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<blockquote data-quote="MacConnell" data-source="post: 7593960" data-attributes="member: 6855223"><p><strong>Useless Parlay</strong></p><p></p><p>[ooc]All characters receive 5 developmental points.[/ooc]</p><p>[sblock=Spiofthest Village]"<span style="color: #800080">With the Spoiofthest Village, we trade raw animal materials and textiles for leather goods</span>."[/sblock]</p><p>[sblock=Orngaddrin Village]"<span style="color: #800080">With the Orngaddrin Village, we trade textiles for metal goods. The Orngaddrin mine their own ore, of course, but they gladly accept minerals and ores when we are able to acquire any</span>."[/sblock]</p><p>[sblock=Marshland Village]"<span style="color: #800080">For our own part, we collect cane and reeds from across the river. Occasionally our gatherers encounter hostile animals or people beyond their ability to rectify</span>."[/sblock]</p><p></p><p>[gm]Mekric finds that by slight manipulation of mechanical Way, she could amplify her voice to the point of being painful; but instead, she simply makes it loud. The other members of the River Crew are thankful to be behind her and not in front. Her attempt at negotiation fails to have any desired effect. Not only do the unfamiliar Mhytres not respond to the words, they seem amused at the projected volume.[/gm]</p><p></p><p>[sblock=Obscure]Obscurative (15) + Bend Light (37) + d100 (72) = 124[/sblock]</p><p>Vik decides to move with Arbrine using his size and obviousness to distract from her concealment. He holds his harpoon at ready but not in an attack position. Veera stay where she is with an arrow knocked to her bow. She says nothing but eyes any movement of the others. Quill takes no action at this time.</p><p></p><p>All the Mhytres stand and face the River Crew. The man in the center smiles in a vulpine manner. "<span style="color: #800080">sze'p truukk kibi'r la'ny</span>." He laughs at the hammer and pokes it with a toe. He draws a miner's pick into his right hand and makes his hand holding it glow with an eerie light. "<span style="color: #800080">most meg fogunk olni</span>."</p><p></p><p>[gm]There are 4 men and 4 women. All arm themselves with similar weapons and prepare to attack.[/gm]</p><p>[ooc]Make reaction rolls and state initial action.[/ooc]</p><p>[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</p><p>Boots: 20 - 2 - 2 - 3 = 13</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p>harnin arrows: 19</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p>Boots: 20 - 4 = 16</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</p><p>Boots: 20 - 3 = 17</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>harnin arrows: 22</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p>javelins: 4</p><p>Boots: 20 - 3 = 17[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">Lacquered Beetle Carapaces: 4</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 2 pieces: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 2 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 1 lump: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 1 ingot: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 1 ingot: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 1 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 1 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> </ul><p>.[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7593960, member: 6855223"] [b]Useless Parlay[/b] [ooc]All characters receive 5 developmental points.[/ooc] [sblock=Spiofthest Village]"[COLOR=#800080]With the Spoiofthest Village, we trade raw animal materials and textiles for leather goods[/COLOR]."[/sblock] [sblock=Orngaddrin Village]"[COLOR=#800080]With the Orngaddrin Village, we trade textiles for metal goods. The Orngaddrin mine their own ore, of course, but they gladly accept minerals and ores when we are able to acquire any[/COLOR]."[/sblock] [sblock=Marshland Village]"[COLOR=#800080]For our own part, we collect cane and reeds from across the river. Occasionally our gatherers encounter hostile animals or people beyond their ability to rectify[/COLOR]."[/sblock] [gm]Mekric finds that by slight manipulation of mechanical Way, she could amplify her voice to the point of being painful; but instead, she simply makes it loud. The other members of the River Crew are thankful to be behind her and not in front. Her attempt at negotiation fails to have any desired effect. Not only do the unfamiliar Mhytres not respond to the words, they seem amused at the projected volume.[/gm] [sblock=Obscure]Obscurative (15) + Bend Light (37) + d100 (72) = 124[/sblock] Vik decides to move with Arbrine using his size and obviousness to distract from her concealment. He holds his harpoon at ready but not in an attack position. Veera stay where she is with an arrow knocked to her bow. She says nothing but eyes any movement of the others. Quill takes no action at this time. All the Mhytres stand and face the River Crew. The man in the center smiles in a vulpine manner. "[COLOR=#800080]sze'p truukk kibi'r la'ny[/COLOR]." He laughs at the hammer and pokes it with a toe. He draws a miner's pick into his right hand and makes his hand holding it glow with an eerie light. "[COLOR=#800080]most meg fogunk olni[/COLOR]." [gm]There are 4 men and 4 women. All arm themselves with similar weapons and prepare to attack.[/gm] [ooc]Make reaction rolls and state initial action.[/ooc] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health Boots: 20 - 2 - 2 - 3 = 13 [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health harnin arrows: 19 [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health Boots: 20 - 4 = 16 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health Boots: 20 - 3 = 17 [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health harnin arrows: 22 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health javelins: 4 Boots: 20 - 3 = 17[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]Lacquered Beetle Carapaces: 4 [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 2 pieces: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 2 stones: {+ Confluence} [*]Coal: 1 lump: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 1 ingot: {+ Health} (+Body x2) [*]Tin: 1 ingot: {+ Persona} (-Mind x2) [*]Lead: 1 ingots: (-Body x2) [*]Iron: 1 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [/LIST] .[/sblock] [/QUOTE]
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