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<blockquote data-quote="MacConnell" data-source="post: 7560383" data-attributes="member: 6855223"><p>A well placed whack finishes the incapacitated beetle. The ended battle leaves 4 collectible pairs of elytrum. Circumnavigating the area reveals nothing else of interest.</p><p style="text-align: center">[ATTACH]104660[/ATTACH]</p><p>[ooc]This is a good indication of the vessel's design, but it is large enough for six people.[/ooc]</p><p>The new boat for the river is finished in the allotted time. Renyaveer's design is streamlined and efficient. The vessels proves easy to sail and easy to paddle, riding high in the water and being very buoyant. Not only will the central portion hold the crew and some supplies, the outriggers are wide enough to easily accommodate a standing person. The design is also light enough the the six members of the River Crew can physically carry it. The sail from the old boat was also repurposed to function better with the new boat design.</p><p></p><p>The Marshland villagers are impressed with the design and pleased with their own work. Discussions are held about making more for their own use. For the River Crew, now better prepared for travel, adventure awaits.</p><p></p><p style="text-align: center">[ATTACH]104688[/ATTACH]</p><p></p><p>[gm]The two main option previously discussed included the branches of the river north and south of the Spiofthest' Village. Egress by boat for the southern branch halted at a small falls, but travel seemed easy to pursue farther by foot. The northern branch winds between tight cliff facings and negates wind for sailing. The new boat design should allow the River Crew to paddle upstream, if they so choose.[/gm]</p><p>[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: slowed</p><p><span style="color: #0000FF">Persona</span>: 5 - 9 = -4, <span style="color: #0000FF">Mind</span>: 10 - 4 = 6</p><p>Boots: 20 - 2 - 2 - 3 = 13</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p>harnin arrows: 19</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p><span style="color: #0000FF">Persona</span>: 3 - 1 = 2</p><p>Boots: 20 - 4 = 16</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: slowed</p><p><span style="color: #0000FF">Persona</span>: 2 - 7 = -5, <span style="color: #0000FF">Mind</span>: 10 - 5 = 5</p><p>Boots: 20 - 3 = 17</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>harnin arrows: 22</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p><span style="color: #0000FF">Persona</span>: 4 - 3 = 1</p><p>javelins: 4</p><p>Boots: 20 - 3 = 17[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">Lacquered Beetle Carapaces: 4</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 1 lump: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 1 ingot: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 1 ingot: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 1 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 1 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> </ul><p>.[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7560383, member: 6855223"] A well placed whack finishes the incapacitated beetle. The ended battle leaves 4 collectible pairs of elytrum. Circumnavigating the area reveals nothing else of interest. [CENTER][ATTACH]104660._xfImport[/ATTACH][/CENTER] [ooc]This is a good indication of the vessel's design, but it is large enough for six people.[/ooc] The new boat for the river is finished in the allotted time. Renyaveer's design is streamlined and efficient. The vessels proves easy to sail and easy to paddle, riding high in the water and being very buoyant. Not only will the central portion hold the crew and some supplies, the outriggers are wide enough to easily accommodate a standing person. The design is also light enough the the six members of the River Crew can physically carry it. The sail from the old boat was also repurposed to function better with the new boat design. The Marshland villagers are impressed with the design and pleased with their own work. Discussions are held about making more for their own use. For the River Crew, now better prepared for travel, adventure awaits. [CENTER][ATTACH]104688._xfImport[/ATTACH][/CENTER] [gm]The two main option previously discussed included the branches of the river north and south of the Spiofthest' Village. Egress by boat for the southern branch halted at a small falls, but travel seemed easy to pursue farther by foot. The northern branch winds between tight cliff facings and negates wind for sailing. The new boat design should allow the River Crew to paddle upstream, if they so choose.[/gm] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: slowed [COLOR=#0000FF]Persona[/COLOR]: 5 - 9 = -4, [COLOR=#0000FF]Mind[/COLOR]: 10 - 4 = 6 Boots: 20 - 2 - 2 - 3 = 13 [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health harnin arrows: 19 [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health [COLOR=#0000FF]Persona[/COLOR]: 3 - 1 = 2 Boots: 20 - 4 = 16 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: slowed [COLOR=#0000FF]Persona[/COLOR]: 2 - 7 = -5, [COLOR=#0000FF]Mind[/COLOR]: 10 - 5 = 5 Boots: 20 - 3 = 17 [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health harnin arrows: 22 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health [COLOR=#0000FF]Persona[/COLOR]: 4 - 3 = 1 javelins: 4 Boots: 20 - 3 = 17[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]Lacquered Beetle Carapaces: 4 [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 1 lump: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 1 ingot: {+ Health} (+Body x2) [*]Tin: 1 ingot: {+ Persona} (-Mind x2) [*]Lead: 1 ingots: (-Body x2) [*]Iron: 1 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [/LIST] .[/sblock] [/QUOTE]
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