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<blockquote data-quote="MacConnell" data-source="post: 7522500" data-attributes="member: 6855223"><p><strong>Investigating the Sighting</strong></p><p></p><p></p><p>Vik adds, "<span style="color: #008000">The Spiofthest fellow did not mention any other people in the area. I wonder who these might be</span>."</p><p></p><p></p><p>Veera says, "<span style="color: #FF8C00">Good idea</span>."</p><p></p><p></p><p>At Abrine's wise offer, Veera knocks an arrow to her bow, though she keeps the weapon at her side.</p><p></p><p>The crew moors their boat and ties the leader to a tree to secure it from drifting back out. As everyone disembarks, Veera comments. "<span style="color: #ff8c00">This is really much more boat than we need and it pulls too much draft. I was thinking. Maybe when we are back at the Marshland Village we can trade it for a reed canoe and add double outriggers to carry trade supplies. Just a thought for later. I know. Right now we need to see if we can find those people</span>."</p><p></p><p>The foliage is fairly thick at the river's edge but thins some with the quick rise in elevation. The crew finds that game trails are available to make ingress easier, but the moss covered rocks can still be slick to transverse. The air is thick with humidity from the increasing frequency in the rains, but with the coming cool, more than bearable, even comfortable.</p><p>[ooc]<strong>Spacial Awareness</strong>: Perception + Konokoro + d100</p><p><strong>Stealth</strong>: effectiveness + d100</p><p><span style="color: #800000"><strong>Nalvis</strong></span>: 16 + 13 + 50 = 79, 18 + 50 = 68</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: 22 + 18 + 50 = 90, 19 + 50 = 69</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 15 + 20 + 50 = 85, 18 + 50 = 68</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: 14 + 16 + 50 = 80, 18 + 50 = 68</p><p><span style="color: #ff8c00"><strong>Renyaveer</strong></span>: 24 + 15 + 50 = 89, 22 + 50 = 72</p><p><span style="color: #0000ff"><strong>Quill</strong></span>: 16 + 22 + 50 = 88, 17 + 50 = 67</p><p><strong>Them</strong>: 26 + 18 + 35 = 74, 30 + 73 = 103[/ooc]</p><p></p><p><a href="http://www.enworld.org/forum/group.php?gmid=22369&do=discuss#gmessage22369" target="_blank">Uncommon Encounters</a></p><p></p><p>Whoever these people are, they seem to have well hidden themselves, for no one sees or hears anything after leaving the river's edge. Reaching the place where the three originally thought they saw someone, Mekric sees the print of a bare foot than can only belong to a person. The print looks similar to one that Nalvis might leave were he barefoot. While examining the print, the crew is subjected to a barrage of thrown rocks.</p><p>[ooc]<strong>Projectile Assault</strong>: Launch + Precision + Clarity + d100</p><p><strong>Them</strong>: 32 + 24 + 18 + 77 = 151</p><p></p><p><strong>Projectile Defense</strong>: Preservation + Konokoro + d100</p><p><span style="color: #800000"><strong>Nalvis</strong></span>: 16 + 13 + 82 = 121</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 151 - 121 = 30% * 3 = 1</p><p><span style="color: #0000ff">Mind</span>: 10 - 1 = 9, dazed</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: 22 + 18 + 99 + 35 > 151</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: 14 + 16 + 47 = 77</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 151 - 77 = 74% * 3 = 2</p><p><span style="color: #0000ff">Mind</span>: 10 - 2 = 8, dazed</p><p><span style="color: #ff8c00"><strong>Renyaveer</strong></span>: 24 + 15 + 46 = 85</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 151 - 85 = 66% * 3 = 2</p><p><span style="color: #0000ff">Mind</span>: 10 - 2 = 8, dazed[/ooc]</p><p>[gm]Being a bit more perceptive and better at concealment than the River Crew, the Medderin launch rocks at them from their hidden positions, strategically placed on either side of the crew's current position. There are apparently four of them as four rocks were launched beaning Nalvis, Rekyavik, and Renyaveer, being more obvious targets than Arbrine and Quill. The rock aimed at Mekric, misses, with a bit of luck on her part.[/gm]</p><p>[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p>harnin arrows: 20</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>harnin arrows: 23</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p>javelins: 5[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">nothing at this time</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 1 lump: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 1 ingot: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 1 ingot: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 1 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 1 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> </ul><p>.[/sblock]</p><p>[ooc]In addition to stated actions, I will need rolls for reaction. The same roll may be used for both or a separate roll can be made for reaction and action.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7522500, member: 6855223"] [b]Investigating the Sighting[/b] Vik adds, "[COLOR=#008000]The Spiofthest fellow did not mention any other people in the area. I wonder who these might be[/COLOR]." Veera says, "[COLOR=#FF8C00]Good idea[/COLOR]." At Abrine's wise offer, Veera knocks an arrow to her bow, though she keeps the weapon at her side. The crew moors their boat and ties the leader to a tree to secure it from drifting back out. As everyone disembarks, Veera comments. "[COLOR=#ff8c00]This is really much more boat than we need and it pulls too much draft. I was thinking. Maybe when we are back at the Marshland Village we can trade it for a reed canoe and add double outriggers to carry trade supplies. Just a thought for later. I know. Right now we need to see if we can find those people[/COLOR]." The foliage is fairly thick at the river's edge but thins some with the quick rise in elevation. The crew finds that game trails are available to make ingress easier, but the moss covered rocks can still be slick to transverse. The air is thick with humidity from the increasing frequency in the rains, but with the coming cool, more than bearable, even comfortable. [ooc][B]Spacial Awareness[/B]: Perception + Konokoro + d100 [B]Stealth[/B]: effectiveness + d100 [COLOR=#800000][B]Nalvis[/B][/COLOR]: 16 + 13 + 50 = 79, 18 + 50 = 68 [COLOR=#8b4513][B]Mekric[/B][/COLOR]: 22 + 18 + 50 = 90, 19 + 50 = 69 [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 15 + 20 + 50 = 85, 18 + 50 = 68 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: 14 + 16 + 50 = 80, 18 + 50 = 68 [COLOR=#ff8c00][B]Renyaveer[/B][/COLOR]: 24 + 15 + 50 = 89, 22 + 50 = 72 [COLOR=#0000ff][B]Quill[/B][/COLOR]: 16 + 22 + 50 = 88, 17 + 50 = 67 [B]Them[/B]: 26 + 18 + 35 = 74, 30 + 73 = 103[/ooc] [URL="http://www.enworld.org/forum/group.php?gmid=22369&do=discuss#gmessage22369"]Uncommon Encounters[/URL] Whoever these people are, they seem to have well hidden themselves, for no one sees or hears anything after leaving the river's edge. Reaching the place where the three originally thought they saw someone, Mekric sees the print of a bare foot than can only belong to a person. The print looks similar to one that Nalvis might leave were he barefoot. While examining the print, the crew is subjected to a barrage of thrown rocks. [ooc][B]Projectile Assault[/B]: Launch + Precision + Clarity + d100 [B]Them[/B]: 32 + 24 + 18 + 77 = 151 [B]Projectile Defense[/B]: Preservation + Konokoro + d100 [COLOR=#800000][B]Nalvis[/B][/COLOR]: 16 + 13 + 82 = 121 [COLOR=#b22222][B]Damage[/B][/COLOR]: 151 - 121 = 30% * 3 = 1 [COLOR=#0000ff]Mind[/COLOR]: 10 - 1 = 9, dazed [COLOR=#8b4513][B]Mekric[/B][/COLOR]: 22 + 18 + 99 + 35 > 151 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: 14 + 16 + 47 = 77 [COLOR=#b22222][B]Damage[/B][/COLOR]: 151 - 77 = 74% * 3 = 2 [COLOR=#0000ff]Mind[/COLOR]: 10 - 2 = 8, dazed [COLOR=#ff8c00][B]Renyaveer[/B][/COLOR]: 24 + 15 + 46 = 85 [COLOR=#b22222][B]Damage[/B][/COLOR]: 151 - 85 = 66% * 3 = 2 [COLOR=#0000ff]Mind[/COLOR]: 10 - 2 = 8, dazed[/ooc] [gm]Being a bit more perceptive and better at concealment than the River Crew, the Medderin launch rocks at them from their hidden positions, strategically placed on either side of the crew's current position. There are apparently four of them as four rocks were launched beaning Nalvis, Rekyavik, and Renyaveer, being more obvious targets than Arbrine and Quill. The rock aimed at Mekric, misses, with a bit of luck on her part.[/gm] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health harnin arrows: 20 [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health harnin arrows: 23 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health javelins: 5[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]nothing at this time [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 1 lump: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 1 ingot: {+ Health} (+Body x2) [*]Tin: 1 ingot: {+ Persona} (-Mind x2) [*]Lead: 1 ingots: (-Body x2) [*]Iron: 1 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [/LIST] .[/sblock] [ooc]In addition to stated actions, I will need rolls for reaction. The same roll may be used for both or a separate roll can be made for reaction and action.[/ooc] [/QUOTE]
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