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The Role of the DM in One D&D
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<blockquote data-quote="Clint_L" data-source="post: 8948913" data-attributes="member: 7035894"><p>Why would you let a player push back relentlessly? That's a DM problem, not a player problem. If they want to run a campaign, they are more than welcome. I could use a break! My players have tons of freedom to contribute to the story, even by improvising details of the environment as long as they don't abuse it. But if I'm running the game, I'm running the game.</p><p></p><p>Maybe it's because I have decades as a teacher, but I don't get into arguments while playing. We agree on the rules at session 0, and during the game we keep the story moving. If you think I've made a mistake, let me know, and I'll think about it and clarify. Once I've clarified, that's it. If you still disagree, we can talk about it later, but I'm not letting you derail a game over it. It's the same in my classroom - bring the issue to my attention, I'll consider and clarify (maybe I was wrong! It happens!), but once I've clarified there's no debate. Talk to me outside of class if there is still an issue. Make a convincing case and I'll change my mind, but not if you keep coming at me while class or game is in session.</p><p></p><p>I've been playing since 1e and I have never found there to be a problem with DM agency.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8948913, member: 7035894"] Why would you let a player push back relentlessly? That's a DM problem, not a player problem. If they want to run a campaign, they are more than welcome. I could use a break! My players have tons of freedom to contribute to the story, even by improvising details of the environment as long as they don't abuse it. But if I'm running the game, I'm running the game. Maybe it's because I have decades as a teacher, but I don't get into arguments while playing. We agree on the rules at session 0, and during the game we keep the story moving. If you think I've made a mistake, let me know, and I'll think about it and clarify. Once I've clarified, that's it. If you still disagree, we can talk about it later, but I'm not letting you derail a game over it. It's the same in my classroom - bring the issue to my attention, I'll consider and clarify (maybe I was wrong! It happens!), but once I've clarified there's no debate. Talk to me outside of class if there is still an issue. Make a convincing case and I'll change my mind, but not if you keep coming at me while class or game is in session. I've been playing since 1e and I have never found there to be a problem with DM agency. [/QUOTE]
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