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The Seas of Blood (a piritical game) - Full
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<blockquote data-quote="Argent Silvermage" data-source="post: 2420870" data-attributes="member: 4322"><p>Name: Ramses Waveborne</p><p>Class: Ranger 4/ Sorcerer 4</p><p>Race: Half Sea Elf</p><p>Alignment: Neutral Good</p><p>Deity: </p><p>Age: 38</p><p>Gender: Male</p><p>Height: 5’8”</p><p>Weight: 148</p><p>Eyes: Sea Green</p><p>Hair: Blond</p><p>Skin: Pale with Green ting.</p><p></p><p>Ability Scores: Str: 12/Dex: 14/Con: 12/Int: 12/Wis: 15/Cha: 16 </p><p>HP: (4d8+4d4+8 Con)</p><p>AC: 12 (+2 Dex)</p><p>Init: +2 (+2 dex) </p><p>BAB: +6</p><p>Saves: Fort: +5/Ref: +5/Will: + 5</p><p>Move: 30’</p><p>Weight Allowance: Light 43, Medium 86, Heavy 130, Pull 450, Lift 130.</p><p></p><p>Attacks: </p><p>Rapier +5 1d6+1 18-20/x2</p><p>Off hand Dagger +2 1d4+1 19-20/x2</p><p>Composite Mighty Long Bow +8 1d8+1 /x3</p><p> </p><p>Racial Abilities:</p><p>Immunity to Sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects. Low-light vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. +1 racial bonus on Listen, Search, and Spot checks. +2 racial bonus on Diplomacy and Gather Imformation checks. Elven Blood: For all effects related to race, a half-elf is considered an elf. </p><p>Class Abilities: </p><p>Ranger: Track, Wild empathy, favored enemy (Animals), 2 weapon combat style, Endurance, Animal companion (dolphin) as 1st level druid.</p><p>Sorcerer: Summon Familiar (SeaGull) as hawk.</p><p></p><p>Sorcerer Spells Per Day: </p><p>Cantrips: 6 (DC: 12)</p><p>1st Level: 7 (DC: 13)</p><p>2nd Level: 4 (DC: 14)</p><p></p><p>Sorcerer Spells Known:</p><p>Cantrips: Mending, Prestidigitation, Message, Detect Magic, Resistance, Light </p><p>1st Level: Jump, Animate Rope, Endure Elements.</p><p>2nd Level:Alter Self</p><p></p><p>1st Level Ranger Spell: Speak with Animals (DC: 13)</p><p></p><p>Feats: </p><p>Alertness, Acrobatic, Athletic.</p><p></p><p>Skills: (Ability + Ranks + Misc.) </p><p>Hide +2 (+2 Dex) </p><p>Move Silently +2 (+2 Dex) </p><p>Listen +7 (+2 Wis, +1 race, +2 alertness, +2 familiar) </p><p>Search +2 (+1 Int, +1 race) </p><p>Spot +16 (+2 Wis, 9 ranks +1 racial, +2 alertness, +2 familiar)</p><p>Jump +3 (+1 Str, +2 acrobatic)</p><p>Climb +10 (+1 Str, 7 ranks, +2 athletic)</p><p>Swim +12 (+1 Str, 9 ranks, +2 athletic)</p><p>Rope Use +7 (+2 Dex, 5 ranks)</p><p>Tumble +6 (+2 Dex, 2 ranks, +2 acrobatic)</p><p>Diplomacy +5 (+3 Cha, +2 racial)</p><p>Gather Information +5 (+3 Cha, +2 racial)</p><p>Knowledge Nature +8 (+1 Int, 7 ranks)</p><p>Survival +9 (+2 Wis, 7 ranks)</p><p>Knowledge Shipping lanes +5 (+1 Int, 4 ranks)</p><p>Profession Sailor +5 (+2 Wis, 3 ranks)</p><p>Balance +4 (+2 Dex, 2 ranks)</p><p></p><p>Languages: </p><p>Common, Elf, Draconic.</p><p></p><p>Gear: (Total weight: w) </p><p> </p><p></p><p>Physical Description: </p><p> Ram is a thin wiry man with no body hair and a slight green ting to his skin. He has slight webs between his toes. He typicaly wears very little in the way of clothing mainly a pair of breeches and sandals with a head wrap and vest. </p><p></p><p>Personality: </p><p>You may call me Ramses WaveBorne. I am the crow’s nest man for this ship. </p><p>Yes I’m half sea elf and half human. My father is a commander of a legion of sea elf marines. I have never met him. My mother is a tavern owner in the harbor town of Saltbluff. </p><p>I have been working the crows nest for many years with my faithful dolphin Fluke swimming alongside the ship and my seagull familiar Stormsong flying by my side.</p><p>As a child I was trained in the art of the twin blades and the sea. But I also have the power of magic flowing through me and have studied that to some extent</p><p></p><p>more background coming soon</p></blockquote><p></p>
[QUOTE="Argent Silvermage, post: 2420870, member: 4322"] Name: Ramses Waveborne Class: Ranger 4/ Sorcerer 4 Race: Half Sea Elf Alignment: Neutral Good Deity: Age: 38 Gender: Male Height: 5’8” Weight: 148 Eyes: Sea Green Hair: Blond Skin: Pale with Green ting. Ability Scores: Str: 12/Dex: 14/Con: 12/Int: 12/Wis: 15/Cha: 16 HP: (4d8+4d4+8 Con) AC: 12 (+2 Dex) Init: +2 (+2 dex) BAB: +6 Saves: Fort: +5/Ref: +5/Will: + 5 Move: 30’ Weight Allowance: Light 43, Medium 86, Heavy 130, Pull 450, Lift 130. Attacks: Rapier +5 1d6+1 18-20/x2 Off hand Dagger +2 1d4+1 19-20/x2 Composite Mighty Long Bow +8 1d8+1 /x3 Racial Abilities: Immunity to Sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects. Low-light vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. +1 racial bonus on Listen, Search, and Spot checks. +2 racial bonus on Diplomacy and Gather Imformation checks. Elven Blood: For all effects related to race, a half-elf is considered an elf. Class Abilities: Ranger: Track, Wild empathy, favored enemy (Animals), 2 weapon combat style, Endurance, Animal companion (dolphin) as 1st level druid. Sorcerer: Summon Familiar (SeaGull) as hawk. Sorcerer Spells Per Day: Cantrips: 6 (DC: 12) 1st Level: 7 (DC: 13) 2nd Level: 4 (DC: 14) Sorcerer Spells Known: Cantrips: Mending, Prestidigitation, Message, Detect Magic, Resistance, Light 1st Level: Jump, Animate Rope, Endure Elements. 2nd Level:Alter Self 1st Level Ranger Spell: Speak with Animals (DC: 13) Feats: Alertness, Acrobatic, Athletic. Skills: (Ability + Ranks + Misc.) Hide +2 (+2 Dex) Move Silently +2 (+2 Dex) Listen +7 (+2 Wis, +1 race, +2 alertness, +2 familiar) Search +2 (+1 Int, +1 race) Spot +16 (+2 Wis, 9 ranks +1 racial, +2 alertness, +2 familiar) Jump +3 (+1 Str, +2 acrobatic) Climb +10 (+1 Str, 7 ranks, +2 athletic) Swim +12 (+1 Str, 9 ranks, +2 athletic) Rope Use +7 (+2 Dex, 5 ranks) Tumble +6 (+2 Dex, 2 ranks, +2 acrobatic) Diplomacy +5 (+3 Cha, +2 racial) Gather Information +5 (+3 Cha, +2 racial) Knowledge Nature +8 (+1 Int, 7 ranks) Survival +9 (+2 Wis, 7 ranks) Knowledge Shipping lanes +5 (+1 Int, 4 ranks) Profession Sailor +5 (+2 Wis, 3 ranks) Balance +4 (+2 Dex, 2 ranks) Languages: Common, Elf, Draconic. Gear: (Total weight: w) Physical Description: Ram is a thin wiry man with no body hair and a slight green ting to his skin. He has slight webs between his toes. He typicaly wears very little in the way of clothing mainly a pair of breeches and sandals with a head wrap and vest. Personality: You may call me Ramses WaveBorne. I am the crow’s nest man for this ship. Yes I’m half sea elf and half human. My father is a commander of a legion of sea elf marines. I have never met him. My mother is a tavern owner in the harbor town of Saltbluff. I have been working the crows nest for many years with my faithful dolphin Fluke swimming alongside the ship and my seagull familiar Stormsong flying by my side. As a child I was trained in the art of the twin blades and the sea. But I also have the power of magic flowing through me and have studied that to some extent more background coming soon [/QUOTE]
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