-left: 20px">Wisdom: 8 (-1)</p> <p style="margin-left: 20px">Charisma: 14 (+2)</p><p></p><p>Alignment: Unaligned </p><p>Deity: -none- </p><p>Languages: Common, Deep Speech </p><p>Initiative: +0 </p><p>Speed: 6 </p><p>Passive Insight: 14</p><p>Passive Perseption: 9</p><p></p><p style="margin-left: 20px"><strong>Defence:</strong></p> <p style="margin-left: 20px">Armor class: 15</p> <p style="margin-left: 20px">Foritude: 15</p> <p style="margin-left: 20px">Reflex: 15</p> <p style="margin-left: 20px">Will : 14</p><p></p><p>HP: 30</p><p>Healing surges: 10</p><p>Healing Value: 7</p><p></p><p><strong>Skills:</strong></p><p style="margin-left: 20px">Acrobatics: 0 </p> <p style="margin-left: 20px">Arcana: +3</p> <p style="margin-left: 20px">Atheltics: 0 </p> <p style="margin-left: 20px">Bluff (trained): +7 </p> <p style="margin-left: 20px">Diplomacy: +2 </p> <p style="margin-left: 20px">Dungeoneering: -1 </p> <p style="margin-left: 20px">Endurence: +4 </p> <p style="margin-left: 20px">Heal: -1 </p> <p style="margin-left: 20px">History (trained): +8</p> <p style="margin-left: 20px">Insight (trained): +4</p> <p style="margin-left: 20px">Intimidate: +2</p> <p style="margin-left: 20px">Nature: -1</p> <p style="margin-left: 20px">Perception: -1</p> <p style="margin-left: 20px">Religion (trained): +8</p> <p style="margin-left: 20px">Stealth: 0</p> <p style="margin-left: 20px">Streetwise (trained): +7</p> <p style="margin-left: 20px">Thievery: 0</p><p></p><p></p><p><strong>Class Features:</strong></p><p style="margin-left: 20px">Curse (1d6)</p> <p style="margin-left: 20px">Shadowwalk</p> <p style="margin-left: 20px">PrimeShot</p> <p style="margin-left: 20px">Dark One's Blessing</p><p></p><p><strong>Powers:</strong></p><p>--------------------------------------------------</p><p><strong>At-Will</strong></p><p></p><p style="margin-left: 20px">Eldritch Blast (range 10)</p> <p style="margin-left: 20px">+4 vs reflex. 1d10+4</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Hellish Rebuke (range 10)</p> <p style="margin-left: 20px">+4 vs reflex. 1d6+4 (fire). 1d6+4(fire) if I take damage before the end of my next turn</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">EyeBite (range 10)</p> <p style="margin-left: 20px">+2 vs will. 1d6+2. I am invisible to my target until the start of my next turn.</p><p>--------------------------------------------------</p><p><strong>Encounter:</strong></p><p></p><p style="margin-left: 20px">Diabolical Grasp (range 10)</p> <p style="margin-left: 20px">+4 vs fort. 2d8+4. slide target 4 squares</p><p>--------------------------------------------------</p><p><strong>Daily:</strong></p><p></p><p style="margin-left: 20px">Flames of Phleogethos (range 10)</p> <p style="margin-left: 20px">+4 vs reflex. 3d10+4 (fire). ongoing 5 (fire)</p><p>--------------------------------------------------</p><p><strong>Feats:</strong></p><p style="margin-left: 20px">Human Perseverance: +1 to saving throws</p> <p style="margin-left: 20px">Action Surge: +3 hit after using an action point</p><p>--------------------------------------------------</p><p><strong>Equipment:</strong></p><p style="margin-left: 20px">Dagger (1lb)</p> <p style="margin-left: 20px">+3 vs ac. 1d4</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Leather Armor (15lb)</p> <p style="margin-left: 20px">+2ac</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Standard Adventurer's kit: (33lb)</p> <p style="margin-left: 20px">[sblock=Standard Adbenturer's Kit]</p> <p style="margin-left: 20px">Backpack (2lb)</p> <p style="margin-left: 20px">BedRoll (5lb)</p> <p style="margin-left: 20px">Flint and Steel</p> <p style="margin-left: 20px">Belt Puch (.5lb)</p> <p style="margin-left: 20px">Trail Rations (10) (10lb)</p> <p style="margin-left: 20px">Rope, Hempen (50ft) (10lb)</p> <p style="margin-left: 20px">Sun Rods (2) (2lb)</p> <p style="margin-left: 20px">Waterskin (4lb)</p> <p style="margin-left: 20px">[/sblock]</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">59gold.</p> <p style="margin-left: 20px">49lb / 100lb </p><p></p><p><strong></strong></p><p><strong>Description:</strong></p><p>[sblock=Description]</p><p>Angel is a tall, attractive young woman with long flowing black hair and deep blue eyes. Her unusual pale skin suggests she spends more time indoor than outdoor, or simply avoids the sun. She doesnt smile much and is generaly pretty shy and will avoid social confrontation unless necessary. Her usual attire consists of tight dark leather pants with high boots decorated with belts and buckles. She wears a finely crafted leather armor, designed like a corset. Most often than not, she wears a hooded cloak on top of she armor. Her eyes can be seen shinning with fiery magic when she fires her infernal powers...</p><p>[/sblock]</p><p></p><p><strong>Backstory:</strong></p><p>[sblock=Backstory]</p><p>Angel was raised within one of the too many wicked cult of Orcus. She grew up seeing many horrors a child should never see. In her late teenage years, her father, one of the leader of the cult, saw her potential and wanted to prepare her to take over his role when he dies. He had her successfully perform a ritual to make a pact with a demon. Angel did not wait much longer and used her newfound powers to escape the cult and start her life over. For the past 2 years, Angel been traveling, hiding and always on the move hoping that the cult of orcus never find her again.</p><p>[/sblock]</p><p></p><p>Advancement:</p><p>[sblock=Advancement]</p><p>at level 2:</p><p>feat: Linguist (Primordial, Supernal, Abyssal)</p><p></p><p>UtilityPower: </p><p>Fiendish resilience (daily) gain temporary HP 5 + constitution mod.</p><p></p><p>at level 3:</p><p></p><p>Encounter Power:</p><p>Fiery Bolt. range 10</p><p>con vs reflex. 3d6+con (fire). All adjacent creatures take 1d6+con+int(fire)</p><p></p><p>at level 4:</p><p>Feat: Arcane Initiate. Arcana skill training. </p><p>Encounter power:</p><p>Scorching burst. burst 1 in range 10</p><p>int vs fortitude. 1d6+int (fire)</p><p></p><p>Ability increase: +1 constitution, +1 intelligence</p><p></p><p>at level 5:</p><p>Daily Power:</p><p>Hunger of Hadar. Burst 1 in range 10</p><p>Zone of darkness, block line of sight. 2d10(necrotic)</p><p>sustain (minor): </p><p>each creature in the zone. +con vs fort. 1d6+con (necrotic)</p><p></p><p>at level 6:</p><p>Feat: alertness</p><p></p><p>Utility Power:</p><p>Feyswitch (encounter) range 10</p><p>me and a willing ally switch place through teleportation.</p><p></p><p>at level 7:</p><p>Encounter Power:</p><p>Howl of Doom. Close blast 3</p><p>con vs fortitude. 2d6+con (thunder). Push targets 1+int squares</p><p></p><p>at level 8:</p><p>Feat: Improved Initiative</p><p></p><p>Ability Increase: +1 constitution, +1 intelligence</p><p></p><p>at level 9:</p><p>Daily Power:</p><p>Iron Spike of Dis. Range 10</p><p>con vs reflex. 3d10+con. target is immobilized (save ends)</p><p></p><p>at lv10:</p><p>Feat: Toughness</p><p>Utility Power:</p><p>Shielding Shades (daily). personal, immediate reaction.</p><p>damage received is reduced to 0.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="SarahRequiem, post: 4258786, member: 67744"] Name: Angel Wolfe Race: Human Class: Warlock (infernal) Level: 1 Gender: Female Age: 19 Height: 5'8" Weight: 135 [B]Attributes:[/B] [INDENT]Strength: 10 (+0) Constitution: 18 (+4) Dexterity: 10 (+0) Inteligence: 16 (+3) Wisdom: 8 (-1) Charisma: 14 (+2)[/indent] Alignment: Unaligned Deity: -none- Languages: Common, Deep Speech Initiative: +0 Speed: 6 Passive Insight: 14 Passive Perseption: 9 [INDENT][B]Defence:[/B] Armor class: 15 Foritude: 15 Reflex: 15 Will : 14[/INDENT] HP: 30 Healing surges: 10 Healing Value: 7 [B]Skills:[/B] [INDENT]Acrobatics: 0 Arcana: +3 Atheltics: 0 Bluff (trained): +7 Diplomacy: +2 Dungeoneering: -1 Endurence: +4 Heal: -1 History (trained): +8 Insight (trained): +4 Intimidate: +2 Nature: -1 Perception: -1 Religion (trained): +8 Stealth: 0 Streetwise (trained): +7 Thievery: 0[/INDENT] [B]Class Features:[/B] [INDENT]Curse (1d6) Shadowwalk PrimeShot Dark One's Blessing[/INDENT] [B]Powers:[/B] -------------------------------------------------- [B]At-Will[/B] [INDENT]Eldritch Blast (range 10) +4 vs reflex. 1d10+4 Hellish Rebuke (range 10) +4 vs reflex. 1d6+4 (fire). 1d6+4(fire) if I take damage before the end of my next turn EyeBite (range 10) +2 vs will. 1d6+2. I am invisible to my target until the start of my next turn.[/INDENT] -------------------------------------------------- [B]Encounter:[/B] [INDENT]Diabolical Grasp (range 10) +4 vs fort. 2d8+4. slide target 4 squares[/INDENT] -------------------------------------------------- [B]Daily:[/B] [INDENT]Flames of Phleogethos (range 10) +4 vs reflex. 3d10+4 (fire). ongoing 5 (fire)[/INDENT] -------------------------------------------------- [B]Feats:[/B] [INDENT]Human Perseverance: +1 to saving throws Action Surge: +3 hit after using an action point[/INDENT] -------------------------------------------------- [B]Equipment:[/B] [INDENT]Dagger (1lb) +3 vs ac. 1d4 Leather Armor (15lb) +2ac Standard Adventurer's kit: (33lb) [sblock=Standard Adbenturer's Kit] Backpack (2lb) BedRoll (5lb) Flint and Steel Belt Puch (.5lb) Trail Rations (10) (10lb) Rope, Hempen (50ft) (10lb) Sun Rods (2) (2lb) Waterskin (4lb) [/sblock] 59gold. 49lb / 100lb [/INDENT] [B] Description:[/B] [sblock=Description] Angel is a tall, attractive young woman with long flowing black hair and deep blue eyes. Her unusual pale skin suggests she spends more time indoor than outdoor, or simply avoids the sun. She doesnt smile much and is generaly pretty shy and will avoid social confrontation unless necessary. Her usual attire consists of tight dark leather pants with high boots decorated with belts and buckles. She wears a finely crafted leather armor, designed like a corset. Most often than not, she wears a hooded cloak on top of she armor. Her eyes can be seen shinning with fiery magic when she fires her infernal powers... [/sblock] [B]Backstory:[/B] [sblock=Backstory] Angel was raised within one of the too many wicked cult of Orcus. She grew up seeing many horrors a child should never see. In her late teenage years, her father, one of the leader of the cult, saw her potential and wanted to prepare her to take over his role when he dies. He had her successfully perform a ritual to make a pact with a demon. Angel did not wait much longer and used her newfound powers to escape the cult and start her life over. For the past 2 years, Angel been traveling, hiding and always on the move hoping that the cult of orcus never find her again. [/sblock] Advancement: [sblock=Advancement] at level 2: feat: Linguist (Primordial, Supernal, Abyssal) UtilityPower: Fiendish resilience (daily) gain temporary HP 5 + constitution mod. at level 3: Encounter Power: Fiery Bolt. range 10 con vs reflex. 3d6+con (fire). All adjacent creatures take 1d6+con+int(fire) at level 4: Feat: Arcane Initiate. Arcana skill training. Encounter power: Scorching burst. burst 1 in range 10 int vs fortitude. 1d6+int (fire) Ability increase: +1 constitution, +1 intelligence at level 5: Daily Power: Hunger of Hadar. Burst 1 in range 10 Zone of darkness, block line of sight. 2d10(necrotic) sustain (minor): each creature in the zone. +con vs fort. 1d6+con (necrotic) at level 6: Feat: alertness Utility Power: Feyswitch (encounter) range 10 me and a willing ally switch place through teleportation. at level 7: Encounter Power: Howl of Doom. Close blast 3 con vs fortitude. 2d6+con (thunder). Push targets 1+int squares at level 8: Feat: Improved Initiative Ability Increase: +1 constitution, +1 intelligence at level 9: Daily Power: Iron Spike of Dis. Range 10 con vs reflex. 3d10+con. target is immobilized (save ends) at lv10: Feat: Toughness Utility Power: Shielding Shades (daily). personal, immediate reaction. damage received is reduced to 0. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
The Retaking of Forgehold OOC-4E (Full)
Top