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<blockquote data-quote="MacConnell" data-source="post: 7562652" data-attributes="member: 6855223"><p><strong>Exploring the Ravine Branch</strong></p><p></p><p></p><p>The River Crew sails back toward the Spiofthest Village from The Marshland Village. The new boat clips along at a much faster pace than the previous vessel. The crew turns toward the narrow opening of the Ravine Branch, furling the sail and switching to paddles as it becomes necessary.</p><p style="text-align: center">[ATTACH]104782[/ATTACH]</p><p></p><p>The narrowness of the cliff walls forces the crew to resort to manual travel. They are also forced to drop anchor when needing rest, as there is no suitable harbor. Fish, however, are plentiful in the narrow divide, making food plentiful. After 3 days of travel in this manner, which includes sleeping while the boat is anchored, a staircase falls cuts into the ravine from the right bank providing a much needed stop and excursion.</p><p style="text-align: center">[ATTACH]104783[/ATTACH]</p><p></p><p>There is still no place to beach the vessel, but it is not difficult to exit directly onto the climbable falls, tying the vessel to secure it. Rekyaviks decides to accompany Nalvis in his search for usable minerals and ores. Renyaveer and Quill take the opposite side of the falls from Mekric and Arbrine in order to search for game.</p><p>[sblock=Prospecting]<span style="color: #800000"><strong>Nalvis</strong></span>: 16 (mercantile) + 13 (konokoro) + 50 = 79</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: 14 + 16 + 28 = 58[/sblock]</p><p>[gm]Sticking to the shallow stream that cuts into the Ravine Branch by way of a staircase falls, Nalvis and Rekyavik are able to locate a single piece of slate, 1 Bloodstone, and an ingot of tin.[/gm]</p><p>[sblock=Hunting]<span style="color: #8b4513"><strong>Mekric</strong></span>: 22 (mercantile) + 19 (empathy) + 50 = 91</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 15 + 21 + 50 = 86</p><p><span style="color: #ff8c00"><strong>Renyaveer</strong></span>: 24 + 15 + 89 = 128</p><p><span style="color: #0000ff"><strong>Quill</strong></span>: 16 + 23 + 26 = 65[/sblock]</p><p>[gm]This area is obviously not frequented by people. In fact, no sign of other people is discovered in the short jaunt to locate food. The girls mostly locate harvester birds, but Mekric and Renyaveer are each able to bag a varmint.[/gm]</p><p>[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</p><p>Boots: 20 - 2 - 2 - 3 = 13</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p>harnin arrows: 19</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p>Boots: 20 - 4 = 16</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</p><p>Boots: 20 - 3 = 17</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>harnin arrows: 22</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p>javelins: 4</p><p>Boots: 20 - 3 = 17[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">Lacquered Beetle Carapaces: 4</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 1 lump: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 1 ingot: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 1 ingot: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 1 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 1 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> </ul><p>.[/sblock]</p><p>[ooc]After the period of rest, the River Crew needs to decide if it will continue to explore the small stream or return to paddling up the Ravine Branch.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7562652, member: 6855223"] [b]Exploring the Ravine Branch[/b] The River Crew sails back toward the Spiofthest Village from The Marshland Village. The new boat clips along at a much faster pace than the previous vessel. The crew turns toward the narrow opening of the Ravine Branch, furling the sail and switching to paddles as it becomes necessary. [CENTER][ATTACH]104782._xfImport[/ATTACH][/CENTER] The narrowness of the cliff walls forces the crew to resort to manual travel. They are also forced to drop anchor when needing rest, as there is no suitable harbor. Fish, however, are plentiful in the narrow divide, making food plentiful. After 3 days of travel in this manner, which includes sleeping while the boat is anchored, a staircase falls cuts into the ravine from the right bank providing a much needed stop and excursion. [CENTER][ATTACH]104783._xfImport[/ATTACH][/CENTER] There is still no place to beach the vessel, but it is not difficult to exit directly onto the climbable falls, tying the vessel to secure it. Rekyaviks decides to accompany Nalvis in his search for usable minerals and ores. Renyaveer and Quill take the opposite side of the falls from Mekric and Arbrine in order to search for game. [sblock=Prospecting][COLOR=#800000][B]Nalvis[/B][/COLOR]: 16 (mercantile) + 13 (konokoro) + 50 = 79 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: 14 + 16 + 28 = 58[/sblock] [gm]Sticking to the shallow stream that cuts into the Ravine Branch by way of a staircase falls, Nalvis and Rekyavik are able to locate a single piece of slate, 1 Bloodstone, and an ingot of tin.[/gm] [sblock=Hunting][COLOR=#8b4513][B]Mekric[/B][/COLOR]: 22 (mercantile) + 19 (empathy) + 50 = 91 [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 15 + 21 + 50 = 86 [COLOR=#ff8c00][B]Renyaveer[/B][/COLOR]: 24 + 15 + 89 = 128 [COLOR=#0000ff][B]Quill[/B][/COLOR]: 16 + 23 + 26 = 65[/sblock] [gm]This area is obviously not frequented by people. In fact, no sign of other people is discovered in the short jaunt to locate food. The girls mostly locate harvester birds, but Mekric and Renyaveer are each able to bag a varmint.[/gm] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health Boots: 20 - 2 - 2 - 3 = 13 [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health harnin arrows: 19 [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health Boots: 20 - 4 = 16 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health Boots: 20 - 3 = 17 [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health harnin arrows: 22 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health javelins: 4 Boots: 20 - 3 = 17[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]Lacquered Beetle Carapaces: 4 [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 1 lump: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 1 ingot: {+ Health} (+Body x2) [*]Tin: 1 ingot: {+ Persona} (-Mind x2) [*]Lead: 1 ingots: (-Body x2) [*]Iron: 1 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [/LIST] .[/sblock] [ooc]After the period of rest, the River Crew needs to decide if it will continue to explore the small stream or return to paddling up the Ravine Branch.[/ooc] [/QUOTE]
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