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<blockquote data-quote="The Rolling Man" data-source="post: 4198423" data-attributes="member: 24451"><p><strong>Jar'Thol, Salsham'ai shaman</strong></p><p></p><p>As Xielt yells out in warning, Jar'Thol turns his head only to see a strange watery creature engulf Three Flowers. He cries out in anguish and reaches down to retrieve his trusty sling. But how can his stones hit the underwater creature he asks himself. How can he be sure he won't hit Three Flowers ? He hesitate for a moment before further thrashing in the water brings him to his senses. He must help the others with his spells. He first thinks about jumping in the water to go heal his companions but decides against it, as the creature would make short work of him. Finally, he chooses to invoke a minor fey spirit of the fireflies to dazzle their enemy. As Jar'Thol completes his incantations, what seem to be a small luminous fairy appears in front of the creature. There is a bright flash of light and it is gone. Jar'Thol hopes their enemy has eyes to see that.</p><p></p><p>[SBLOCK=OOC]I said in my earlier post that Jar'Thol was going on the right wall, to examine the crack, so he must be in the upper right corner on the map. He is casting a <em>Flare</em> spell on the creature. Fort save DC 13, -1 to attack rolls spot and search check for 1 min if failed.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="The Rolling Man, post: 4198423, member: 24451"] [b]Jar'Thol, Salsham'ai shaman[/b] As Xielt yells out in warning, Jar'Thol turns his head only to see a strange watery creature engulf Three Flowers. He cries out in anguish and reaches down to retrieve his trusty sling. But how can his stones hit the underwater creature he asks himself. How can he be sure he won't hit Three Flowers ? He hesitate for a moment before further thrashing in the water brings him to his senses. He must help the others with his spells. He first thinks about jumping in the water to go heal his companions but decides against it, as the creature would make short work of him. Finally, he chooses to invoke a minor fey spirit of the fireflies to dazzle their enemy. As Jar'Thol completes his incantations, what seem to be a small luminous fairy appears in front of the creature. There is a bright flash of light and it is gone. Jar'Thol hopes their enemy has eyes to see that. [SBLOCK=OOC]I said in my earlier post that Jar'Thol was going on the right wall, to examine the crack, so he must be in the upper right corner on the map. He is casting a [I]Flare[/I] spell on the creature. Fort save DC 13, -1 to attack rolls spot and search check for 1 min if failed.[/SBLOCK] [/QUOTE]
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